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Tag Archives: Nightbreed

6/8/15 (Part Two): Boy Meets Demon

19 Friday Jun 2015

Posted by phillipkaragas in Uncategorized

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Akom Tidwell, Ashleigh Jo Sizemore, Bovine Fantasy Invasion, cinema, creature feature, dead parents, demonic possession, demons, DIY filmmaking, Dustin Dorough, Emmett Eckert, Equinox, fantasy, feature-film debut, film reviews, films, Goat Witch, gory films, Hex of the Vulture, horror, horror films, husband-wife team, indie horror film, James Sizemore, John Chatham, Josh Adam Gould, low-budget films, Lucio Fulci, made-up language, Melanie Richardson, Movies, multiple writers, Nightbreed, occult, possession, practical effects, Sade Smith, Sam Raimi, special-effects extravaganza, summoning demons, supernatural, the Dark Womb, The Demon's Rook, The Evil Dead, Tim Reis, underground colonies, writer-director-producer-actor

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Stuffed to bursting with more genuine imagination, passion, invention and pure love for the genre than most films with a hundred times the budget and resources, burgeoning indie auteur James Sizemore’s The Demon’s Rook (2013) is that rarest of films: it’s a modern throwback to the glories of ’80s direct-to-VHS spectacles that manages to not only nail the look but also replicate the wide-eyed, anything-goes feel of the era. To boil it down to its purest essence, The Demon’s Rook is the real, no bullshit deal and Sizemore may just prove to be this generation’s Sam Raimi.

In certain ways, The Demon’s Rook plays like an ultra low-budget version of Clive Barker’s Nightbreed (1990), as filtered through an ’80s-era Raimi sensibility. Young Roscoe (Emmett Eckert) seems to be fairly chummy with a demon named Dimwos (John Chatham): the two hang out in Roscoe’s room, at night, and the boy is constantly drawing pictures of his demonic buddy. This fact doesn’t really seem to bother Roscoe’s parents, who are either the world’s most understanding mom and dad or pretty confident that their kid has an overactive imagination.

Turns out, they should have paid better attention. One night, something emerges from the mysterious opening in the woods and reduces Roscoe’s parents to a couple of scorch marks on their bedspread. Dimwos leads the boy to the woods, straight to the mysterious opening. Flash forward “years later” and we see the now-adult Roscoe (writer-director Sizemore) emerge from the opening. He’s got a bit of the ol’ “wild man of the woods” look to him, along with some newly honed psychic powers (fuck the Clapper: Roscoe can turn off lights by just pointing at them!).

Roscoe reconnects with his childhood love, Eva (Sizemore’s real-life wife, Ashleigh Jo Sizemore), in time to warn her of a pending demon invasion. Sure enough, three very bad demons (helpfully color-coded as white, black and red) emerge from the fog-shrouded forest cavern and proceed to wreck unholy hell on the hapless denizens of the area. The demons’ preferred method of destruction is to possess their victims, thereby causing them to either rip into those around them or rip into themselves, depending on the needs of the particular scene. One of the “possessed” even turns into a sort of man/monster hybrid (the transformation scene is just about as good as this sort of thing gets) and runs around attacking everything around him like a super-pissed off Toxic Avenger. Needless to say: good stuff.

As Roscoe and Eva try to quell the unholy onslaught, things get even hairier after the white demon reveals itself to be a bit of a necromancer and raises the inhabitants of a nearby cemetery as a gut-munching, zombie army. Zombies, demons, a wild concert in a barn that’s one part hillbilly-rave-orgy and two-parts Grand Guignol slaughterhouse…it’s enough to make anyone throw in the towel! Good thing for the locals (and the world) that Roscoe and Eva are made of much stronger stuff: when it comes to bloodthirsty demons, these are definitely the people you want on your side. So, blast your Bovine Fantasy Invasion tape, keep an eye out for the Manbeast and hold on to your guts: The Demon’s Rook is one helluva rollercoaster ride right to the wild side!

First and foremost, it’s obvious that The Demon’s Rook is a real labor of love: not only do the majority of the crew, including Sizemore, wear more hats than a haberdasher (this is, after all, the very definition of “indie filmmaking”), but the attention to detail and infectious good humor seem to indicate that no one was just punching the clock. The cinematography looks great (Tim Reis, who also edited, is an easy nominee for MVP, although he’s got a lot of competition) and the score, attributed to a variety of performers, is absolutely phenomenal: the running joke about Bovine Fantasy Invasion is pretty great, culminating in the aforementioned wildly awesome barn blowout. While the score is fun and interesting, on its own, it also perfectly fits the film’s ’80s-video vibe: as someone who grew up on these films, this gave me a pretty warm sense of nostalgia, let me tell ya.

One of the most obvious (and impressive) things about The Demon’s Rook is its outstanding production design and practical effects. The film has an amazing atmosphere: with its thick, rolling fog and hard red, green and blue lighting, there are times when Sizemore’s micro-epic recalls nothing so much as the glory days of Dario Argento’s eye-popping oeuvre: the cave, in particular, is a really great, simple setpiece and a perfect example of how “less” can always be “more,” in the right hands.

Like the direct-to-video treasures that it so lustily emulates, The Demon’s Rook is a veritable orgy of disembowelments, exploding heads, severed limbs and over-the-top carnage. The kicker here, of course, is that not only are the effects all practical, they’re all absolutely astounding: from the makeup to the costuming to the gore effects, The Demon’s Rook actually looks better than most “professional” films. There’s a sense of physicality, here, that can only be achieved through latex, fake blood and boundless imagination. It says a lot when the worst thing that I can say about the effects is that the Manbeast ends up looking like a super-expensive, high-end Halloween mask: if that’s the biggest effects issue, I’d say they knocked the whole thing out of the park.

The stellar effects go hand-in-hand with the film’s constant sense of invention and imagination: like the best, gonzo ’80s films, there’s very much the sense that just about anything could be lurking around the corner. The film’s mythology is original (I, for one, cannot reiterate how unbelievably refreshing that is in this cookie-cutter era of remakes and re-imaginings) and there’s always the sense of larger-scale world-building going on in the background. While there’s plenty of room for interpretation and further explanation (I won’t pretend that the entire film made complete sense, only that it made “sense enough,” in a Lucio Fulci kind of way), Sizemore never gets so bogged down in the details that it prevents the action from rocketing forward at a nicely frenzied pace. If the “Dark Womb” and its demonic inhabitants are going to be Sizemore’s signature fantasia, I can’t wait to see how the world expands and develops.

As should be fairly obvious from the above, I’m a huge fan of The Demon’s Rook: whether it’s the genuinely terrifying red demon (talk about a perfect synthesis of design, function and performer), the ridiculous “I’m gonna marry Barbara!” jig, the Troma-approved barnstravaganza (complete with bemasked nude dancers, apple-bobbing, moonshine and metal detectors that look like weedwackers) or any of the endlessly inventive gore scenes (talk about lighting up the “Italo-horror” portion of my little, reptilian brain), there’s a whole lot to love here.

This isn’t, of course, to infer that The Demon’s Rook is a perfect film: it falls victim to many of the same issues that plague most micro-budget indies, although none of these prove to be critical injuries. The acting, with the exception of the Sizemores, is universally rough and ranges from non-acting (in every sense of the term) to passable understatement. The pacing can be uneven, especially in the film’s first half, and there’s plenty of “dead air,” so to speak: at nearly two hours, there’s no question that The Demon’s Rook could be tightened up.

The most critical issue ends up being the sound mix, which is so lopsided as to be constantly noticeable. Even with the volume cranked up to the max, I found myself missing dialogue, while the ensuing score/sound effects would end up shaking the walls. This becomes doubly frustrating given that the film isn’t exactly dialogue-lite: I have a feeling that some of my confusion might have been allayed if I were only able to hear what people were saying. To be honest, the sound mix is so bad that, in a lesser film, it would have turned me off almost immediately. It’s to the film and filmmakers’ immense credit that I ended up gritting my teeth and just baring through it: I’m certainly glad that I did but I wonder how many others might not be as willing to meet the film halfway.

Ultimately, despite a few shortcomings and the same growing pains that any like-minded filmmakers might experience (neither Raimi nor Peter Jackson sprung fully formed from the air, like Athena out of Zeus’ cranium), it’s quite obvious that The Demon’s Rook is something special. James Sizemore, Ashleigh Jo Sizemore (like James, she has her hand in everything from creating the demons’ unique language to working with the production design and effects) and the rest of the ultra-talented crew have an unabashed love for not only fantastic-horror but indie films, in general. In many ways, The Demon’s Rook reminds me of Equinox (1970), the ridiculously cool low-budget creature flick that would go on to influence Raimi’s iconic The Evil Dead (1981). If there’s any justice in the world, The Demon’s Rook will go on to inspire a whole new generation of horror filmmakers in the same way that The Evil Dead once did.

If I were you, I’d keep a close eye on Sizemore and his happy crew: in an increasingly homogenized era, this breath of fresh air isn’t only appreciated, it’s damn near necessary. If it’s good enough for Dimwos, you better believe it’s good enough for me.

2/21/15 (Part Three): A Monster Mash

06 Friday Mar 2015

Posted by phillipkaragas in Uncategorized

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Adam Green, Alex Pardee, ArieScope Pictures, auteur theory, Chillerama, cinema, creature feature, Digging Up the Marrow, Film auteurs, film reviews, films, found-footage, found-footage films, Frozen, Hatchet, horror, horror films, indie horror film, interviews, mockumentary, Monsters, Movies, Nightbreed, practical effects, pseudo-documentary, Ray Wise, self-promotion, Will Barratt, William Dekker, writer-director-editor

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As I stare forty years of living in the face, there are precious few holdovers from my childhood but there are still a few: I’m still terrified of spiders, I’m still fascinated by outer space and I still believe in monsters. Call it a life-long delusion, a long-held conviction or just plain bull-headedness but I staunchly refuse to believe that we puny humans really know all there is to know about this massive ball of rock and water that we live on (much less the billions of unexplored ones that blanket the cosmos). The oceans are mighty deep, the jungles are mighty thick and there are plenty of dark places to poke around in…if you think about it, we know as much about our world as any child does, which is, of course, not much.

Indie horror auteur Adam Green also believes in monsters and, like me, isn’t afraid to admit it. The difference, of course, is that this stuff is his bread-and-butter: as the head of ArieScope Pictures, creator of the Hatchet franchise (2006-2013) and horror-oriented TV show Holliston, as well as writer-director of the ‘stuck-on-a-ski-lift’ chiller Frozen (2010) and a segment in the rather odious Chillerama (2011) anthology, Green is one of the brightest stars in the modern horror constellation. With his newest film, Digging Up the Marrow (2014), Green fuses his life-long love of monsters and horror to a sturdy found-footage template and comes up with something along the lines of a low-key, indie, found-footage Nightbreed (1990). In the process, he illustrates the fact that true believers have known all along: monsters are real…and they don’t always have our best interests in mind.

Structurally, Digging Up the Marrow is similar to another indie horror film: writer-director J.T. Petty’s S&man (2006). Like S&man, Green’s film begins as a mockumentary, with the writer-director going around various fan conventions and interviewing genre luminaries like Lloyd Kaufman, Tony Todd, Mick Garris and the like. On the surface, the subject is monsters but the early part of the film is actually all about Green and his film company, ArieScope Pictures. In an exceptionally clever bit of cross-promotion, Green and his associates play themselves in the picture and we get plenty of behind-the-scenes peeks into films like Hatchet (2006): it works within the structure of the film but it also serves as a neat little bit of fan service, a two-for-one that speaks volumes to the way Green approaches the subject (and his films, in general).

As Green discusses the various monster-related things that fans and peers send him, all while accompanied by erstwhile cameraman Will Barratt, we finally get to the “fiction” at the heart of the “fact.” In the midst of all the documentary footage and interviews, Green discusses one particular person, William Dekker (Ray Wise), who claims to have actual evidence of real monsters. Dropping everything, Green and Barratt head out to go see Dekker and prove (or disprove) his claims. Once there, the filmmaking duo find their host to be an exceedingly eccentric individual: intense, no-nonsense and utterly convinced of the existence of monsters, Dekker claims to know where the entrance to their underground world is. Dubbed “The Marrow,” Dekker claims that monsters regularly emerge from the otherwise unexceptional hole in the nearby forest and he gives Green the opportunity he’s waited his whole life for: the chance to actually see a real monster.

As Adam and Will settle in, however, they begin to get the gradual impression that Dekker isn’t playing with a full deck, especially when he claims to see monsters that neither of them can. When Green unexpectedly gets his wish and actually sees something, however, it sets off a fire in him: despite Dekker’s increasingly frantic pleas to leave well enough alone, he’s bound and determined to descend into The Marrow, scratching that unscratchable childhood itch for the first time. Will Adam and Will find the monsters that they seek? Is Dekker telling the truth, completely insane or some combo of the two? And where, exactly, does that ominous hole really lead?

Let’s get the negative stuff out of the way up front: Digging the Marrow suffers from many of the same issues that most found-footage films do (at this point, these issues are starting to seem like inherent genetic defects in the sub-genre), the finale is a little rough and we don’t get to see quite as much of the monsters as I’d like (pretty much a standard complaint in most horror fare, if you think about it). As with pretty much any found-footage film, the movie also ends just as it’s really kicking into gear: again, pretty much endemic of the sub-genre.

And that’s pretty much it, folks: past those few small complaints, Green’s film is a complete joy, a fan love letter to monsters that manages to push pretty much ever necessary button in my black, little heart. While I’ve been a fan of Green’s since Hatchet, I was unaware of how genuinely charismatic the guy is: it’s always a danger when directors “play themselves,” as it were, but Green manages to be friendly, likable, interesting and, most importantly, absolutely believeable during the fictional portions of the film. It shouldn’t be surprising that Green can interact effortlessly with the other directors and industry folks at the conventions (those are his peers, after all) but his acting scenes with Wise have just as much authenticity and realism. Ditto Barratt, who proves a more than capable foil to Green. In a subgenre that often suffers from unrealistic, unlikable actors/characters, Digging Up the Marrow acquits itself most ably.

This, of course, doesn’t even take into account the stellar contributions of long-time genre great Ray Wise. Always dependable and usually the best thing on any screen at any given time, Wise is one of those actors that lights up any production: to be honest, his part in Chillerama was just about the only thing I enjoyed in that entire film and it probably accounted for a grand total of five minutes, tops. Here, Wise has never been better, for one important reason: Green actually gives him the opportunity to stretch out and sink his teeth into a meatier role. We get much more of Wise, here, than we usually do (maybe since Swamp Thing (1982), to be honest) and the results are predictable: more Wise equals more badassitude, period. He’s tough, snarky, sarcastic, caustic, funny, vulnerable, sinister, innocent and all-around amazing: it’s a full-rounded performance and a multi-dimensional character. More than anything, this should serve as a wake up call for other filmmakers: stop using Wise as seasoning and start making him the main course…there’s no reason this guy shouldn’t be carrying more movies.

Any film about monsters, however, must still answer one very important question: how cool are the monsters? In the case of Digging Up the Marrow, the answer is “Very cool.” Based on the artwork of outsider illustrator Alex Pardee (who also appears during the film’s faux-interview portion), the monsters are unique, frightening, weird, cool and all-around unforgettable. My big complaint, of course, is that we never see as much (or as many) of them as we should but that’s also like complaining that free ice cream isn’t your favorite flavor: are we really going to bitch about free ice cream? What we do see, however, makes all the difference in the world: it’s obvious that Green and crew have genuine love for their subject and it really comes out in the exceptional practical effects and creature designs.

One of the biggest compliments I can give Digging Up the Marrow is that I wanted more as soon as the film was over: the film is ready-made for a sequel (The Marrow has many entrances, according to Dekker, all over the world…including in an IHOP, since monsters like pancakes) and I say “Bring it on.” Digging Up the Marrow is a fascinating, unique and extremely personal film by a massively talented filmmaker: I have a feeling that Green still has a lot to say about the subject and I can’t wait for him to say it.

While monsters always function better in the darkness, Adam Green is one of the few filmmakers to successfully grab them and haul them into the light. As a lifelong monster hunter, I tip my camouflaged hat.

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