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The 31 Days of Halloween: Week 4 Mini-Reviews (Part Two)

13 Friday Nov 2015

Posted by phillipkaragas in Uncategorized

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31 Days of Halloween, A Nightmare on Elm Street, A Nightmare on Elm Street 2: Freddy's Revenge, A Nightmare on Elm Street 3: The Dream Warriors, A Nightmare on Elm Street 4: The Dream Child, Bone Tomahawk, cinema, Dead of Night, film reviews, films, Freddy Krueger, Freddy vs Jason, Freddy's Dead: The Final Nightmare, horror, horror anthologies, horror films, horror franchises, horror westerns, Lost River, mini-reviews, Movies, October, Pay the Ghost, remakes, Saw franchise, Saw: The Final Chapter, Wes Craven, Wes Craven's New Nightmare

Slowly by slowly, little by little, we continue to try to catch up with the avalanche of films from our October horror spectacular. Here are the mini-reviews from the second half of the fourth week of October, 10/22 to 10/25. Coming up, we finally approach the end of the 31 Days of Halloween with the fifth (and final) week of October. We’ll be discussing new films like Spike Lee’s Da Sweet Blood of Jesus, Contracted: Phase 2 and The Gift, as well as old favorites like Jaws, Trick ‘r Treat and Swamp Thing. Stay tuned, gentle readers: that light at the end of the tunnel might be daylight or it might be some sort of creepy ghost train…only one way to find out!

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Thursday, 10/22

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A Nightmare on Elm Street — It all started here. There’s a reason why Wes Craven’s seminal creation would go on to spawn not only a blockbuster franchise but a genuine pop culture phenomenon: it is, quite simply, one of the best, most original films to come out of the entire history of the horror genre, from the silent days to modern times. By welding the burgeoning slasher genre to something explicitly supernatural and dream-like, Craven made a cinematic Frankenstein that would change the game for decades to come and introduce the world to one of the most iconic boogeymen of all time.

Much grittier than anything else in the series until Craven would return with New Nightmare, there is very little of the trademark wisecracks and villain worship that would come. In the original installment, Freddy Krueger is a terrifying creation, a scarred, insane, remorseless child killing demon who morphs and bends reality to his whim, far removed from the smarmier jokester that the character would eventually become. The setpieces (Johnny Depp sucked into his own bed; the body-bag dragging down the school hall; Freddy in the bath; the victim tossed around her room by an invisible Freddy) are as iconic as anything by Argento and the cast is likable enough to make us actually care what happens. In a long career, Wes Craven would never top this unforgettable blast of pure nightmarish nitro.

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A Nightmare on Elm Street 2: Freddy’s Revenge — Coming off the high that was the original entry, the first sequel to Craven’s iconic creation was always going to have an uphill climb. It’s not that director Steve Miner didn’t try: there are certainly moments and setpieces (the opening school bus bit is pretty great, for one) that stand up with the first film. There’s a gleefully gonzo element to much of the film that allows for exploding parakeets, backyard barbecue massacres and an unexplained (but plainly obvious) homoerotic subtext that prevents the film from ever becoming boring.

On the other hand, however, Freddy’s Revenge is also sort of a mess, featuring an unnecessary possession angle (Freddy takes over a teen’s body in order to continue his killing spree), lots of rough acting and an unfortunately silly aftertaste to much of the proceedings: the aforementioned parakeet is one of those oddities that would never fit in anywhere, regardless of the film, context or era. If anything, Freddy’s Revenge stands as a fledgling franchise taking the first tentative steps towards immortality.

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A Nightmare on Elm Street 3: The Dream Warriors — The first NOES film that I ever saw in the theater (I snuck into the showing when I was the ripe old age of ten), Dream Warriors is also my very favorite installment in the series, including Craven’s original. Hell, the third entry in the NOES franchise is actually one of my favorite films, of any genre, period.

For my money, Dream Warriors is the perfect culmination of what Elm Street has to offer: the kills/setpieces are inventive, unnerving and pretty glorious (Freddy as puppetmaster and “Primetime Freddy” are probably my favorites); the kids are likable and fun; the pop-metal soundtrack is appropriately kickass (in that patented late-’80s way) and, most importantly, Robert Englund’s Freddy finally perfected his trademark brand of razor-sharp snark here, finding a perfect balance between smarmy sarcasm and genuine dread. Dream Warriors also has the benefit of being one of only three Elm Street films that creator Craven was directly involved with: although he didn’t direct the film (that honor would go to The Blob remake’s Chuck Russell), Craven did co-write the script. As far as I’m concerned, horror films just don’t get much better than this.

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A Nightmare on Elm Street 4: The Dream Master — Although it’s at least a solid half-step down from the utterly amazing Dream Warriors, Renny Harlin’s The Dream Master (his precursor to action juggernaut Die Hard 2) is still a great film and a more than worthy entry in the franchise’s “golden era.” We continue to get more of Freddy’s back story here and, although the humor is much more upfront, this is still, first and foremost, an inventive slasher film. Dream Master is also where Alice, NOES’ best final girl after the original Nancy, really comes into her ass-kicking own.

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A Nightmare on Elm Street 5: The Dream Child — Although Stephen Hopkins’ (also known for Predator 2, Judgment Night and the criminally under-rated Ghost and the Darkness) Dream Child is much jokier and more gimmicky than its predecessors, it’s still a fun, highly watchable and suitably entertaining entry in the series. Although the film is never as inventive as the ones that immediately preceded it, the notion of Alice’s ever-sleeping unborn child is a great revelation/complication and the “doll party” death is still one of the ickiest and most disturbing in the entire franchise. The last truly good NOES film, since I’ve always considered New Nightmare to be a slightly different kind of animal.

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Freddy’s Dead: The Final Nightmare — When it first came out in theaters, I remember that I couldn’t get enough of Freddy’s Dead, the “supposedly” final installment in the Elm Street saga (at that time, at least): I know that I saw it at least twice but I might have actually seen it three times, to be honest. I do remember one thing quite distinctly, however: if I got any more excited about the film’s 3D aspects (we were given glasses at the screening and I think I still have a pair stowed away somewhere), I’m pretty sure that my head would have literally exploded, sending brain matter to every corner of my humble multiplex.

Time and perspective, as they often are, have not been kind to The Final Nightmare (feature debut for Tank Girl’s Rachel Talalay and one of only three non-TV credits to her resume, thus far). In every way, Freddy’s Dead is the absolute nadir of the series (including the goofy second film), a film that’s much more interested in throwing silly, random pop culture references at the audience (“You forgot the Power Glove!” is as immortal as it is idiotic) than it is in crafting anything approximating a legitimate scare. Gone is any notion of actually being frightening, in any way, shape or form: this is Freddy Krueger as stand-up comic, “slaying” the audience with the aid of things like an extended Wizard of Oz gag and cameos from Tom and Roseanne Arnold.

Despite a genuinely intriguing core premise (with all of the children on Elm Street finally gone, the adults have all gone insane), Freddy’s Dead is nothing but one lame, dated raspberry after another. Small wonder, then, that when the series did finally attempt to move past The Final Nightmare, it went in the completely different, meta-fictional direction of New Nightmare: when you’ve scrapped the bottom of the barrel straight to the wood, there’s just no further down to go.

Friday, 10/23

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Saw: The Final Chapter — As hard as it is for me to believe now, there was once a point in time where I not only really liked the Saw series but actually anticipated each entry with something that probably approached a low-level kind of fanboyism. Youth, as we all know, is very much wasted on the young.

By the time I finally got around to watching the concluding chapter of the series recently, not only was I no longer a die-hard fan, I actually disliked much of what I previously enjoyed, finding only the first and third entries to really have any merit. Saw: The Final Chapter (or Saw 3D, if you were “lucky” enough to catch it in theaters) is, without a doubt, the absolute worst entry in the franchise, a feat made all the more impressive when one remembers how truly wretched the 4th and 5th installments were. Loud, chaotic, nauseatingly violent, lunk-headed, ugly, inane and tedious, The Final Chapter manages to wrap everything up with a bow by introducing so many deus ex machinas and “twists” that it’s pretty obvious the series’ caretakers must dislike it as much as we do. The very best, most succinct way I can describe this film is “obnoxious.”

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Wes Craven’s New Nightmare — After the franchise went out in a cotton-candy bang of celebrity cameos, Nintendo references and more bad one-liners than an amateur open mic, it seemed that Freddy Krueger and his little spot of suburban hell might go the way of the dodo. Instead, creator Wes Craven would return to the series he kickstarted a mere three years later with New Nightmare, a smart bit of meta-fiction that would serve as a sort of dry run for what would become Craven’s “modern-day” legacy: the Scream series.

Much more serious, stream-lined and genuinely eerie than anything in the franchise since the debut film (not surprising, considering the genesis), New Nightmare uses the conceit that the actual creative personnel behind the films (writer/director Craven, original stars Heather Langenkamp and John Saxon, Freddy portrayer Robert Englund) are now being haunted by an honest to god demon, a creature which has decided to portray itself as Elm Street’s resident stalker for familiarity reasons (think of the various forms that It takes throughout the novel, as comparison).

The meta-angle is smart because it allows Craven to not only return to the franchise he created but to also comment on the violence, terror and nightmares he’s left behind in his wake. More so than his peers, Craven has always been at his strongest when he’s not only creating horror but actively commenting on it, perhaps due to his early turn as a member of academia. As a NOES film, New Nightmare performs lots of smart fan service, giving Elm Street acolytes the opportunity to spend a little more time with some beloved old friends: as a horror film, it’s generally successful, trading in the gaudy variety of the later films for a more streamlined sense of stalk-and-slash. That said, the film’s action can tend towards the cheesy, at times (the final confrontation, in particular, is pretty silly), and there’s never the overriding sense of fun produced by the best films in the series (3, 1 and 4, if we’re keeping score). It’s a good film, mind you, and exponentially better than what immediately preceded it: it’s just never been one of my personal favorites, that’s all.

Saturday, 10/24

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A Nightmare on Elm Street (2010) — I actively avoided watching the 2010 remake of Craven’s immortal Nightmare on Elm Street for a few different reasons: I really, really dislike unnecessary remakes; the recent “reboot” of Friday the 13th not only didn’t add anything new to the mix, it wasn’t even a particularly good F13 ripoff and the NOES “reboot” looked identical; I didn’t think Jackie Earle Haley was a suitable replacement for Robert Englund’s take on Freddy; the implied ultra-serious tone turned me off in the pre-release buzz; there wasn’t anything particularly wrong with the original NOES and I wasn’t sure what the new one was supposed to “fix” or “improve” and, of course, the most important reasons: I really, really dislike unnecessary remakes.

When it came time for this year’s October programming, however, I decided to give the reboot a shot and programmed it at the tail end of my NOES “marathon”: if there was ever a time to approach this with fresh, unjaded eyes, this was it and believe me when I say that I absolutely tried to do so. Despite my preconceived notions, I was fully prepared to let Samuel Bayer (better known for directing roughly a million music videos) blow me out of the water with his vision.

And then, of course, I actually watched the thing. Too technically well-made to be called crap, I still don’t have a problem applying the descriptor: this is soulless, overly glossy, loud, inane garbage, the kind of by-the-numbers modern multiplex filmmaking that’s conducted by committee rather than imagination. The new take on the makeup is awful, Haley’s performance is so generic and beige that he completely fades into the woodwork and all of the numerous references to the far superior original film (such as the “Freddy in the wall” gag) only serve to show just how chintzy and lame the new version is.

Look, I get it: modern audiences don’t like old stuff. No problem. In that case, why not give them someone new, then, instead of some idiotic reinterpretation of something that they’re not going to give two shits about in the first place? The NOES remake is offensive precisely because it appeals to exactly no one: old school fans need this roughly like we need a hole in our heads, whereas “the youth” will probably find this tepid version about as fascinating as listening to Gramps talk about record stores.

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Dead of Night — Perhaps the less said about this haphazard late-’70s TV anthology film, the better. Consisting of three stories, Dead of Night features a suitably interesting cast (Ed Begley Jr., Patrick Macnee, Elisah Cook Jr., Horst Buchholz, Joan Hackett and Lee Montgomery all feature prominently) and then doesn’t give them much of anything interesting to do. Ranging from a pre-Back to the Future time-travel jaunt to a clichéd vampire period piece to a grieving mother bringing her dead son back from beyond, nothing here hits with any lasting impact and the overall impression is of a strictly bottom-of-the-shelf product slotted into a lonely Sunday night in order to kill time. Hopelessly dated, Dead of Night is proof that not every wine becomes a classic with age: some just turn into vinegar.

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Lost River — Although it’s often easy to forget, celebrities and matinée idols are really, at the end of the day, just human beings like every one else. As such, they love (or hate) corn chips, sing in the shower and idolize other celebrities, just like everyone else. Case in point: leading hunk and all-around indie-action renaissance man, Ryan Gosling. While he may be a mega-charged star, in his own right, it’s pretty obvious that the Gos also really, really looks up to writer/director/badass Nicolas Winding Refn. After all, Gosling was already a lead before Refn cast him in the enigmatic Drive but it was that film (and role) that have clearly resonated the most with him: his “legitimization” in the world of “cool” films, as it were.

For his directorial debut, it’s not surprising that Gosling would turn towards the Danish wunderkind for inspiration, nor is it necessarily surprising that the result would be a huge mess. After all, Refn had to walk before he was setting the asphalt on fire, priming the pump with his Pusher series and the kinda/sorta biopic Bronson before diving into the weird with his surreal Viking curiosity Valhalla Rising and the magical-realist brutalist epics that would follow. With Lost River, Gosling jumps in without testing the waters, aiming for something like the neon-lit melancholy and perversion of Only God Forgives.

The problem, of course, is that all of this is way beyond the abilities of a fledgling filmmaker, especially one who’s still getting the hang of essential storytelling elements. In essence, Lost River is a mishmash of several dozen disparate tropes and themes, pulling in everything from weird, futuristic sex clubs (ala Clockwork Orange) and submerged towns to wandering gangs and general dystopia. There’s a love story (or two) here, lots of evocative atmosphere, plenty of head-scratching strangeness (the sex club, in particular is exceptionally strange) and not a whole lot of narrative. We get random musical numbers, probably because Only God Forgives did the same thing, but the effect is more one of opening random doors and observing assorted activities rather than any sort of overriding theme or intent.

None of this would, of course, make a damn bit of difference if the actual film was as mesmerizing as it intends. It’s not, unfortunately, but it certainly does try: Ben Mendelsohn turns in another of those performances that reinforces his status as the modern-day’s go-to sleazebag, while Christina Hendricks and Iain de Caestecker are solid as the mother/son duo at the heart of the film. There are eye-popping visuals aplenty and the sunken town is a fantastic concept, even if the actual execution leaves a bit to be desired. Even better, Gosling and cinematographer Benoit Debie (who shot Gaspar Noe’s mind-expanding/exploding Enter the Void) turn Detroit into a virtual post-apocalyptic wonderland, a crumbling land of the dead that provides the best possible backdrop for what Gosling has cooking.

Which, as previously mentioned, just doesn’t amount to much, in the end. Films certainly don’t have to make sense: there’s no written (or unwritten) rule that’s ever enforced that, least of all in my personal rulebook. The chief sin of Lost River isn’t that it makes an imperfect kind of sense: the chief sin of Lost River is that it’s haphazard and random, mood and image for the sense of such. Gosling might be looking towards such stylish artisans as Refn, Bava and Argento for inspiration but he’s forgotten the most important part: first and foremost, those filmmakers could tell a story. Lost River might be an “experience” but it could (and should) have been a whole lot more.

Sunday, 10/25

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Bone Tomahawk — Although I like and watch all kinds of films, there are two genres that definitely have a lock on my heart: horror films and Westerns. While I’ve loved and been obsessed with horror films since I was a little kid, I actually grew up disliking Westerns something fierce, although anything with Clint Eastwood in it was always at the top of my fave list, regardless of genre. Once I grew up and was actually able to appreciate the genre, I learned that I had been a pretty huge bonehead (sorry Mom and Dad!) and that Westerns could be every bit as glorious as the horror films that I always swore by. Doh.

Since that point, I’ve always had my eyes peeled for that perfect intersection of my twin loves, that Venn diagram of utter awesomeness: the horror-Western. Like most rare, reclusive creatures, however, the horror-Western is a mighty difficult one to pin down. In fact, in all of these years, I’ve really only seen two films that I would consider to be absolutely essential horror-Westerns: Antonia Bird’s criminally under-rated Ravenous (1999), one of my all-time favorite films, and J.T. Petty’s stunning The Burrowers (2008), which has been burned into my mind since the very first time I saw it. At long last, these past favorites can finally set another place at the table: writer-director S. Craig Zahler’s Bone Tomahawk (2015) is not only the single best horror-Western I’ve seen since The Burrowers, it’s also one of the very best films of the year, hands down.

Bone Tomahawk, how do I love thee? Let me count the ways. I love how Kurt Russell channels the world-weary air of latter-day John Wayne for his flawless portrayal of Sheriff Franklin Hunt, one of the most effortless cinematic badasses ever. I love how Richard Jenkins’ Chicory is the culmination of every sassy, ancient deputy in the history of the genre. I love how none of the characters, whether Patrick Wilson’s kind-hearted and “traditional” hero or Matthew Fox’s charismatic but odious “Indian-killer” are ever reduced to just simplistic stereotypes or lazy cinematic tropes. I love how the smart, Tarantino-esque dialogue adds to the overall feel and flow of the film rather than calling unnecessary attention to itself: there’s a great scene involving the relative merits (or lack thereof) of reading in the tub that provides big belly laughs without detracting from the film’s overall thoughtful, mournful air.

I love cinematographer Benji Bakshi’s gorgeous, panoramic imagery, beautifully composed shots that elegantly place our small, insignificant heroes into a massive, almost apocalyptic landscape that perfectly illustrates the immensity of their quest. I love that the horror element (cannibalistic, nearly inhuman cave-dwelling troglodyte savages who communicate via a series of eerie howling calls) is grounded in reality but never so ruthlessly explained as to lose its overriding air of mystery and menace. Did I mention how much I love the opening that features Sid Haig and David Arquette doing what they do best? No? Well, I love that, too.

To be frankly honest (as if it wasn’t already painfully obvious), I loved every thing about Bone Tomahawk. Just like with The Burrowers and Ravenous, this felt like an instant classic from the very first frame, a feeling which remained constant and consistent throughout its runtime. This is not only a quality horror film or a quality neo-Western: it’s a quality film, period, the kind of immaculately made, exquisitely acted piece of art that makes my heart soar and validates any and every shitty, boring or clichéd film I’ve had to sit through this year. It’s an absolute given that Bone Tomahawk will end up on my year-end Best of list: if most critics didn’t wear blinders when it came to horror films, I’d be willing to wager it would end up on their lists, too.

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Freddy vs Jason — The worst thing about Ronny Yu’s Freddy vs Jason isn’t that it’s a dumb film, although it certainly is that. In fact, I’d go so far as to say the film is aggressively stupid, pitched at such a loud, blaring and bubble-headed level that it all but guarantees derision from anyone who grew up on the original NOES and F13 franchises: by comparison, Freddy’s Dead and Jason Goes to Hell both come across as downright Shakespearen.

No, the worst thing about Freddy vs Jason, by a long-shot, is how hard it tries (and overwhelmingly succeeds) in making Freddy Krueger look like a complete and total moron. Never more than one banana peel slip away from outright buffoonery (perhaps that’s on the Blu-ray extras?), this is even more terrible when one realizes that it will also probably stand as Englund’s last official outing behind the makeup. When I think of Freddy, I’d rather think of the cunning, wily and bloodthirsty monster of Dream Warriors or New Nightmare, not the dope in Freddy vs Jason who spends the entire film running around shouting the equivalent of “Those meddling kids!” while shaking his tiny fists at the sky. There’s never a point here where Freddy approaches anything like his former menace (although the Alice in Wonderland riff is a nice try): he’s the whiny nerd making threats while someone gives him a swirly in the boys’ room, the blowhard doofus who needs a little comeuppance from the “cool kids.”

Is it fun, though? Eh…it’s certainly loud, kinetic and action-packed…is that the same thing? Although Freddy gets the shortest possible end of the stick, Jason makes out slightly better, possibly because his constantly bemused expression stands as a perfect surrogate for our disbelief. It’s almost as if Mr. Voorhees is thinking: “Huh: get a look at this, will ya? This is some pretty out there stuff, man.” The actual fight between Freddy and Jason is fun, sure, even if the whole thing feels suspiciously like one of those Peter vs the Chicken fights from Family Guy: at a certain point, they might as well be smashing through panes of glass on the street and upending fruit carts, for all the actual impact it has.

I will freely admit one thing, however: I laugh my damn ass off each and every time I watch the scene where the stoner, referencing Jason’s murderous rampage, observes “Dude, that goalie was pissed about something!” My guess? He just got finished watching this stupid movie.

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Pay the Ghost — When it comes to Nicolas Cage, it’s never a given as to which side you’re going to get: will it be the teeth-gnashing, out-of-control, bee-hating Cage of The Wicker Man remake or will it be the restrained, low-key artisan of Joe? The glory of Cage, of course, it that it could be either (or both!): like a box of mixed chocolates, you never really know until you’ve paid your money and taken your chances.

For Uli Edel’s Pay the Ghost, we get a little of both sides, albeit watered-down: call it diluted Cage, if you will. And it works, for the most part: Cage is a massively likable presence as Mike Lawford, the hapless professor who manages to lose his young son during a chaotic Halloween carnival and uncovers a supernatural conspiracy when he tries to find him. There are some genuinely eerie moments here, even if many of them seem borrowed from similar genre fare like Mama or The Woman in Black (perhaps the closest parallel to Pay the Ghost’s themes and execution) and Edel (who was also responsible for the fantastic Baader Meinhof Complex) builds up a reasonable amount of tension throughout.

The biggest problem, as it turns out, is that the film ends up being both too convoluted and too familiar: the moments where Edel and screenwriter Dan Kay (scripting from Tim Lebbon’s novel) break away from the usual “evil forces snatching children” tropes end up being some of the film’s weakest, mostly because it’s often difficult for us to make the connections that the characters are. Even now, I’m not 100% sure of what transpired, although I’m pretty sure I’ve got the gist. That being said, the film is still a reasonable solid, well-made piece of multiplex-ready fare and features a strong performance from Cage and lots of creepy vultures: if that sounds like your thing, I suggest you pay this particular ghost and see what happens.

3/19/15 (Part One): The Third Time Ain’t the Charm

01 Wednesday Apr 2015

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Aaron Scott Moorhead, anthology films, Bonestorm, Chase Newton, cinema, Dance of the Dead, Dante the Great, Deadgirl, evil magicians, film reviews, films, found-footage, found-footage films, Gregg Bishop, horror, horror films, horror franchises, horror movies, Justin Benson, Marcel Sarmiento, Movies, multiple directors, multiple writers, Nacho Vigalondo, Nick Blanco, Parallel Monsters, parallel universe, Resolution, Shane Bradey, skaters, Timecrimes, V/H/S Viral, Vicious Circles, writer-director

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In most cases, you know exactly what you’re in for by the time you get to the third entry in a horror franchise: by that point, rules and themes are established, villains are developed and fans know to expect more of the same, albeit with enough slight variations to keep the whole thing from getting (too) dull. This set of expectations works for pretty much any horror franchise out there, with one rather notable exception: the V/H/S (2012-2014) series.

Since V/H/S, V/H/S 2 and the recent V/H/S Viral (2014) are all horror anthologies that feature multiple writers and directors, there’s very little similarity between the three films, aside from the central conceit (found-footage horror shorts). As such, it’s kind of a strange “series” with no true sense of continuity between installments. While I enjoyed the first film in bits and parts (the only truly effective segments were Adam Wingard’s wraparound story and Radio Silence’s crazy exorcism piece), I found a lot more to enjoy in the follow-up: in particular, Timo Tjahjanto’s bat-shit insane “Safe Haven” is the killer cult film that Ti West’s The Sacrament (2013) should have been and easily one of the best shorts of the past several years. After digging V/H/S 2, I found myself eagerly awaiting the follow-up, despite the possibility that it might hew closer to the debut than the sequel. This, after all, is the joy (and potential disappointment) of this type of endeavor: you never know quite what you’re going to get, as that lovable goof Gump might say.

The bad news, of course, is that V/H/S Viral is not a particularly good film (films?), certainly no where near as accomplished and entertaining as Part Two. The wraparound segment, directed by Marcel Sarmiento (the twisted genius behind the suitably grimy Deadgirl (2008)), is a complete waste of time and manages to squander the supremely creepy notion of an ice cream truck driving around at night, creeping people out. Gregg Bishop (the guy behind the “zombies vs prom” epic Dance of the Dead (2008)) turns in a fairly effective piece about a cheesy magician and his deadly magic cloak that gets hamstrung by a thoroughly silly wizard duel and an old-as-the-hills “surprise” ending.

Nacho Vigalondo, who completely blew my mind with his head-spinning Timecrimes (2007), contributes a short about parallel worlds that features some great visuals (the blimp with the upside-down, neon cross is amazing, as are the glowing orifices on the “demons”) but seems to have been constructed more as a half-serious variation on the old “twins switching places” cliché than anything more substantial. As a huge Nacho fan, this one was probably the biggest disappointment, even though it was still average, by most other standards.

Only the concluding story, “Bonestorm,” manages to stick its landing (minus a slight foot shuffle on the dismount), mostly because it’s the perfect synthesis of fun, creepy, bloody and silly: pretty much the mission statement for the series, if you think about it. Directed/written by Justin Benson and Aaron Scott Moorhead, the dynamic duo behind Resolution (2012) (easily one of my favorite modern horror films), the short is set-up like an old-skool skate video and details what happens when a rambunctious skate crew heads to Tijuana to film their antics in an abandoned drainage area. What happens, of course, is a protracted battle involving vicious, machete-wielding cult members, creepy girls in old-fashioned dresses and enough skateboard-initiated decapitations to ensure that Tony Hawk gets his eventual shot at taking down Jason Voorhees. There are also bloody pentagrams, awesome re-animated skeletons and enough gallows’ humor to guarantee that things never seem too grim, no matter how grim they really get. Extra points for an extremely likable cast, full of charismatic wise-asses.

Ultimately, any anthology film has the potential to be hit-or-miss: that’s just the nature of the beast for this kind of film. The problem with V/H/S Viral comes with the fact that only one of the four stories (in this case, the wraparound definitely functions as its own story, albeit a thoroughly confused one) is actually consistently good: the others have their moments, sure, but they also end up falling apart by their conclusions (although, to be fair to “Parallel Monsters,” it sort-of crumbles rather than outright implodes). There’s plenty of gory effects and mildly shocking moments to spare, no doubt about it: one of the best is an intensely gory, yet relentlessly funny, bit involving an obnoxious bicyclist who gets dragged behind the ice cream truck, to a deliciously distasteful conclusion. In many ways, V/H/S Viral is much closer to the original V/H/S, which also doled out delights in sparing doses, in between juvenile humor and lovingly composed gore effects.

Despite its inconsistency, however, Viral definitely has its moments, indicating that there’s still gas left in this particular franchise’s tank (unless those are some awfully powerful fumes, I suppose). With the mind-boggling array of top-shelf horror filmmakers currently working in the industry, there’s still plenty of future potential for the series, both good and bad: they could, conceivably, keep the franchise going for a full decade and still have plenty of fresh talent to pull from. As long as future installments feature films as entertaining as “Bonestorm” or “Safe Haven,” I’ll keep coming back, regardless of how many times I get disappointed. After all, part of being a horror fanatic is sifting through all the chaff to get to the wheat: as long as they keep growing ’em, I’ll keep sifting ’em.

2/9/15 (Part Two): Between a Russian and a Hard Place

13 Friday Feb 2015

Posted by phillipkaragas in Uncategorized

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At one point in Tommy Wirkola’s Dead Snow 2: Red vs Dead (2014), intrepid American zombie hunter Daniel (Martin Starr) turns to our put-upon hero, Martin (Vegar Hoel), and tells him, “I’ve seen thousands of zombie movies and this is not in any of them. You’ve created a whole new genre here, man!” Wirkola might not have invented a whole new genre with Dead Snow 2, per se, but he certainly seems to have perfected the one he’s working in: in every way, shape and form, Wirkola’s long-awaited sequel to his outstanding Dead Snow (2009) is top-shelf entertainment, 100 minutes of pure, unadulterated zombie-killing bliss. Bigger, better, funnier and more explosive than the original, Dead Snow 2 is that very rarest of sequels: it takes the original film, turns it up to 15 (sorry, Tap: this amp is way louder) and gives fans every single thing they wanted, along with lots of things we didn’t know we needed. I hate to draw a line in the sand but here goes: Dead Snow 2 is the single greatest Nazi zombie flick in the long, storied history of moving pictures. Wirkola has done it again.

In a stroke of pure genius, Dead Snow 2 picks up from the very shot that ended the first film, providing one of the very best examples of continuity possible (even more impressive when one considers the five-year gap between the films): all of the principal crew return, along with the previous film’s Vegar Hoel, allowing both films to dovetail as neatly as possible. After escaping from the villainous Herzog (Ørjan Gamst) in a white-knuckle car chase that culminates by introducing the undead commandant to the front grill of a speeding semi (right after he loses his saluting arm), Martin crashes and wakes in the hospital.

Afforded a little breathing space, Martin notices two things right off the bat: he’s handcuffed to the bed and he appears to have a new right arm. A nearby police officer cheerfully lets Martin know that they suspect him of massacring all of his friends from the first film, while a doctor cheerfully tells him that they found his severed arm in the vehicle and decided to reattach it. That’s right, folks: Martin’s new right arm is Col. Herzog’s old one! Faster than you can say “Evil Dead 2,” Martin’s possessed arm is killing the living shit out of everyone around him, forcing him to go on the lam.

As Martin tries desperately to control Herzog’s murderous limb, the undead Nazis rampage across the countryside, slaughtering dozens of unsuspecting civilians at every turn, only to resurrect them as additional zombie soldiers. Herzog’s army grows ever larger and it seems that all might be lost until Martin gets an unexpected call from the Zombie Squad, an American team of professional zombie hunters (according to Daniel): they’re heading across the world to help bail him out and squash the undead Nazi threat once and for all. As we see, however, this group of “professionals” actually consists of Daniel and his two friends, Monica ( Jocelyn DeBoer) and Blake (Ingrid Haas): they operate out of Daniel’s basement, have arguments about the merits of Star Wars vs Star Trek and have, to the best of our knowledge, never actually set eyes on a member of the living dead.

We don’t get to pick our heroes, however, and it soon becomes apparent that Martin, the Zombie Squad and new recruit, Glenn (co-writer Stig Frode Henriksen), are all that stands between the unsuspecting citizens of Norway and an honest-to-god Nazi invasion. When the chips are down, however, Martin will be forced to rely on a rather unorthodox solution: he’s going to have to use Herzog’s arm to resurrect the slain members of a rival Russian POW group. With undead Russians on one side and undead Nazis on the other, however, Martin and his team will quickly learn that leaping from the frying pan to the fire is a mighty fine way to get burned. Will they be able to stop the zombies in time or is the entire world on the cusp of a terrible, bleak new dawn?

As someone who absolutely adored the first Dead Snow, I’ll admit that I was more than a little nervous when I first sat down to watch the sequel: after all, this could only be a disappointment, no matter how small, and actually ran the risk of affecting my positive feelings towards the first film. Turns out I should have had a little more faith in ol’ Tommy: not only is Dead Snow 2 not a disappointment, it’s actually one of the very best films of 2014, horror or otherwise.

The key to the film’s success comes from amplifying those elements that really worked in the first film (the over-the-top action setpieces, the sly humor) and downplaying or eliminating the elements that weren’t quite as successful (namely the fact that Martin is kind of a drippy hero, for much of the film). While the first film had plenty of creepy, more traditionally horror-related scenes (such as the outhouse stalking), Dead Snow 2 is almost completely action-oriented. There are plenty of scenes devoted to zombie mayhem, don’t get me wrong, but nearly all of them are pitched as frenetic, over-the-top action moments, rather than more traditionally “scary” ones. Some of the best scenes in the film are the impossibly mean-spirited ones where the zombies rampage through veritable mobs of innocents, dispatching them in some truly inventive, eye-popping ways. Nothing’s sacred in the film (literally, as one of the plot points involves killing and resurrecting a priest), which anchors the film completely and totally in “early Peter Jackson” territory. From the gag where a tank rolls over a sandbox full of kids to the one where a zombified Nazi guts someone, uses the intestines to siphon gas out of a car and then gives a cheerful thumbs-up, Dead Snow 2 practically holds up a banner that says “Anything’s possible” and dares you to think otherwise.

In fact, this element of “anything goes” is one of the most intoxicating aspects of Wirkola’s film: there’s invention, originality and individuality to burn here, yet it always feels like the biggest surprises/delights are still over the horizon. By the time we get to the resurrected Russians, a ridiculously thrilling fight atop a moving tank and the simply fantastic finale (featuring, quite possibly, the best use of Bonnie Tyler’s “Total Eclipse of the Heart” that anyone could come up with, ever, period), the film feels like it’s going to keep piling on badassitude until our collective heads explode. This is the kind of film where the final credits roll and you realize that your chest hurts because you’ve been holding your breath without realizing it.

As with the first film, Wirkola and Henriksen’s script is rock-solid and almost impossibly funny: they’ve doubled-down on the number of gags in this go-round, gifting us with classic moments like the one where Herzog tries to Sieg Heil without his missing arm, the outrageous scene involving Martin and the kid in the hospital that manages to be horrifingly hilarious and some truly inspired bits involving a friendly zombie (Kristoffer Joner) that manage to one-up Bub in every way. The film is a lot funnier than the original, yet still manages to deliver plenty of hardcore/badass moments: the bleeding stained-glass windows as Herzog strides into the church deserve to be iconic and the scene where Daniel turns into a full-on zombie slaughterer is a real thing of beauty. As with the first film, Wirkola perfectly melds the horror and humor: this time around, everything just hits harder because it’s all so much better. Talk about a success story!

As with the first film, Dead Snow 2 looks and sounds absolutely killer: the effects are all top-notch and, with the exception of a few dodgy CGI blood shots, look as real as they need to. Acting-wise, the sequel is head-and-shoulders above the original (which was, itself, no slouch): besides the reset of Martin as a more traditional hero (ala Ash), we also get the always reliable Martin Starr as Daniel; another great, silent turn from Gamst as the vile Herzog (he really gets into the character this time around, giving us a handful of scenes that do the impossible and almost (just barely) begin to humanize the monster) and the brilliant addition of Hallvard Holmen as the impossibly obnoxious Gunga, a rural police chief who’s half-way between a Keystone Kop and James McAvoy’s repellent Bruce from Filth (2014). DeBoer and Haas are quite wonderful as Daniel’s perpetually feuding cohorts (DeBoer’s “May the force be with you” is a definite highlight) and Henriksen is equally great as Glenn: the scene where he, singlehandedly, stands up to the entire Nazi battalion is pure poetry and a real fist-raiser.

I’ve always enjoyed Wirkola’s films (I’ve seen the original Dead Snow quite a bit in the five years since its release and I seem to be one of the few people in the world who really enjoyed Hansel and Gretel: Witch Hunters (2013)) but there’s no denying that Dead Snow 2 marks a new evolution in his filmmaking. At this rate, Wirkola stands a very good chance of becoming the reigning clown-prince of horror-comedy: the level of polish and quality here is astounding. With one foot firmly in the outrageous gore comedies that influenced him (those looking for the red stuff need not fear: Dead Snow 2 is, quite possibly, one of the most splatterific films since Romero’s unassailable Dawn of the Dead (1978)) and the other in the kind of bright, big-budget multiplex fare that have always been anathema to “real” horror, we might be looking at the next, great “uniter,” similar to Edgar Wright. With a sequel to Hansel & Gretel in the works, I’m willing to wager that Wirkola plans to take his game to the next level. Bully for him: as a die-hard member of Team Tommy, I, for one, cannot wait.

2/9/15 (Part One): Stay Frosty, My Friends

12 Thursday Feb 2015

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Ane Dahl Torp, Army of Darkness, auteur theory, Ørjan Gamst, Bjørn Sundquist, cabins, Charlotte Frogner, Christian Wibe, co-writers, Colonel Herzog, dark comedies, Dead Alive, Dead Snow, Dod Sno, Einsatz, Evy Kasseth Røsten, favorite films, Film auteurs, foreign films, friends, gore films, Hansel and Gretel: Witch Hunters, horror franchises, horror movies, horror-comedies, isolation, Jenny Skavlan, Jeppe Beck Laursen, Lasse Valdal, Matthew Weston, Nazi zombies, Nazis, Nightmare City, Norwegian films, Peter Jackson, ski vacation, Stig Frode Henriksen, stolen gold, Tommy Wirkola, Vegar Hoel, writer-director, zombies

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There may not be many guarantees in this world but here’s one that you can take straight to the bank: Nazis will always make great cinematic villains. After all, what other group is so synonymous with complete and total evil, so unburdened with any easy notions of humanity or morality? For filmmakers, Nazis are real-world vampires and boogeymen, historical realities where the “black hats” are so intrinsically part of the package that there’s never a need to sugarcoat or offer any sort of counterpoint: after all, what person, in their right mind, is actually going to stick up for these ghouls? Who’s going to raise their hand and protest the traditionally black-and-white presentation of these blood-thirsty bastards? If you think about it, Nazis are just about the best, purest personification of evil we’ve got: pure, undiluted hatred, with no possibility for empathy or sympathy.

While filmmakers learned long ago that Nazis make sure-fire villains, horror filmmakers have managed to one-up this notion of “ultimate evil” by taking it to its logical conclusion: ravenous Nazi zombies. What’s worse than a Nazi, after all, than a flesh-eating Nazi that can’t be killed? From cult classics like Shock Waves (1977) and Zombie Lake (1980) to more recent films like the Outpost series (2008-2013) and Blood Creek (2009), genre filmmakers have been mining this vein for some time, albeit with decidedly mixed results. For the most part, however, these films all have one thing in common: they portray their undead Nazi menaces as terrifying, dead-serious threats.

This tendency towards a more serious tone is completely obliterated by Norwegian writer-director Tommy Wirkola’s massively entertaining Dead Snow (2009), an honest-to-god horror-comedy that manages to make the threat of undead Nazis both suitably terrifying and impossibly funny. Similar to the early splatter-comedies of Peter Jackson,  Wirkola’s outrageous tale about a ski vacation gone very, very wrong is a high-energy romp filled with gory effects, incredibly rude humor and some of the most kickass action setpieces in the game. When the film falls short, it’s a slightly silly, rather predictable variation on traditional zombie films. When Wirkola and company lock into a groove, however (which is most of the time), Dead Snow is absolutely relentless, ridiculously fun and one of the very best horror films of the ’00s.

Dead Snow kicks off with that hoariest of old tropes, the group of friends heading to the country for some rest and relaxation. In this case, the location is the snow-covered Norwegian countryside and the friends are the usual mixed group of character types: we have couple Martin (Vegar Hoel) and Hanna (Charlotte Frogner); wise-cracking horror movie buff Erlend (Jeppe Beck Laursen); Hanna’s cousin, Chris (Jenny Skavlan); outdoorsy Vegard (Lasse Valdal), who’s dating Sara (Ane Dahl Torp), whose family owns the cabin that they’re headed to; Roy (co-writer Stig Frode Henriksen) and Liv (Evy Kasseth Røsten). For the most part, they’re all likable characters, although most are sketched as lightly as one would expect for this type of genre offering: Martin is a doctor-in-training who faints at the sight of blood, Chris is the “hot girl” who falls for the resident nerd, Erlend always has a relevant bit of horror movie trivia for any particular situation, etc…Again, nothing we haven’t seen before, although it’s a refreshing change of pace to have a horror ensemble that’s this likable: only the hardest of hearts would root against this batch of cheerful goofballs.

Since the film’s very first scene depicts Sara fleeing through the woods, pursued by shadowy, malevolent figures in vintage Nazi regalia (to the tune of “Hall of the Mountain King,” which is just about as epic as it sounds), we’re already hip to some strange happenings in these here parts, but we get our official confirmation when a mysterious stranger (Bjørn Sundquist) shows up at the cabin to pour Pernod all of the partying youths’ ice cream. Turns out that the area they’re in has a bit of a bad history: a particularly ruthless Nazi battalion, led by the stone-cold Colonel Herzog (Ørjan Gamst), terrorized the locals there during the waning days of World War II. After the locals turned the tables and massacred the Nazis, Herzog and a group of his men escaped into the snowy mountains, never to be seen again. According to the stranger, the group, known as the Einsatz, still lurks up there, somewhere, waiting for unwitting victims to wreck their ageless vengeance on.

We wouldn’t have a movie if our plucky heroes took good advise, however, so they kick the stranger out and keep partying. When Vegard takes off to look for his tardy girlfriend, however, we get that other reliable horror convention: the splitting of the group. As the various friends go about their business, monstrous figures lurk in the shadows until everything comes to an explosive head (literally) and the group finds themselves under frenzied assault from a mob of zombified Nazis, led by the rotted but impossibly serene undead commandant. When the zombie mayhem kicks in, it never quits, rocketing our group (and us) full-throttle towards their inevitable rendezvous with ultimate evil. Our plucky heroes will need to fight back with everything they have, however: Herzog and his minions are on a mission straight from Hell and woe to anyone who gets in their way.

From beginning to end, Wirkola’s Dead Snow is an absolute blast of pure, undiluted fun. I’ve already mentioned the resemblance to Jackson’s early films, although Dead Snow is anything but a Dead Alive (1992) rip-off, even though both films share similar DNA. If anything, the film often plays like a far more splattery version of Raimi’s goofy Army of Darkness (1992): Army of Darkness even features a Deadite general who bears more than a passing resemblance to Dead Snow’s Herzog. There’s a good-natured tone to the carnage and chaos that completely belies the often show-stopping violence: you wouldn’t think that a scene involving a character rappelling down a mountain-side, using intestines for rope, would be silly and giddy but, in Wirkola’s hands, it most certainly is. Nothing in the film is watered down and no one is safe, lending a bracing sense of unpredictability to the proceedings: any character has the potential to be eviscerated at any moment and the film has a blast playing with these expectations.

Similar to Lenzi’s zombies in Nightmare City (1980), Wirkola’s zombies are fast, ferocious and more prone to stabbing you to death than trying to take a chomp out of your ankle. While I’ve never been the biggest fan of “fast zombies” (or smart zombies, for that matter), the ones in Dead Snow work brilliantly. In many ways, the film is extremely action-oriented, even for a zombie siege film: similar to how Dario Argento filled his films with “murder setpieces,” Wirkola’s is filled with white-knuckle fights against the resurrected Nazis. While there are a few instances of more measured, atmospheric horror (such as the excellent scene where Chris is stalked in the outhouse), most of the film involves the zombies chasing down and butchering their prey right out in the open, as the poor humans put up whatever resistance they can muster.

And muster resistance, they do: if you don’t find yourself jumping from your seat on a regular basis, fist raised to the sky, as Martin and the others kick zombie ass…well, I feel kinda sorry for you. Whether it’s the awesome bit where Vegard attaches a machine gun to his snow-mobile or the truly epic battle between Martin, Roy and about a million dead Nazis, Dead Snow is one great set-piece after another. When the film really gets going, it rarely stops, inching on the brakes only to highlight some of the film’s more overtly humorous aspects.

The humor, of course, is the other thing: while many horror-comedies completely botch the chills-to-giggles ratio, Wirkola and co-writer Henriksen prove as apt with the funny stuff as the runny stuff. While much of the humor revolves around gross-out gags and decidedly immature, politically incorrect observations about the world at large, there’s an underlying element of razor-sharp, insightful, pitch-black satire that serves as a sturdy foundation. One of my favorite scenes here (or in any movie, to be honest), involves the classic bit where Martin must deal with getting bit: after successfully going through all the usual motions, via a quick-cut montage, he stands victorious, only to immediately get bit by another zombie. It’s a brilliant gag that works on many levels (Dead Snow has lots of fun playing with standard zombie flick clichés) but is completely sold by Hoel’s all-in performance as Martin: his frustrated howl makes me spit-take every time I watch the film.

While the film is extremely well-made (the cinematography is quite attractive and the excellent score, courtesy of Christian Wibe, really heightens the action), it’s the incredibly game, likable cast that really puts this over the top. To a tee, none of the characters are unduly obnoxious (although Martin has a few quirks, like almost suffocating his girlfriend while messing around, that are admittedly worrisome) and we come to genuinely care for all of them. We spend the most time with Martin, our defacto protagonist, but they’re all a hoot, really. I’m particularly fond of Valdal’s “Spicoli by way of the great outdoors” take on Vegard: he cuts a helluva heroic swath through the evil Einsatz and never even looks like he breaks a sweat, which is a pretty sweet trick.

Ultimately, Dead Snow is just about as good as it gets for this kind of film. Genuinely funny, gory enough to impressive the hounds, full of likable, memorable characters and possessed of some seriously badass villains, everything about Wirkola’s sophomore film (his debut was a Norwegian “re-imagining” of Kill Bill (2003), believe it or not) is top-notch entertainment. While some critics bemoaned Wirkola’s followup, the tongue-in-cheek Hansel & Gretel: Witch Hunters (2013), I found that film to be equally delightful, establishing the writer-director as a budding auteur along the lines of Peter Jackson or Frank Hennenlotter. Wirkola would go on to turn Dead Snow into a franchise with the equally excellent, English-language Dead Snow 2: Red vs Dead (2014), proving that he’s no flash-in-the-pan. Suffice to say, no one rides the solid line between horror and comedy quite like Wirkola does: as long as he’s driving, I’ll be more than happy to ride shotgun.

10/31/14 (Part Two): The Unblinking Eye

04 Thursday Dec 2014

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31 Days of Halloween, Amy Lalonde, auteur theory, Chris Violette, Dawn of the Dead, Day of the Dead, Diary of the Dead, Film auteurs, found-footage films, George Romero, Greg Nicotero, horror franchises, Joe Dinicol, Josh Close, Land of the Dead, living dead, Megan Park, Michelle Morgan, Night of the Living Dead, Philip Riccio, R.D. Reid, Scott Wentworth, sequels, Shawn Roberts, student films, Tatiana Maslany, voice-over narration, writer-director, zombie apocalypse, zombies

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At one point in Diary of the Dead (2007), George Romero’s fifth official “Dead” film, one of the characters wonders what compels us to stare at an accident but not offer assistance: we’ve become a society of cold, removed observers, she notes, as dead on the inside as the walking corpses that relentlessly hunt the living. It’s a thought-provoking observation and one that seems especially prescient in this era of social media and “cellphone journalists.” These days, Good Samaritans appear to be a thing of the past, concert-goers watch bands through their phones while standing three feet from the stage and the general public can receive nearly 24/7 celebrity updates via Twitter, Instagram, etc. Technological advancements have made it so that humans are more inter-connected than at any previous point in our history: never before has it been more possible for complete strangers on opposite sides of the world to “talk” than it is now. This, of course, makes it even more puzzling when close friends sit next to each other and text rather than, you know…speaking: never before have we been more connected yet simultaneously unplugged from the “real world.”

Like all of his “Dead” films, Romero’s Diary of the Dead is anything but a straight-forward zombie flick: Romero, after all, was the guy who inserted social commentary into the very DNA of the zombie film all the way back in 1968 with the incendiary Night of the Living Dead, taking on race relations, global unrest and the Vietnam War with equal aplomb. The follow-up, Dawn of the Dead (1978), took the very notion of consumerism and capitalism to task as survivors of the global zombie epidemic hole up in an abandoned shopping mall and live like royalty while the mindless flesh-eaters gather en masse outside the gate like so many rotting barbarians. Day of the Dead (1985) further explored Romero’s fascination with the notion of “evolving” zombies, as the undead gained more human attributes even as the actual human characters descended into a cartoonish maelstrom of prejudices, misplaced rage and violent tendencies. Romero followed up Day of the Dead twenty years later with the action-oriented Land of the Dead (2005), which tackled the eternal war between the haves and the have-nots, with the rich barricaded away from the world in a literal ivory tower before being turned into a smorgasbord by the living dead.

With Diary of the Dead, Romero takes an unflinching, if achingly obvious, look at the world of media and journalism, particularly the “infotainment” that has replaced our formerly unbiased news coverage as of late. Jason Creed (Josh Close), the student filmmaker at the heart of Diary’s storyline, has a very simple reason for being so compelled to finish his documentary about the zombie crisis, “cleverly” entitled “The Death of Death”: he wants to make sure that the truth makes it out there, somehow, amidst all the “conventional news resource bullshit.” In an era where it can sometimes be difficult to make out any individual voices, thanks to the excess of information bombarding us from every angle, Jason wants to be the voice of truth, a beacon in the wilderness: that he’s willing to constantly put himself and his friends in harm’s way to do so might make him some sort of martyr…or it might make him just as dangerous as the shuffling dead that continue to pop up everywhere.

Utilizing a found-footage aesthetic for the first time in the franchise’s history, Romero throws us right into the middle of the zombie apocalypse and gives us a front-row seat to the chaos, thanks to Jason’s unblinking camera and the host of other media (cell-phone videos, security cameras, news broadcasts) that help fill in gaps in the story. In some ways, Diary of the Dead serves as a kind of prequel to the other films (albeit one with a very different timeline), since it purports to show the period of time right after the dead begin to overtake the living. This ends up putting it in roughly the same time-period as Dawn of the Dead (1978), although the action has been wholesale moved forward about 30 years, which must certainly be the cost of doing business with a series that first kicked off in 1968.

As Jason and the rest of his film-crew, including Tony (Shawn Roberts), Ridley (Philip Riccio), Francine (Megan Park) and Eliot (Joe Dinicol) are out in the woods shooting a low-budget mummy epic (along with their film professor, Prof. Maxwell (Scott Wentworth)), reports begin to pour in about the dead returning to life and attacking the living. After opting to abandon his school project in lieu of turning his camera on the events around them, Jason leads his group back to their school so that he can meet up with his girlfriend, Debra (Michelle Morgan, whose voice-over narration quickly wears out its welcome). Everywhere they turn, however, there seems to be nothing but mounting danger. To make matters even hairier, the students notice that news broadcasts of the events are now being edited and given particular spins, slants which have nothing to do with disseminating the truth and everything to do with pushing forward an agenda.

Tension rises within the group, however, when Jason’s constant filming begins to wear on everybody: at one point, he even stays with his camera as its charging while the rest of his group are off trying to save one of their own. For Jason, his documentary is the only thing that matters now, a time-capsule that can explain the disaster to whoever manages to follow them. The rest of the group, however, tend to see things a bit differently: to them, Jason is hiding behind his camera in order to avoid facing the terrible reality that surrounds him. “There will always be people like you who want to document,” Prof. Maxwell scoffs at one point, venom dripping from every syllable. Even Debra begins to take her boyfriend to task, arguing with him about his unceasing focus on filming above and beyond everything else, including their personal safety. As the group begins to fracture and splinter, they all agree to make their way to the supposed safety of Ridley’s luxurious house. When they get there, however, they discover that their nightmare isn’t winding down: it’s just beginning.

Unlike Land of the Dead, Diary of the Dead is a distinctly more horror-driven enterprise, lacking the over-the-top action setpieces and overwhelming firepower of the fourth film while returning to the social commentary of the second film. On the surface, this would seem to make Diary a better “Dead” film than Land but, alas, that’s not necessarily the case. The acting here, for the most part, is a decided step down from the previous film, bringing us dangerously close to the over-the-top thespianism of Day of the Dead. The zombie elements, while well-done, almost seem a bit perfunctory, although there are two suitably gruesome setpieces involving a barbecued State Trooper and jar of acid to a zombie’s acid, respectively, that are pretty damn impressive. As with Land of the Dead, Greg Nicotero handled the zombie fx, which lends this a similar look, if on a decidedly lower budget.

One of the biggest issues with Diary of the Dead ends up being its highly melodramatic and constantly hectoring tone: so much of the film seems to devolve into amateurish young actors shouting at each other and sticking cameras in their faces that it sometimes has the feel of a student production, which is rather ironic considering the storyline. Michelle Morgan and Josh Close, in particular, get rather difficult to take seriously by the end since they’re both so damn intent on proving how serious they are: Debra’s voiceover is a constant presence in the film and, while it may deliver the occasional thought-provoking whopper (such as the aforementioned bit about modern folks and their detachment), it’s just as often prone to deliver ennui and vaguely revolutionary talk that does nothing but detract from the visual aspect of the film.

Unlike previous efforts like Night of the Living Dead or Dawn of the Dead (or even Land of the Dead, for that matter), the “message” in Diary of the Dead is right upfront and constantly shoved in the audience’s face: mainstream media is nothing but bullshit fear-mongering and independent news sources, whether individuals with cell-phones or underground agencies, are the only source for truth in an increasingly confusing world. It’s a great, valid message, one that I (personally) couldn’t agree more with. On the other hand, Romero is so heavy-handed with the message, so constantly “on-point” that it becomes wearing, after a while: the film is kind of like a street-corner preacher with an apple-box and a megaphone, shouting at passerby as they try to scurry away.

Where Diary really exceeds, surprisingly enough, is as a found-footage film. Romero addresses many of the inherent issues with found-footage films (added music/effects, unknown camera angles, constant filming during stressful situations) throughout the course of the movie and comes up with some rather reasonable twists on the formula. The film also handles its morbid humor in a more subtle way than Land of the Dead, recalling the drier tone of films like Night of the Living Dead or Day of the Dead. I’d also be remiss if I didn’t mention that the final scene of the film is amazingly powerful, easily the equal of the iconic final moments of the original Night of the Living Dead. It has the quiet horror, subtle irony and terrible beauty that has always marked the best of Romero’s work, whether zombie-related or not…it’s a purely cinematic moment and, without a doubt, the strongest in the entire film. Were there more moments like the final image, perhaps my ultimate opinion on Diary of the Dead would be a bit more positive. As it stands, however, I always find myself a bit disappointed by this film: any Romero is a good thing, of course, but I can’t help but wish for a return to the glory days.

10/31/14 (Part One): Better Late Than Never

02 Tuesday Dec 2014

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31 Days of Halloween, Asia Argento, auteur theory, Dawn of the Dead, Day of the Dead, Dead Reckoning, Dennis Hopper, Diary of the Dead, dystopian future, Eugene Clark, Fiddlers' Green, Film auteurs, George Romero, horror films, horror franchises, intelligent zombies, John Leguizamo, KNB Effects, Land of the Dead, Maxwell McCabe-Lokos, mercs, Night of the Living Dead, paramilitary groups, rich vs poor, Robert Joy, SImon Baker, social commentary, tanks, The Walking Dead, Tom Savini, writer-director, zombie films

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As the wait continued for the follow-up to “Forefather of the Dead” George Romero’s Day of the Dead (1985), longtime fans of his brand of socially-conscious zombie carnage probably weren’t remiss in feeling that this particular ship had already set sail into the sunset. After all, Day of the Dead’s production was notoriously compromised due to financial constraints (Romero’s original plan to continue expanding the world that he created with Dawn of the Dead (1978) was, effectively, shot in the head and downsized to a “handful of survivors in a bunker” storyline after it all proved prohibitively expensive) and Romero appeared to have little success in attracting investors for another entry. For all intents and purposes, it looked like Romero’s zombies had finally stopped kicking, even if his filmmaking career continued to chug along with non-zombie efforts like Monkey Shines (1988), The Dark Half (1993) and Bruiser (2000).

But, to paraphrase another master of the macabre, “over time, even death may die” and Romero’s “Dead” fans finally got their long-delayed wish when Land of the Dead (2005), the official follow-up to Day of the Dead, finally roared into multiplexes. For the first time in 20 years, Romero’s shambling gut-munchers were once again duking it out for box-office dinero, hoping to infect a new generation of horror audiences. Anytime someone waits twenty years for something, however, there’s an inherent danger of irrelevance: after all, there have been twenty years of zombie films between Day and Land. Would Romero still have the goods or would this be another sad example of a master craftsman set adrift, helpless against the ever-changing zeitgeist of our modern era? The answer, as it turns out, would be a hearty “yes,” followed by a quieter, slightly more hesitant “perhaps.”

Radio broadcasts and images of zombie mayhem over the opening credits give us a shorthand version of the events leading up to the “present day,” which appears to reside in a decidedly dystopic near-future: zombies have, effectively, taken over the world, although small bands of survivors still carve out rough existences in the burned-out cities that litter the landscape of what used to be America. The living dead have continued to “evolve,” in a manner of speaking, which we witness first-hand as we see zombies attempting to play instruments, pump gas and carry on rudimentary conversations with each other. One zombie in particular, a large gas station attendant (Eugene Clark), seems to have more intelligence than the average gut-muncher and appears to serve as defacto “leader” to the zombies, organizing them into a more cohesive “army.”

Our plucky protagonist, Riley (Simon Baker), is the leader of a paramilitary group that serves as the last line defense for one of the anonymous, ruined metropoli that jut up from the landscape like scorched bones. Along with the obnoxious, conniving Cholo (John Leguizamo), best friend Charlie (Robert Joy), Mouse (Maxwell McCabe-Lokos) and the rest of the hardened former soldiers, Riley answers to the ultra-slimy Kaufman (Dennis Hopper), lord of the self-sustaining, high-rise paradise known as Fiddler’s Green. Fiddler’s Green, home to the city’s most wealthy and powerful, towers above the slums of the city like an unattainable Eden for the unwashed masses. While the poor and downtrodden carve out existences in a futuristic ghetto that makes Blade Runner (1982) look like Pasadena, the rich and powerful live it up in a combination skyscraper/shopping mall/luxury apartment complex that couldn’t be a more obvious metaphor if it wore a sign saying “Future zombie snacks.” The only thing standing between the 1% and the “walkers” are Riley, his troops and one badass tank known as Dead Reckoning.

While Riley hopes for a modest little piece of land somewhere relatively zombie-free, Cholo has much bigger ambitions: he wants to move into the Green and take his place with the hoity toity elements of society. After he’s doublecrossed by the odious Kaufman, however, Cholo steals Dead Reckoning and aims it right at Paradise: if Kaufman doesn’t pay up what he owes, Cholo will happily mulch the rich and famous with their own firepower…irony, thy name art Romero. Realizing that the only one who can stop Cholo is the guy who trained him, Kaufman enlists Riley and Charlie to return the tank to homebase and deliver the “traitor,” dead or alive. With the assistance of Slack (Asia Argento), a wannabe soldier who Riley rescues from one of the city’s zombie vs human cage matches, the trio are closer than ever to realizing their dream of getting the hell out of the city. All that stands between them is a former comrade, an indestructible weapon of war and a zombie army led by an undead “messiah” named Big Daddy. The stakes? Nothing less than the future of the entire human species.

With a budget almost five times that of Day of the Dead (albeit still “modest” by modern tent-pole standards) and a much bigger scope, it’s tempting to view Land of the Dead as the “proper” follow-up to the landmark Dawn of the Dead. While one could certainly make an argument for this (at the very least, Romero’s desire to fully realize his short-changed vision must have been the genesis for the project), it’s also pretty evident that Land of the Dead presents a natural progression from Day of the Dead, especially when one considers the continued “evolution” of the zombies. Bub may have learned to use a Walkman but the zombies in Land of the Dead can communicate with each other, use basic tools and weapons, strategize (on a basic level) and seem to experience basic human emotions, such as anger, sorrow and pride.

This, of course, has always been one of my main issues with Day of the Dead: the “humanization” of the zombies may dovetail nicely with Romero’s overarching themes of societal collapse and rebirth but it also has the (presumably unintended) effect of removing much of the inherent horror from the living dead: once the zombies start acting more and more like “us,” as it were, they cease to be monsters and begin the journey towards sympathetic characters. While this is still handled rather subtly in Land of the Dead (to a point), the scales tip completely by the time of Diary of the Dead (2007) and it’s pretty obvious that the zombies are now the “victims” while the humans are the “monsters.” While Land of the Dead’s finale is certainly thought-provoking, Riley’s ruminations on the possibility of a shared “promised land” for both human and zombie-kind put us on a much different philosophical plane than the apocalyptic climaxes to either Dawn or Day of the Dead.

None of this, by the way, is to argue for “dumber” zombie films: I’ve always felt that the social politics of Night of the Living Dead (1968) and Dawn of the Dead were one of the main reasons why those films will always be such complete and undeniable classics. There’s a delicate balance to be maintained, however, a balance that Romero appears to grow increasingly uninterested in as the franchise continues: perhaps the desire to make his films more than just “zombie films” fuels this although, to be honest, this is probably just the natural progression of his earlier films, albeit taken a bit far, at least for my personal tastes.

My biggest issue with Land of the Dead, ultimately, is that it ends up being a rather mediocre horror film, despite being an above-average action film. Romero has sacrificed most of the inherent chills and shocks of his first three zombie films in favor of rather repetitious “run and gun” scenes involving Riley’s mercs and the undead: we get treated to what seems an inordinate amount of rather cheap-looking action beats rather than horror setpieces like the inquisitive Hari Krishna or the semi-trailer fiasco from Dawn of the Dead. Land of the Dead is also a much different-looking film than either Dawn or Day: the zombie effects are all handled by KNB, rather than Tom Savini, which actually makes Land of the Dead a bit of a dry-run for the smash-hit TV show The Walking Dead. This is a minor quibble, obviously, since KNB’s designs are nothing to sneeze at, although discerning viewers will still notice the difference (KNB’s zombies are much more “technical” but Savini’s zombies always felt more “real” to me, strangely enough).

The one aspect where Land of the Dead vaults head and shoulders above its immediate predecessor, however, is the caliber of the acting. Quite frankly, Day of the Dead is still one of the most unpleasantly “shouty” films I’ve ever watched: every actor in that thing is pitching to the rafters and, at times, it feels more like a wrestling match than an actual film. Land of the Dead, by contrast, features some absolutely fine performances by the likes of Baker, Argento (Dario’s daughter) and Leguizamo, who I normally find to be excruciating yet who wear the role of Cholo like a spike-knuckled glove. I’ll admit that Robert Joy’s “idiot savant” role stretches credibility just a bit (he’s innocent, like a child, but also a crackshot sniper, like a plot device). Top of the class, however, is Hopper, like always, ruling the roost like some sort of megalomaniacal rooster. He’s predictably great, tossing off lines like “Zombies, man…they creep me out” with the joie de vivre that you expect from cinema’s favorite wild man. Even if everyone else in the movie stunk to high heaven, which they don’t, Hopper is still 1000% more charismatic than every actor in Day of the Dead combined.

Ultimately, Land of the Dead is what it is: a sequel that comes just about 20 years too late. While there’s an awful lot to like here and even some stuff to love (the bits involving the zombies’ fascination with fireworks are, to be honest, quite beautiful), this ends up being a pretty big step-down from Dawn of the Dead, despite being a better film, overall, than Day of the Dead (in my opinion, at least). As mentioned before, this is more of an action film than a horror film, for the most part, but it’s never anything less than watchable and, on occasion, has plenty of that old Romero moxie. This may not be Romero firing on all cylinders (by contrast, The Dark Half is a much, much better film) but I’ll take a “pretty-good” Romero zombie film over pretty much any other horror director’s fare any day of the week. Part of me will never stop wondering what might have happened if this had come a mere 5-10 years after Day of the Dead, however, instead of 20.

 

10/22/14 (Part Two): The Second Time’s Not the Charm

18 Tuesday Nov 2014

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31 Days of Halloween, abandoned bunkers, betrayal, Black Sun, Catherine Steadman, cinema, Clive Russell, co-writers, Daniel Caltagirone, David Gant, Dog Soldiers, film reviews, films, horror, horror films, horror franchises, Julian Wadham, Michael Byrne, Movies, Nazi hunters, Nazi zombies, Nazis, Nick Nevern, Outpost, Outpost: Black Sun, Philip Rosch, Rae Brunton, Richard Coyle, sequel, set in Eastern Europe, Steve Barker, writer-director, zombies

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Despite really enjoying Steve Barker’s “Nazi zombies vs mercenaries” chiller, Outpost (2007), I was more than a little wary when I heard that he would be releasing a sequel some five years later (late?). While the original Outpost featured an open ending, I assumed this was just a de rigueur “downer” finale and wouldn’t necessarily translate to an actual sequel: silly me. As it turns out, Black Sun (2012) would be but the first sequel released: shortly afterword, a third film, Rise of the Spetsnaz (2013) would be announced. Suddenly, Barker’s modest little zombie/war hybrid went from a stand-alone film to a veritable franchise. Too much of a good thing? Alas, as far as Black Sun is concerned, the answer seems to be a resounding “yes”: what seemed fresh and genuinely spooky the first time around has been beaten into a pulpy mess that vaguely resembles a Syfy-channel take on Outpost. In other words, pretty much the last thing anyone was hoping to find.

Beginning pretty much right after the proceedings from the first film, Black Sun wastes no time in tossing us headfirst into the increasingly complex storyline. We learn that Hunt (Julian Wadham), the unfortunate bureaucrat from the first film, was actually working for a group of modern-day Nazis who seek to use the mysterious machine to raise an army of the living dead in order to take over the world: the 4th Reich, if you will. Chief among the Nazis is the elderly Klausener (David Gant), one of the engineers who originally built the machine and a close confident of the undead commandant from the original film.

Our protagonist this time around is Lena (Catherine Steadman), a Nazi hunter who has taken up the mantle from her father and has been tracking Klausener and his supporters for years. Tracking them to the same part of Eastern Europe where the original Outpost took place, Lena runs into an ex-boyfriend, Wallace (Richard Coyle), who appears to be some sort of shadowy mercenary-type. The pair quickly falls in with another paramilitary group, this time led by Macavoy (Daniel Caltagirone), and soon find themselves back at that old familiar bunker. After spending the first 50 minutes of the film running around the countryside, Black Sun finally decides to get us to the good stuff and heads into the claustrophobic bunker for another all-out fight between good and evil. One of the members of the group isn’t quite who he claims to be, however, and a stunning act of betrayal may doom them all to the same fate as the poor mercs from the original film.

For the most part, nearly everything about Black Sun is a lesser version of its predecessor: the effects aren’t as good, the acting is more over-the-top (in particular, Wadham’s return performance as Hunt is a real vein-popper and extremely tedious) and the whole thing devolves into the kind of generic action sequences that are used to pad the run-time of various direct-to-TV “epics.” The storyline becomes needlessly complicated, shooting for something resembling the epic world-building of Hellboy (2004) but on a poverty-row budget.

While Steadman isn’t terrible as Lena, I really wish I could say the same thing about poor Richard Coyle. Despite being a huge fan of his work in the British sitcom Coupling, as well as his utterly delightful performance in Grabbers (2012), I found Coyle’s performance in Black Sun to be off-putting, irritating and tonally inconsistent. I wanted to give him the benefit of the doubt, trust me (he’s easily one of my favorite character actors), but there’s nothing about his take on Wallace that notable for any of the right reasons. Steadman and Coyle have zero chemistry, which makes their backstory about being “passionate lovers” rather suspect: if anything, Wallace always seems like a suspicious asshole, rendering the “surprise” developments in his character pretty moot. Unlike the first film, where Ray Stevenson provided a ridiculously charismatic lead, neither Steadman nor Coyle have what it takes to rivet the audience’s attention.

The strangest thing about Black Sun’s failure is that the core creative team, director Barker and writer Rae Brunton, are back but the script is so much worse than the first film. Perhaps this can be chalked up to Barker sharing a co-writing credit with Brunton…perhaps the pair just realized they really didn’t have anything left to say on the subject. For whatever reason, however, Black Sun comes across as flat, needlessly silly and way too proud of mediocre action sequences for its own good: it’s like a formerly straight-A student bragging about scoring all Cs…it just doesn’t make sense.

Ultimately, despite wanting Black Sun to succeed, my earlier suspicions were right on the nose: rather than existing for any good reason, Black Sun seems to be just another sequel, attempting to replicate the original films successes without having a single new thought to get across. While there are plenty of good moments (some great) and pulpy thrills to be found in Black Sun, it’s such a huge step-down from the first film that I couldn’t help but be massively disappointed. Perhaps the third installment, Rise of the Spetsnaz, will correct the issues and get the ship sailing full-steam ahead. Unfortunately, my intuition tells me that one’s probably a stinker, too.

10/22/14 (Part One): When History Just Won’t Stay Buried

18 Tuesday Nov 2014

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31 Days of Halloween, abandoned bunkers, Brett Fancy, British films, cinema, Dead Snow, directorial debut, Dog Soldiers, Enoch Frost, ensemble cast, feature-film debut, film reviews, films, horror, horror films, horror franchises, Julian Rivett, Julian Wadham, Michael Smiley, Movies, Nazi zombies, Nazis, Neil Marshall, Oasis of the Zombies, Outpost, Paul Blair, Rae Brunton, Ray Stevenson, Richard Brake, set in Eastern Europe, soldiers, Steve Barker, UK films, zombies

outpost

Despite having seen so few good ones, I’ve always been a fan of Nazi zombie flicks. Chalk it up to seeing “classics” like Shock Waves (1977) and Oasis of the Zombies (1981) when I was I kid but I’ve always had a soft spot for shockers that feature the undead SS, especially when said films tend to take a more serious, dark approach. While Oasis, Shock Waves and Zombie Lake (1981) are all pretty silly entries in this particular subgenre, there have also been real gems like The Bunker (2001), Blood Creek (2009), the hilarious Dead Snow (2009) and The Keep (1983) (although The Keep is a bit of a cheat since it features Nazis and a demon but no Nazi zombies). Chief among these “good” Nazi zombie films, however, would have to be Steve Barker’s creepy, atmospheric feature-debut, Outpost (2007). Making good use of a strong ensemble cast and some genuinely eerie locations, Outpost is a rock-solid horror film that resembles Neil Marshall’s excellent Dog Soldiers (2002) yet manages to have an identity all its own.

Kicking off in present-day Eastern Europe, a fussy bureaucrat by the name of Hunt (Julian Wadham) hires a team of mercenaries to take him into a dangerous no-man’s land so that he can access a long-abandoned World War II-era bunker. Hunt tells the team that he’s after mineral deposits but merc leader DC (Rome’s Ray Stevenson) has his doubts, especially when his team appears to get fired on by unseen assailants. Returning fire with a zeal that should’ve laid a whole city flat, the mercenaries come to find that not only aren’t there any bodies in the nearby woods, there aren’t even any shell casings or signs that anything living was ever in the area.

Things get even eerier once the team descends into the bunker and realizes that nothing is quite as it seems. For one thing, the bunker appears to be an old Nazi fortification, as evidenced by the enormous swastika found in one of the chambers. There’s also an inexplicable room full of dead bodies, bodies which appear to belong to the poor, unfortunate locals in the area. Most importantly, however, the group also comes across a large, mysterious machine that appears to be part combustion engine, part science experiment. This, of course, is the reason that Hunt needed to come to the bunker: in the end, it always come around to some button-pusher’s hidden agenda, doesn’t it?

All hell breaks loose when Hunt powers on the machine and its seems to have the effect of raising the dead, unleashing an army of zombified Nazi soldiers upon the unfortunate mercs and their employer. Unlike the gut-munching zombies of Romero’s classic Night of the Living Dead (1968), these Nazis are the weapon-utilizing variety found in Lenzi’s Nightmare City (1980): in no time, the soldiers are locked in a desperate life-or-death struggle against creatures that shrugged off the mortal coil some time in the past but just can’t seem to stay dead. One zombie in particular, a mute, stone-faced commandant, appears to take charge of the undead legion, leading his troops in blood-thristy pursuit against the living. As DC’s men are picked off, one by one, he must uncover the secret behind the machine and figure out Hunt’s real reason for being there: otherwise, he’s going to be just another body for the war machine to roll over.

Similar to Marshall’s Dog Soldiers, Outpost ends up being an excellent, fast-paced and atmospheric war-horror hybrid that features some fantastic effects work (the makeup, in particular, is great), evocative cinematography and eerie sound design. The bunker location is a truly awesome setting and utilized to great effect by Barker and director of photography Gavin Struthers, in only his second full-length film. The filmmakers wring endless mileage out of the mercs slipping from one dark tunnel to the next, often lit by nothing more than the gentle glow of a light stick: to be honest, it never really gets old, testament to the importance of a good location.

In another nod to Marshall’s debut, the ensemble cast in Outpost is particularly strong, ably anchored by Stevenson’s authoritative performance as DC (in an odd coincidence, Stevenson’s partner-in-Rome, Kevin McKidd, was also in Dog Soldiers). The whole cast is solid, however, featuring reliable character actors like Michael Smiley, Richard Brake and Enoch Frost: their interactions ring true, for the most part, and it’s pretty easy to believe that these guys are not only former soldiers but current comrades, despite their often bristly relationships. Actually caring about the characters is one of the prime requisites for separating “decent” horror films from “good” ones and Outpost has this handily locked down.

While the “zombies using weapons” aspect was initially a little off-putting (I prefer my zombies to be old-school, meaning they shuffle, stumble and chew with their mouths open), it actually fits in perfectly with the film’s “soldier” theme and leads to some truly disturbing scenes, such as the one where the Nazis hammer bullets into one of the mercs. These Nazi are soldiers, first, and zombies second, which is actually kind of refreshing. Despite being more military than monstrous, the Nazis still manage to cut quite the terrifying figures: the scene where they slowly emerge from the woods, surrounded by fog and backlit by a blinding white light, is instantly reminiscent of both Carpenter’s classic The Fog (1980) and Bava’s stylish Demons (1985) and is a real corker.

Ultimately, Outpost succeeds so well because it has modest ambitions and executes them with a sturdy, self-assured hand. While the “mysterious machine” aspect of the film tends to get a little overly complicated (I’m still not quite sure what the logistics of the Nazi plan was supposed to be, although it was obviously nefarious), there’s no shortage of genuine chills and shocks to be found, making sure that the film stays firmly planted in “horror” territory. The ending even leaves the door wide open for a sequel, a promise which Barker would make good on a few years later with Outpost: Black Sun (2012), followed by a further entry, Outpost: Rise of the Spetsnaz in 2013, albeit one not directed by Barker.

And there you have it: a great setting, strong cast, smart script and creative kill scenes combine to make one helluva horror movie. While the early days of the Nazi zombie film might have been overly silly, it looks like Barker is helping to give them a little legitimacy. Here’s to hoping that the Outpost franchise continues to deliver quality chills into the distant future: for this guy, at least, you can never have too many Nazi zombies wandering around.

10/3/14: Facehugging For Fun and Profit

06 Monday Oct 2014

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'70s films, 31 Days of Halloween, Alien, auteur theory, chest-bursters, cinema, classic films, cult classic, Dan O'Bannon, facehuggers, favorite films, Film auteurs, film franchise, film reviews, films, Harry Dean Stanton, horror, horror films, horror franchises, Ian Holm, iconic film scores, isolation, James Cameron, Jerry Goldsmith, John Hurt, Movies, Nostromo, outer space, Ridley Scott, sci-fi-horror, Sigourney Weaver, Tom Skerritt, Veronica Cartwright, Xenomorphs, Yaphet Kotto

Alien-1979-Original

There are certain films that have been burned into my brain from the very first time that I saw them: Ridley Scott’s incomparable Alien (1979) is one of those movies. I don’t remember how old I was at the time but I do remember that Alien scared the ever-loving shit out of me. This wasn’t one of those “keep the lights on for the night”-frights…this was fundamental, soul-shattering terror precipitated by the idea that Star Trek had lied right to my face: the far-reaches of space weren’t filled with colorful, planet-hopping, humanoid aliens that were more than willing to exchange the cure for cancer for a few Clark bars…deep space was actually filled with terrifying, insectile, organ-devouring monstrosities that owed more to Lovecraft’s Old Gods than the golden age of Hollywood makeup. Like I said: I don’t remember how old I was the first time I saw Alien but I do remember that it fundamentally changed me, modified my DNA just a tad, as it were. Suffice to say, I’ve been hooked on the movie (and auteur Ridley Scott) ever since.

Over the years since that first screening, I’ve become a bit of an Alien fanatic: I’ve seen edited versions, the “classic” version, the more recent “director’s version” and every sequel currently on the market. I’ve studied production notes, drooled over set pictures and H.R. Giger’s amazing creature design and made up my own mythos for the “space jockey.” In other words, I felt like I knew Alien inside and out: when you can not only quote a film’s most memorable dialogue but also random shots, you might be a little obsessed.

When it came time to put together this year’s October screenings, however, I was left with a similar situation as with my screenings of Halloween (1978) and The Texas Chainsaw Massacre (1974): how does one go about discussing a film that’s not only vitally important to them, but also so familiar? By this point in time, I’ve been talking about Scott’s sci-fi/horror game-changer for a few decades: what more could I possibly have to say about it? In that spirit, I decided to take several steps back (or try to, at least) and see if I could figure out why, exactly, Alien is such an amazing, terrifying film. Why is Alien so powerful when similar films either come off as cheesy, old-fashioned or ineffective nowadays? What is it about this film that not only struck a chord with me but managed to have enough cultural resonance to implant itself with the collective unconsciousness? In a nutshell: what makes Alien…well…Alien?

Right off the bat, I think that one thing that really sets Alien aside is its inherent simplicity: despite its setting and some pretty cutting-edge visuals, there’s nothing particularly flashy about the film. Throughout, Scott’s emphasis remains pretty singular: he wants to establish and maintain an atmosphere of sustained doom and every aspect of the film, essentially, exists to drive this emphasis home. Hell, the proof is right there in the title: Alien. Nothing flashy, evocative, leading, intriguing…just Alien. It’s as if Scott makes his mission statement clear before the first reel even begins: nothing in this film will come between you and your deep, unshakable feeling of dread, including the title of the film. There is no escape or hiding for the audience, just as there’s no escape for the characters.

The story, as with everything else in the film, is pure simplicity, more a modernization of a timeless fairy tale than any kind of futuristic thought piece. In the future, a commercial towing ship named Nostromo receives a mysterious distress call from a largely unexplored section of the galaxy. The ship’s computer mainframe, Mother (sort of a kinder, gentler HAL), reroutes the ship, which was returning to earth after a seven-year mission and sends the crew to check out the signal. None of the seven member crew are especially happy about this, particularly the spaceship’s two engineers, Brett (Harry Dean Stanton) and Parker (Yaphet Kotto), but failure to participate will lead to them forfeiting their salaries for the trip, resulting in seven years of free labor.

Once at the source of the signal, a small crew is dispatched to check out the strange planet: Captain Dallas (Tom Skerritt), chief navigator Lambert (Veronica Cartwright) and officer Kane (John Hurt) scour the surface of the planet, while Brett, Parker, security chief Ripley (Sigourney Weaver) and science officer Ash (Ian Holm) hold down the fort back on the Nostromo. The exploration team tracks the signal to a wholly impressive derelict space craft, an intensely alien creation that appears to have crashed head-on into the planet’s surface. Upon entering the ship, the team finds evidence of some sort of intelligent but unknown alien life, including what appears to be some sort of alien remains. As they continue to explore, Kane discovers a room full of leathery “eggs,” the contents of which will kickstart the film’s transition from sci-fi spectacle to full-bore horror film. Despite the fact that I find it impossible to believe that anyone is unfamiliar with the specifics of Alien, in this day and age, I’ll refrain from spoiling any of the film’s surprises. Suffice to say that the crew ends up bringing something back with them to the Nostromo, something which appears to have the capability to not only destroy the whole crew but the entirety of humanity, as well. As the body count rises, Lt. Ripley must face her own fears and go head-to-head against a monster that appears to rival the shark for sheer purity of purpose: eat, breed, repeat.

As I said, I firmly believe that one of Alien’s greatest assets is the streamlined simplicity of its storyline and action: the film is just under two hours in length yet moves so quickly that it feels, in reality, like a much shorter film than that. The film is also deadly serious throughout, which aids immeasurably with the suffocating atmosphere: once the film kicks into high gear, there are precious few respites or “down-time.” Despite this sense of continuous action, the film is not frantically paced: Scott is just as liable to allow a scare to gradually unfold, such as the numerous appearances of the Xenomorph, which always seems to be unfolding and uncoiling itself from some confined space, as he is to rush through something. The editing is never overly frantic, either, allowing the film’s truly astounding visuals plenty of opportunity to breathe and resonate.

The “simplicity” I note also extends to the “info dumps” that are usually symptomatic of sci-fi films: the backstory behind the Xenomorphs is kept purposefully vague, with only hints, assumptions and suppositions that are more common to horror films than “hard science” films. We’re shown the amazing sight of the gargantuan, dead “space jockey” but given no details past that. The exploration team passes through what appear to be massive skeletons as they explore the planet but we’re told nothing about them. The Nostromo’s crew can’t tell us anything about the Xenomorphs because they don’t know anything: this isn’t like Van Helsing telling us the best way to stake a vampire…this is like a bunch of kids flipping over a rock and staring in open-mouthed amazement at the squishy, black, scorpion-spider-centipede thingy that slithers out. Thinking back on it, I’m sure that this sense of the unknown is what fueled not only my fear over the film but also my obsession with it: the very notion that there might be something like this, on some distant planet, just waiting for idiotic humans to stumble on, is pretty terrifying, especially in an age when we’ve begun to discuss making longer interstellar voyages. We haven’t found anything like this yet…but we might, if we look hard enough.

When I watched Alien this time around, I also focused on the craft behind the film, trying to put myself into the mind of someone seeing the film for the first time. In the past, I’ve taken much of the film for granted since I’ve been so familiar with it. This time around, I forced myself to pay attention to every shot, every musical cue, every cut: I know how much I love the film but does that really make it a great film? In this case, it absolutely does. From the iconic opening credits that gradually reveals the film’s title, a piece at a time, to the amazing final shot that transitions from Ripley’s peacefully sleeping face to the vast emptiness of space, the film is an absolute marvel. Not only does it consistently look great (take a good look at the visuals and tell me that Scott’s film doesn’t stand shoulder-to-shoulder with a little movie called 2001 (1968), especially concerning the Nostromo’s interior) but Jerry Goldsmith’s score is a real thing of beauty, too.

Reading like a veritable who’s-who of exceptional character actors (Yaphet Kotto and Harry Dean Stanton as best buddies? John Hurt, Ian Holm, Veronica Cartwright and Tom Skerritt as crew mates? Sigourney Weaver kicking ass and taking names? All of the above, please!), every member of the cast pulls his/her own weight, making this easily one of the best-performed sci-fi films ever: ribcages may explode but the actors never chew the scenery, which gives everything a much more realistic quality, a realism which, ironically, helps to play up the film’s more nightmarish qualities.

And nightmarish qualities it has, in abundance. The chestburster…the facehugger…the attempted asphyxiation by rolled-up porno mag…the dripping, hissing monstrosity that is the Xenomorph, years before it would become a theme-park attraction…unlike James Cameron’s exceptional, if vastly different, sequel, Aliens (1986), Scott’s film is a horror movie through and through: transpose the action to earth and you would still have a story about a bunch of people getting chased by a hungry monster. In other words, the perfect horror film.

Is Alien a perfect film? Not at all. In fact, this most recent viewing of the film brought up the same issue I have every time I watch it, namely that there’s absolutely no reason for Ripley to strip down to her underwear at the end of the film. Scott resists the urge to sexualize Weaver throughout the rest of the film so it’s always disappointed me that she begins her final fight wearing only a skimpy pair of panties (all the better for some buttcrack shots) and a tiny, see-thru undershirt. I also found Cartwright’s depiction of Lambert to be rather annoying by the later half of the film, since she seems to exist solely to complain, scream, whine and race about like an idiot: basically, all of the things that much dumber films than Alien traffic in.

Despite these minor quibbles, however, Alien is an absolute masterpiece, a towering achievement that still stands as my all-time favorite sci-fi flick (I might lose my cinephile card over this but Alien has always hit me harder than 2001…sorry, folks). Even though I assumed there was nothing else I could learn from re-watching one of my favorite films, I actually found myself with a new revelation by the conclusion: there was absolutely no need for any of the other films in the series, including Aliens, which has always been another of my favorite films. As good a film as Aliens is, it only serves to water down the original film’s mythology and attempt to give answers where non are required. The less we know about the incidents from Alien, the scarier they are. By the time we know everything about the Xenomorphs, they’ve become just another predator (or Predator, really), which significantly reduces the fear factor. By the time the Xenomorphs are facing off against the Predators, in Alien vs Predator (2004), any and all mystery is officially gone.

Regardless of anything that followed, however, Alien is without peer. There may be films that make better use of modern CGI and effects, have bigger stars or larger budgets but there will never be anything that has the raw, feral power that this film possesses. While I’ve gone on to enjoy many of Scott’s films, I’ve never held any of them in the esteem that I’ve reserved for Alien. The film has given me an untold amount of joy over the years but it’s also provided me something much more fundamental: I may always be fascinated by the immensity of space but I’ll also always view it with no small amount of inherent fear. After all: the galaxy may very well be filled with all manner of polite, helpful ETs but I’ll always be convinced that, somewhere out there, something very mean and hungry is also biding its time, waiting for that day when humans throw off their earthly bonds and take our place in the galactic food chain.

10/2/14 (Part Two): Holiday Leftovers

03 Friday Oct 2014

Posted by phillipkaragas in Uncategorized

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'80s films, '80s slasher films, 31 Days of Halloween, Charles Cyphers, cinema, Cliff Emmich, co-writers, Dean Cundey, Debra Hill, Dick Warlock, Donald Pleasence, electronic score, film reviews, films, Halloween, Halloween 2, Halloween II, horror, horror franchises, horror movies, hospitals, Jamie Lee Curtis, Jeffrey Kramer, John Carpenter, Lance Guest, Laurie Strode, Leo Rossi, Michael Myers, Movies, Nancy Stephens, Pamela Susan Shoop, Rick Rosenthal, Sam Loomis, sequels, slasher films

halloween2

Memory’s kind of a funny thing. I remember really disliking Rick Rosenthal’s Halloween 2 (1981) when I first saw it, probably because I felt cheated that John Carpenter didn’t direct it. I was a huge fan of the original Halloween (1978) and I’m pretty sure that the thought of a Carpenter-less continuation of the story really ticked me off. Several years ago, I decided to watch the entire Halloween franchise in one fell swoop and I, likewise, remember being disappointed by the second entry, albeit not as disappointed as I was by the Busta entry.

This, of course, brings us to the present day where I decided to screen Halloween 2 back-to-back with the Carpenter classic. I assumed that my findings would be pretty much the same as they were in the past: this was going to be a lame cash-grab. At this point, I figured I could finally give up on the film and relegate it to the special hell reserved for sequels like Wishmaster 4 (2002) or Psycho 3 (1986). And then something kind of funny happened. Perhaps it was the warm glow from seeing the always-dependable original film…perhaps it was my complete focus on the picture at hand…regardless of the reason, I ended up…well, kinda liking the flick. It’s no patch on the original, mind you, and only barely in the same universe, quality-wise, but it actually makes perfect sense as a direct sequel (to a point) and would have brought the series to a pretty decent conclusion if the producers would have opted to end it here.

If younger me would have paid closer attention back in the day, I probably would have realized that Halloween 2 didn’t have as tenuous a relationship to Carpenter’s film as I thought it did. Not only did Carpenter and partner Debra Hill co-produce the film but they also co-wrote it and Carpenter once again provided the musical score. Dean Cundey, the masterful cinematographer from the first film, returned to shoot this, as well, insuring that the overall look would, at the very least, be pretty similar. Many of the original cast members, including Jamie Lee Curtis, Donald Pleasence and Charles Cyphers, reprised their roles from the first film and the movie actually takes place immediately after the events of the original movie: not as in “One week later…” but as in “5 minutes later…” In fact, beyond the fact that Carpenter handed the directorial duties over to Rosenthal, both Halloween and its sequel look pretty damn similar.

All of this being said, Halloween 2 is most definitely not in the same league as Carpenter’s film. For one thing, the film falls victim to the biggest sin of sequels: more is not necessarily better. If there was one building blowing up in the first movie, level a city block in the second. Did Rambo kill ten guys in the second movie? Better give him forty for the third. The idea of escalation doesn’t technically help the quality of the film so much as keep setting a higher and higher bar for future sequel makers to leap over. In the case of Halloween, we go from a small handful of deaths in the first film (including at least a couple off-screen ones) to a small battalion in the second. It’s a curious move for the series, since the original film was all about mood and suspense with very little actual gore. Halloween 2, on the other hand, is much freer with the red stuff, including a thoroughly ridiculous scene where a victim’s blood is completely drained out onto the floor, creating something akin to a lake. There’s also a scalding, an eyeball puncture, throat slashings and the like, although nothing ever seems too gratuitous or mean-spirited (even the pool of blood pays off with one of the best ever slasher film deaths…let just say, people should always watch their step…).

The film’s other big issue is the introduction of several extraneous plot elements that seem destined to add depth to the mythos but instead just end up unnecessarily cluttering the narrative. We get druid lore, a surprise lineage revelation, a power struggle at the asylum and an angry mob throwing rocks at the old Meyers place, none of which actually pay off in any meaningful way. Part of the problem with all these plot threads is that it seems to completely push poor Jamie Lee Curtis off the screen: while Laurie was the hero of the first film, she gets so little screen-time here as to be more of a supporting player, while Loomis ends up picking up the hero reins and running roughshod. It’s also a bit disconcerting to see the strong, resolute Laurie of the first film reduced to the weak, bed-ridden Laurie of the sequel: Curtis doesn’t even sound the same in this, seeming to dial the passion down a full notch or two.

Despite all of this, however, Halloween 2 is actually a pretty decent film. It’s much more of a generic slasher than the first, especially since it trades the rich autumnal warmth of Carpenter’s film for the clinical frigidity of the hospital, but it’s briskly paced and no one element really wears out its welcome. The connection to the first film is so seamless as to be almost dizzying, which is a nice trick: while the film begins with “rerun” footage from the first, there’s a point where it seamlessly morphs into the “new” footage and I really couldn’t tell. I know where the original film ends, of course, so seeing the film “continue” past that point was disorienting but also kinda cool. It’s also nice to have another Carpenter soundtrack (I absolutely love his film scores), even if the score for Halloween 2 isn’t as evocative as the original: it’s a bit more strident but all of the familiar beats are there.

There are also plenty of nicely staged setpieces and some really nice shots, although none of this has the creeping claustrophobia of the first film. The aforementioned blood scene has a great payoff, as does the scene where someone passes out on a steering wheel, alerting Michael to Laurie’s presence. There’s also a really nicely staged shot where Michael strangles someone in the background while someone dithers around in the foreground, unaware. And I must certainly admit extreme fondness for the scene where a curious Michael peeks in through an old couple’s window and sees them watching Romero’s Night of the Living Dead (1968): I’m positive that’s Carpenter referencing his NOTLD nod from the first film (watch the scene where Loomis and the nurse drive up to the asylum in the rain and tell me the white-clothed patients don’t look like Romero’s similarly garbed undead), although I’ll freely admit that it might also just be happy coincidence.

Although I firmly believe that the original Halloween never needed a sequel (for me, Michael’s body disappearing and Laurie bursting into tears finish that story more definitively than “The End” ever could), I’ll also admit that Halloween 2 isn’t a terrible sequel. At the very least, it’s the last time that the series ever really bothered with any true connection to the first film, beyond the Michael Meyers connection, of course. Taken on its own, it’s a pretty decent little slasher with several great scenes but nothing spectacular. Combined with the first film, however, it actually ends up offering a bit more closure. The additional plot details may be largely unnecessary but they do make sense, in context, and the two films become a sort of duology. Halloween 2 may not be a necessary film and it certainly won’t make anyone forget the original but it ends up being a pretty good supplement to Carpenter’s film. If you’ve always given the film the cold shoulder, go ahead and give it a try: you might not be blown away but I’m willing to wager that you’ll enjoy yourself. Younger me was wrong: Halloween 2 definitely doesn’t suck. It’s pretty okay…and there’s nothing wrong with that.

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