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6/8/15 (Part Two): Boy Meets Demon

19 Friday Jun 2015

Posted by phillipkaragas in Uncategorized

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Akom Tidwell, Ashleigh Jo Sizemore, Bovine Fantasy Invasion, cinema, creature feature, dead parents, demonic possession, demons, DIY filmmaking, Dustin Dorough, Emmett Eckert, Equinox, fantasy, feature-film debut, film reviews, films, Goat Witch, gory films, Hex of the Vulture, horror, horror films, husband-wife team, indie horror film, James Sizemore, John Chatham, Josh Adam Gould, low-budget films, Lucio Fulci, made-up language, Melanie Richardson, Movies, multiple writers, Nightbreed, occult, possession, practical effects, Sade Smith, Sam Raimi, special-effects extravaganza, summoning demons, supernatural, the Dark Womb, The Demon's Rook, The Evil Dead, Tim Reis, underground colonies, writer-director-producer-actor

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Stuffed to bursting with more genuine imagination, passion, invention and pure love for the genre than most films with a hundred times the budget and resources, burgeoning indie auteur James Sizemore’s The Demon’s Rook (2013) is that rarest of films: it’s a modern throwback to the glories of ’80s direct-to-VHS spectacles that manages to not only nail the look but also replicate the wide-eyed, anything-goes feel of the era. To boil it down to its purest essence, The Demon’s Rook is the real, no bullshit deal and Sizemore may just prove to be this generation’s Sam Raimi.

In certain ways, The Demon’s Rook plays like an ultra low-budget version of Clive Barker’s Nightbreed (1990), as filtered through an ’80s-era Raimi sensibility. Young Roscoe (Emmett Eckert) seems to be fairly chummy with a demon named Dimwos (John Chatham): the two hang out in Roscoe’s room, at night, and the boy is constantly drawing pictures of his demonic buddy. This fact doesn’t really seem to bother Roscoe’s parents, who are either the world’s most understanding mom and dad or pretty confident that their kid has an overactive imagination.

Turns out, they should have paid better attention. One night, something emerges from the mysterious opening in the woods and reduces Roscoe’s parents to a couple of scorch marks on their bedspread. Dimwos leads the boy to the woods, straight to the mysterious opening. Flash forward “years later” and we see the now-adult Roscoe (writer-director Sizemore) emerge from the opening. He’s got a bit of the ol’ “wild man of the woods” look to him, along with some newly honed psychic powers (fuck the Clapper: Roscoe can turn off lights by just pointing at them!).

Roscoe reconnects with his childhood love, Eva (Sizemore’s real-life wife, Ashleigh Jo Sizemore), in time to warn her of a pending demon invasion. Sure enough, three very bad demons (helpfully color-coded as white, black and red) emerge from the fog-shrouded forest cavern and proceed to wreck unholy hell on the hapless denizens of the area. The demons’ preferred method of destruction is to possess their victims, thereby causing them to either rip into those around them or rip into themselves, depending on the needs of the particular scene. One of the “possessed” even turns into a sort of man/monster hybrid (the transformation scene is just about as good as this sort of thing gets) and runs around attacking everything around him like a super-pissed off Toxic Avenger. Needless to say: good stuff.

As Roscoe and Eva try to quell the unholy onslaught, things get even hairier after the white demon reveals itself to be a bit of a necromancer and raises the inhabitants of a nearby cemetery as a gut-munching, zombie army. Zombies, demons, a wild concert in a barn that’s one part hillbilly-rave-orgy and two-parts Grand Guignol slaughterhouse…it’s enough to make anyone throw in the towel! Good thing for the locals (and the world) that Roscoe and Eva are made of much stronger stuff: when it comes to bloodthirsty demons, these are definitely the people you want on your side. So, blast your Bovine Fantasy Invasion tape, keep an eye out for the Manbeast and hold on to your guts: The Demon’s Rook is one helluva rollercoaster ride right to the wild side!

First and foremost, it’s obvious that The Demon’s Rook is a real labor of love: not only do the majority of the crew, including Sizemore, wear more hats than a haberdasher (this is, after all, the very definition of “indie filmmaking”), but the attention to detail and infectious good humor seem to indicate that no one was just punching the clock. The cinematography looks great (Tim Reis, who also edited, is an easy nominee for MVP, although he’s got a lot of competition) and the score, attributed to a variety of performers, is absolutely phenomenal: the running joke about Bovine Fantasy Invasion is pretty great, culminating in the aforementioned wildly awesome barn blowout. While the score is fun and interesting, on its own, it also perfectly fits the film’s ’80s-video vibe: as someone who grew up on these films, this gave me a pretty warm sense of nostalgia, let me tell ya.

One of the most obvious (and impressive) things about The Demon’s Rook is its outstanding production design and practical effects. The film has an amazing atmosphere: with its thick, rolling fog and hard red, green and blue lighting, there are times when Sizemore’s micro-epic recalls nothing so much as the glory days of Dario Argento’s eye-popping oeuvre: the cave, in particular, is a really great, simple setpiece and a perfect example of how “less” can always be “more,” in the right hands.

Like the direct-to-video treasures that it so lustily emulates, The Demon’s Rook is a veritable orgy of disembowelments, exploding heads, severed limbs and over-the-top carnage. The kicker here, of course, is that not only are the effects all practical, they’re all absolutely astounding: from the makeup to the costuming to the gore effects, The Demon’s Rook actually looks better than most “professional” films. There’s a sense of physicality, here, that can only be achieved through latex, fake blood and boundless imagination. It says a lot when the worst thing that I can say about the effects is that the Manbeast ends up looking like a super-expensive, high-end Halloween mask: if that’s the biggest effects issue, I’d say they knocked the whole thing out of the park.

The stellar effects go hand-in-hand with the film’s constant sense of invention and imagination: like the best, gonzo ’80s films, there’s very much the sense that just about anything could be lurking around the corner. The film’s mythology is original (I, for one, cannot reiterate how unbelievably refreshing that is in this cookie-cutter era of remakes and re-imaginings) and there’s always the sense of larger-scale world-building going on in the background. While there’s plenty of room for interpretation and further explanation (I won’t pretend that the entire film made complete sense, only that it made “sense enough,” in a Lucio Fulci kind of way), Sizemore never gets so bogged down in the details that it prevents the action from rocketing forward at a nicely frenzied pace. If the “Dark Womb” and its demonic inhabitants are going to be Sizemore’s signature fantasia, I can’t wait to see how the world expands and develops.

As should be fairly obvious from the above, I’m a huge fan of The Demon’s Rook: whether it’s the genuinely terrifying red demon (talk about a perfect synthesis of design, function and performer), the ridiculous “I’m gonna marry Barbara!” jig, the Troma-approved barnstravaganza (complete with bemasked nude dancers, apple-bobbing, moonshine and metal detectors that look like weedwackers) or any of the endlessly inventive gore scenes (talk about lighting up the “Italo-horror” portion of my little, reptilian brain), there’s a whole lot to love here.

This isn’t, of course, to infer that The Demon’s Rook is a perfect film: it falls victim to many of the same issues that plague most micro-budget indies, although none of these prove to be critical injuries. The acting, with the exception of the Sizemores, is universally rough and ranges from non-acting (in every sense of the term) to passable understatement. The pacing can be uneven, especially in the film’s first half, and there’s plenty of “dead air,” so to speak: at nearly two hours, there’s no question that The Demon’s Rook could be tightened up.

The most critical issue ends up being the sound mix, which is so lopsided as to be constantly noticeable. Even with the volume cranked up to the max, I found myself missing dialogue, while the ensuing score/sound effects would end up shaking the walls. This becomes doubly frustrating given that the film isn’t exactly dialogue-lite: I have a feeling that some of my confusion might have been allayed if I were only able to hear what people were saying. To be honest, the sound mix is so bad that, in a lesser film, it would have turned me off almost immediately. It’s to the film and filmmakers’ immense credit that I ended up gritting my teeth and just baring through it: I’m certainly glad that I did but I wonder how many others might not be as willing to meet the film halfway.

Ultimately, despite a few shortcomings and the same growing pains that any like-minded filmmakers might experience (neither Raimi nor Peter Jackson sprung fully formed from the air, like Athena out of Zeus’ cranium), it’s quite obvious that The Demon’s Rook is something special. James Sizemore, Ashleigh Jo Sizemore (like James, she has her hand in everything from creating the demons’ unique language to working with the production design and effects) and the rest of the ultra-talented crew have an unabashed love for not only fantastic-horror but indie films, in general. In many ways, The Demon’s Rook reminds me of Equinox (1970), the ridiculously cool low-budget creature flick that would go on to influence Raimi’s iconic The Evil Dead (1981). If there’s any justice in the world, The Demon’s Rook will go on to inspire a whole new generation of horror filmmakers in the same way that The Evil Dead once did.

If I were you, I’d keep a close eye on Sizemore and his happy crew: in an increasingly homogenized era, this breath of fresh air isn’t only appreciated, it’s damn near necessary. If it’s good enough for Dimwos, you better believe it’s good enough for me.

12/9/14: Truth in Advertising

16 Tuesday Dec 2014

Posted by phillipkaragas in Uncategorized

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Army of Darkness, Brett Gipson, Brian Posehn, Chillerama, cinema, co-writers, Danny Pudi, demons, Dungeons & Dragons, evil books, fantasy vs reality, film reviews, films, horror-comedies, horror-fantasy, Jimmi Simpson, Joe Lynch, Kevin Dreyfuss, Knights of Badassdom, LARPers, live-action role playing, long-delayed films, male friendships, Margarita Levieva, Matt Wall, Movies, Peter Dinklage, practical effects, role-playing games, Ryan Kwanten, Sam Raimi, special-effects extravaganza, Steve Zahn, succubus, Summer Glau, summoning demons

knightsofbadassdom-firstposter-full

Ever since audiences were greeted with the blatant lies that were Friday the 13th: The Final Chapter (1984) and Leonard Part 6 (1987), we can all be forgiven if we take movie titles with a grain of salt. After all, filmmakers will try literally anything to get butts into seats: hell, Chariots of Fire (1981) didn’t feature one flaming horse-drawn vehicle, let alone multiple ones! The Greatest Story Ever Told (1965)? Sound like a lot of bragging to me. Troll 2 (1990)? Trust me: the connection to the original extravaganza is, shall we say, tenuous at best. By this point, our eyes should be much more open: fool me twice and all that jazz.

For this very reason, Joe Lynch’s Knights of Badassdom (2013) should send up immediate signal flares: after all, the guy’s got the temerity to call his OWN characters “badass”…shouldn’t that be our job? I don’t know about you but I rather resent being force-fed someone else’s definition of “badass.” You see, I have pretty damn high standards as far as “badassdom” goes, standards which poor Joe can’t possibly hope to match. Should I be required to lower my own standards of what does and does not constitute “badassness” simply to satisfy his own misguided vision of his own creations?

Have no fear, fellow travelers: I’m here to tell you that, for once, there’s quite a bit of truth in this here advertising. While we may quibble over the degree, it’s more than fair to say that Lynch’s Knights of Badassdom is, indeed, quite badass. In some ways, he’s turned in the Army of Darkness (1992) sequel that folks have been clamoring about for the past couple decades: merging ridiculously over-the-top fantasy elements, deliciously snarky dialogue and some genuinely surprising gore effects, Knights of Badassdom is a real treat for those genre fans who like their fare loud, goofy and…well…badass.

After a nifty opening sequence that establishes a pretty cool mythos for a cursed medieval hymnal, we’re jumped into what appears to be a Satanic ceremony before finding out the fell truth: these folks be not of the olden times but, rather, are slightly more modern creations: LARPers. For those not in the know, LARPers (Live-action Role Players) are folks who take a look at tabletop gaming like Dungeons & Dragons and think, “This would be so much cooler if it were real.” To that end, LARPers dress in costume and assume the role of various characters (similar to role-playing games) in order to conduct large-scale “battles” and campaigns during the weekend: think of it as Lord of the Rings fans conducting Civil War reenactments and you’re in the right ballpark. While I’ve never actually LARPed, I’ve known a fair amount of folks who have and I can steadfastly vouch for the fact that the pastime is more than ripe for a little gentle satirization. Displaying not only a deft touch with skewering fantasy and LARP clichés but also a genuine fondness for his characters, Lynch turns what could have been a case of “Look at those dumb nerds” into something more traditionally heroic.

In short order, we’re introduced to our three main characters. The defacto protagonist, Joe (Ryan Kwanten), works in a garage, fronts a doom-metal band and has just written a rather intense “love song” for his girlfriend, Beth (Margarita Levieva), who promptly dumps him for being too “aimless.” Joe best friend, Eric (Steve Zahn), is a LARP obsessed millionaire who lives in a fake castle with the third member of their group, Hung (Peter Dinklage), another philosophy-spouting, perma-stoned LARPer.

Under the guise of helping Joe get over his fresh breakup, Eric and Hung get the poor fellow so drunk and high that he passes out, only to wake up somewhere in the woods, in full battle regalia: that’s right, in the spirit of best friends everywhere, Eric and Hung just shanghaied their friend and intend to force him to participate in their hobby as a way of taking his mind off his problems. Never mind the fact that Joe not only doesn’t participate in LARPing but actively mocks it and you have a sure-fire recipe for success, right?

Once there, we meet more of the rogues’ gallery including Ronnie (Jimmie Simpson), the batshit game master; Gwen (Summer Glau), the gorgeous warrior who kicks ass and takes names, her borderline autistic cousin Gunther (Brett Gipson), who’s so far into the game that he doesn’t seem to realize they’re actually playing a game and Lando (Community’s Danny Pudi, in a great role). If you guessed that Joe would end up falling for Gwen, you’ve either seen your fair share of these kinds of films or are mildly psychic. If you further guessed that Ronnie would be holding a grudge against Joe for some long-past slight (in this, giving his character “magic syphilis” during a heated Dungeons & Dragons session) and plans to get his revenge during the game, you’re really starting to scare me, man!

In order to appease the tyrannical Ronnie, Eric, Joe and Hung must perform a “resurrection” ceremony for Joe’s character, a ceremony which Eric opts to undertake using a non-regulation spellbook that he managed to get his hands on. As luck would have it, the spellbook is actually the very same cursed text from the opening (fancy that!) and Eric’s innocent “mumbo-jumbo” actually has a pretty dire outcome: he inadvertently calls forth a demonic succubus, a creature which assumes the face of Joe’s ex- as some sort of cruel cosmic joke. At first, no one is the wiser, as the succubus quickly and quietly works her way through the LARPers, ripping off a jaw here, yanking out a heart there. When tragedy strikes close to home and the truth of the situation is revealed, however, our intrepid crew have no choice but to spring into action and save their fellow role-players (and the world, presumably). As they’ll all come to find out, however, it’s one thing to wear armor and swing a plastic sword on the weekends but a whole other ball of wax to actually square off against ancient, all-powerful evil. Lucky for them, Eric always has a few real swords hanging around and it looks like it’s finally time for him to get…medieval.

Full disclosure: I really dug this film and, in time, might even come to love it. There’s such a gonzo, hyper sense of energy and fun to the proceedings that it’s impossible not to become sucked up in the silly spectacle of it all. Similar to Sam Raimi’s classic Evil Dead films, Lynch manages to come up with a perfect mixture of fantasy, humor and horror, with no one element really dominating the others, although the overall tone is almost always light and goofy. That being said, there are some genuinely strong horror moments here and some extremely well-done practical effects (the finale involving the monstrous demon and a mechanical dragon is a real showstopper) that definitely reminded me of the aforementioned Army of Darkness, right down to the mysteriously alive, sinister book at the heart of everything.

Perhaps the most critical element in a film like this (aside from a good script) is the cast and Knights of Badassdom manages to knock this one out of the park. While Zahn and Dinklage will probably be the most well-known names here, they’re ably matched by the rest of the cast. Kwanten is a great reluctant hero and his transition into armored asskicker by the film’s final reel is unbelievably satisfying. Glau, perhaps best known as River in Joss Whedon’s cult-classic Firefly series, makes the most out of a role that could’ve been more about the “male gaze” than character development: she never seems overly sexualized, however, and is never presented as a shrinking violet or “damsel in distress,” which is incredibly refreshing. Serving as glowering, silent counterpart to Glau’s sarcastic Gwen, Brett Gipson is pretty great as Gunther, who may or may not actually be a barbarian: he gets so many fist-raising moments in the film’s final 30 minutes that he nearly threatens to steal the show from the main characters.

Without a doubt, however, special recognition must be given to the amazing Jimmi Simpson, who makes Ronnie such a completely unforgettable character. Simpson, a remarkably gifted comic actor, has such a perfect sense of timing and delivery that virtually everything he says managed to provoke a laugh from me. Ronnie is the kind of character who could easily have become insufferable: he’s a complete jackass, an ineffectual moron who’s so myopic as to make Michael Scott seem like a major tactician. Despite this, however, Simpson is just so damn good that I found myself rooting for him despite of his caustic personality. As someone who’s head-over-heels for It’s Always Sunny in Philadelphia, I’ve always felt that Simpson’s portrayal of the astoundingly weird Liam McPoyle must stand as one of the best comic creations of the past 40 years: his performance as Ronnie isn’t quite as legendary but it’s not bringing up the rear by much, either.

In any other situation, a film like Knights of Badassdom would have me worshipping at the feet of the filmmakers but this is, unfortunately, the one area where I feel a little qualified in my support. While Knights of Badassdom is only Lynch’s second film, it was technically his debut: started in 2010 and only completely wrapped-up last year, KOB would definitely seem to indicate even greater things on the horizon. The immediate follow-up, however, Chillerama (2011), easily stands as one of the single worst films I’ve seen in my entire life, hands down. An anthology film, Chillerama features a collection of worthless shorts by filmmakers that should definitely know better (Adam Green, in particular): Lynch’s short, even when compared to the others, is really awful. Truth be told, if Lynch hadn’t been behind Knights of Badassdom, I would have completely written him off after seeing Chillerama (which I saw before screening Knights). As it stands, I really have no idea where he’s going from here: his next feature could either be an unmitigated classic or the equivalent of cinematic coal in the stocking…only time will tell.

At the end of the day, however, the only thing that really matters is what’s currently in front of us: Knights of Badassdom. On this regard, I was completely blown away. Basically, Lynch’s film is the epitome of crowd-pleasing. This is the kind of movie where the LARPer teams have names like “The Norse Whisperer” and “The Department of Gnomeland Security,” where the final showdown involves fighting a demon with the power of metal (the musical style, not the material) and various locations are named after icons of nerd-culture (my favorite being The Temple of Syrinx, which actually made me do a spit-take). It’s a film that starts out good and becomes gradually better until it’s final 30 minutes are just about as good as it gets, period. It’s the kind of film where characters look into the distance, utter pithy quips and remind us of why we go to the movies in the first place. Knights of Badassdom is the kind of film where you get a line like, “You speak Enochian but can’t drive a truck?!” one minute and “I’m going to stop saving your life if you don’t show me some fucking respect!” the next. It’s a complete blast and, quite possibly, some of the most fun I’ve had watching a film in ages. Joe Lynch’s Knights of Badassdom is, for lack of a better word, thoroughly “badass.” In the immortal words of that other wise-crackin’ badass: “Come get some.”

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