• About

thevhsgraveyard

~ I watch a lot of films and discuss them here.

thevhsgraveyard

Tag Archives: extreme violence

2/28/15 (Part Four): Making a Case For the Staycation

12 Thursday Mar 2015

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

Andrés Levin, Beto Cuevas, black magic, Borderland, Brian Presley, cinema, co-writers, cults, Damián Alcázar, drug cartel, drug cartels, drug dealers, Eric Poppen, extreme films, extreme violence, film reviews, films, foreigners abroad, Francesca Guillén, gory films, Greg McLean, horror, horror films, horror movies, Hostel, human sacrifice, inspired by true events, Jake Muxworthy, Marco Bacuzzi, Martha Higareda, Mexican gangs, Mexico, Movies, Rider Strong, Scott Kevan, Sean Astin, set in Mexico, torture, torture porn, tourists, violent films, Wolf Creek, writer-director, youth in trouble, Zev Berman

download (1)

If there’s one thing that modern horror films seem to make abundantly clear, it’s that tourists make great cannon fodder. From Hostel (2005) to Wolf Creek (2005), from Turistas (2006) to The Ruins (2008) all the way to the frigid water of the Reykjavik Whale Watching Massacre (2009), horror films have taught us that foreigners abroad (usually Americans in foreign countries…fancy that!) can expect a few things: beautiful locations, sinister locals, dangerous sight-seeing and more occult ceremonies, dismemberment and torture than they can shake a stick at. Hell, under this rubric, Australia’s Greg Mclean is probably the number one bane to that country’s tourism industry: between his Wolf Creek films and Rogue (2007), his giant croc opus, it’s a wonder that any non-resident would ever want to step foot in the Land Down Under, much less poke around in its isolated, Outback areas.

Tourism-based horror films work, in many cases, because we all (Americans, in particular) harbor certain preconceived notions and prejudices about “the other”: we all want to take in and experience as much of the world as we can but there’s always the nagging notion that what you don’t know can, without a doubt, flay you alive. Meeting new people and experiencing new cultures is always a good thing, we say, but humanity’s inherent fear of the unknown is a mighty powerful primal urge to overcome. For some audiences (and filmmakers, apparently), there can be nothing more terrifying than being “stuck” in a foreign country, surrounded by strangers, unable to fully communicate, protect or look after ourselves. It’s a biased fear, of course, but aren’t all fears? After all, the difference between fearing something and respecting it is usually a pretty small step, one that begins with understanding and empathy. As the TV used to say: knowing is half the battle.

Zev Berman’s Borderland (2007) is another in the long line of “tourists in peril” films, while also slotting neatly into the “torture-porn” subgenre that was spearheaded by the likes of Saw (2004) and Hostel (2005) in the mid-’00s. While I’ve never been a fan of torture-porn films, despite having seen more than my fair share – I’ll go on record as saying that the Saw films are something of a guilty pleasure, for me, while I find the Hostel films (and most of Eli Roth’s output, to be honest) to be fairly worthless, aside from the geek-show appeal – I’ve seen plenty that manage to balance their gratuitous blood-letting and suffering with actual narratives. When done right, these types of films can be unbelievably powerful, drawing us right into the dark heart of suffering and putting us uncomfortably close to the terrible action on screen. Despite some scattered issues, Berman’s Borderland ends up in the “well done” column, thanks to some atypically solid acting, a suffocating sense of helplessness and a connection to real-world events, no matter how tenuous. They’re small differentials, in some cases, but they make all the difference in a relatively crowded field.

The “other,” in this case, is Mexico: to be more specific, the violent, drug cartel aspect of Mexico that’s managed to turn the border between the U.S. and its southern neighbor into a veritable war-zone. The issue, of course, is much more complex than simply “good vs evil”: notions of societal infrastructure, politics (both domestic and international), xenophobia and good old-fashioned capitalism all play in. While the notion of eradicating the cartels is a noble one, it’s also a notion that’s steeped in wish-fulfillment as much as reality: at this point, the relationship between the cartels, Mexico’s political structure and its civilians is too intertwined to be easily severed. There’s also the underlying (and largely unspoken) notion that the United States plays a huge role in this problem: issues of supply and demand notwithstanding, the “war on drugs” has managed to turn cartels into cash cows, in the same way that Prohibition managed to give the mob a significant boost in the ’20s.

This is the framework into which we’re dropped, although the meat of the narrative is another “fish out of water” tale, involving a trio of freshly graduated, all-American high school seniors who decide to have one, last blow out in Mexico and get more than they bargained for. The trio are “types” more than individuals but that’s also par for the course: Henry (Jake Muxworthy) is the macho, cocky douchebag with a dick for a brain and an inherent dislike of the lower classes; Phil (Rider Strong) is the geeky virgin who just wants to get laid and Ed (Brian Presley) is the sensitive, nice guy (and obvious hero). After Ed “saves” a comely bartender (Martha Higareda) who ends up being more than capable of taking care of herself, the trio get a pair of bumming-around companions in the form of Valeria and her demure, religious cousin, Lupe (Francesca Guillén).

This is all well and good, of course, but the film’s opening introduced us to a severely terrifying group of Mexican drug dealers, led by the astoundingly creepy Gustavo (Marco Bacuzzi), and it doesn’t take a psychic to foretell that paths will, eventually, be crossing. When Phil mysteriously disappears after going to visit his 17-year-old prostitute “girlfriend” (she was his first, after all), Ed and Henry, along with Valeria and Lupe, scour the area, looking for any signs of him. When they run into a grizzled, former police detective by the name of Ulises (Damián Alcázar), however, they learn about the cartel and discover just how much trouble their friend (and they) are really in. As luck would have it, they’ve come to town just as the cartel’s “high priest,” Santillan (Beto Cuevas), has arrived: it’s time for a special ceremony, it seems, and Phil is the guest of honor.

Despite its unrelenting brutality, Borderland is actually a fairly thoughtful, well-thought-out film. While the camera never shies away from the violence (particularly in the incredibly unpleasant scene where a cop is tortured), it also doesn’t wallow in it: there’s never the sense that Berman has simply strung one gore setpiece to the next, ala the Hostel films. The violence is all justified within the framework of the story: Santillan and the cartel have a reason for doing what they’re doing, even if it isn’t a particularly solid one, which positions this as the furthest thing from “psycho killers hackin’ up teens.”

Unlike the recent spate of overly-glossy, polished horror films (think anything by Platinum Dunes), Borderland actually has a gritty, grainy look that really helps sell the foreboding atmosphere. At times, particularly during the opening credits, the film actually reminded me (favorably) of Tobe Hooper’s original Texas Chainsaw Massacre (1974), although Berman’s film is nowhere near as accomplished. Cinematographer Scott Kevan, who also shot Eli Roth’s gore-tastic Cabin Fever (2002), does lose points for some unnecessarily shaky camera (especially during some nausea-inducing running scenes that would make the Blair Witch blush) but it’s never bad enough to fully pull one out of the action.

One of Borderland’s secret weapons is definitely it’s collection of bad guys. Beto Cuevas’ Santillan is a cold, reptilian, uber-polite, smart and unassuming dude, the kind of guy that you wouldn’t mind discussing art with…if he wasn’t so busy sawing you into pieces, that is. Channeling something of the cool menace of Anthony Hopkin’s legendary Hannibal Lecter, Cuevas is nothing short of masterful and Santillan is, easily, one of the scariest “real-world” villains to pop up in horror films in some time. We’ve already mentioned Bacuzzi’s freakish Gustavo (sort of a Mexican cartel Michael Berryman who shoots first and asks never), but let’s not forget Sean Astin’s stellar take on the ex-pat-turned-cartel-whipping-boy Randall: friendly, apologetic and completely mercenary, Randall is the last person you’d want watching you in this situation. Put them all together and Borderland has a better group of villains that most action films I’ve seen in a while: kudos, indeed!

While Borderland certainly plays up the popular media perception of the Mexican border as a lawless war-zone (we’re informed that the film is “inspired by real events” at the outset), it’s certainly no more xenophobic than any of the aforementioned tourist-related horror films. We spend time with not only the cartel but also the police and locals (in the form of Valeria and Lupe): it’s not a fully-fleshed portrait, by any stretch of the imagination, but it’s a fair sight more balanced than the typical “sneering, glowering, backwoods” take on this sort of thing.

I also appreciated that Higareda’s Valeria was never a shrinking violet, clichéd sexpot or damsel in distress: by the film’s conclusion, she’s maintained herself as a fairly independent asskicker and a worthy equal to Ed. Additional bonus points for allowing the character of Henry to develop (if ever so slightly) from arrogant asshole to properly-humbled dude after a confrontation with Gustavo: I’d change my tune awful damn quick if I butted heads with that guy, too!

Ultimately, Borderland is a well done, if decidedly unpleasant, film: despite a questionably happy ending, the majority of Berman’s movie is claustrophobic, lean, mean and engineered to pummel an audience into submission. While nothing here surprised me, necessarily, I was genuinely impressed by the way all of the moving parts came together into a cohesive, fairly unique and endlessly disturbing whole. While there might not be a shortage of tourist-in-peril or torture-porn films on the market, Berman’s Borderland manages to stand out from the crowd: sometimes, that’s all you can ask for.

2/9/15 (Part Two): Between a Russian and a Hard Place

13 Friday Feb 2015

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

action-horror, auteur theory, Ørjan Gamst, Best of 2014, Charlotte Frogner, children in peril, Christian Wibe, cinema, co-writers, dark comedies, Dead Snow, Dead Snow 2: Red vs Dead, Derek Mears, Dod Sno, English-language debut, Evil Dead, extreme violence, favorite films, Film auteurs, film reviews, films, flashbacks, foreign films, gore films, Hallvard Holmen, Hansel and Gretel: Witch Hunters, horror franchises, horror-comedies, Ingrid Haas, Jocelyn DeBoer, Kristoffer Joner, Martin Starr, Matthew Weston, Movies, multiple writers, Nazi zombies, Nazis, Norwegian films, Peter Jackson, Russians vs Nazis, sequels, special-effects extravaganza, Stig Frode Henriksen, Tommy Wirkola, Vegar Hoel, voice-over narration, writer-director, zombie hunters, zombies with weapons

dead-snow-2-red-vs-dead-poster

At one point in Tommy Wirkola’s Dead Snow 2: Red vs Dead (2014), intrepid American zombie hunter Daniel (Martin Starr) turns to our put-upon hero, Martin (Vegar Hoel), and tells him, “I’ve seen thousands of zombie movies and this is not in any of them. You’ve created a whole new genre here, man!” Wirkola might not have invented a whole new genre with Dead Snow 2, per se, but he certainly seems to have perfected the one he’s working in: in every way, shape and form, Wirkola’s long-awaited sequel to his outstanding Dead Snow (2009) is top-shelf entertainment, 100 minutes of pure, unadulterated zombie-killing bliss. Bigger, better, funnier and more explosive than the original, Dead Snow 2 is that very rarest of sequels: it takes the original film, turns it up to 15 (sorry, Tap: this amp is way louder) and gives fans every single thing they wanted, along with lots of things we didn’t know we needed. I hate to draw a line in the sand but here goes: Dead Snow 2 is the single greatest Nazi zombie flick in the long, storied history of moving pictures. Wirkola has done it again.

In a stroke of pure genius, Dead Snow 2 picks up from the very shot that ended the first film, providing one of the very best examples of continuity possible (even more impressive when one considers the five-year gap between the films): all of the principal crew return, along with the previous film’s Vegar Hoel, allowing both films to dovetail as neatly as possible. After escaping from the villainous Herzog (Ørjan Gamst) in a white-knuckle car chase that culminates by introducing the undead commandant to the front grill of a speeding semi (right after he loses his saluting arm), Martin crashes and wakes in the hospital.

Afforded a little breathing space, Martin notices two things right off the bat: he’s handcuffed to the bed and he appears to have a new right arm. A nearby police officer cheerfully lets Martin know that they suspect him of massacring all of his friends from the first film, while a doctor cheerfully tells him that they found his severed arm in the vehicle and decided to reattach it. That’s right, folks: Martin’s new right arm is Col. Herzog’s old one! Faster than you can say “Evil Dead 2,” Martin’s possessed arm is killing the living shit out of everyone around him, forcing him to go on the lam.

As Martin tries desperately to control Herzog’s murderous limb, the undead Nazis rampage across the countryside, slaughtering dozens of unsuspecting civilians at every turn, only to resurrect them as additional zombie soldiers. Herzog’s army grows ever larger and it seems that all might be lost until Martin gets an unexpected call from the Zombie Squad, an American team of professional zombie hunters (according to Daniel): they’re heading across the world to help bail him out and squash the undead Nazi threat once and for all. As we see, however, this group of “professionals” actually consists of Daniel and his two friends, Monica ( Jocelyn DeBoer) and Blake (Ingrid Haas): they operate out of Daniel’s basement, have arguments about the merits of Star Wars vs Star Trek and have, to the best of our knowledge, never actually set eyes on a member of the living dead.

We don’t get to pick our heroes, however, and it soon becomes apparent that Martin, the Zombie Squad and new recruit, Glenn (co-writer Stig Frode Henriksen), are all that stands between the unsuspecting citizens of Norway and an honest-to-god Nazi invasion. When the chips are down, however, Martin will be forced to rely on a rather unorthodox solution: he’s going to have to use Herzog’s arm to resurrect the slain members of a rival Russian POW group. With undead Russians on one side and undead Nazis on the other, however, Martin and his team will quickly learn that leaping from the frying pan to the fire is a mighty fine way to get burned. Will they be able to stop the zombies in time or is the entire world on the cusp of a terrible, bleak new dawn?

As someone who absolutely adored the first Dead Snow, I’ll admit that I was more than a little nervous when I first sat down to watch the sequel: after all, this could only be a disappointment, no matter how small, and actually ran the risk of affecting my positive feelings towards the first film. Turns out I should have had a little more faith in ol’ Tommy: not only is Dead Snow 2 not a disappointment, it’s actually one of the very best films of 2014, horror or otherwise.

The key to the film’s success comes from amplifying those elements that really worked in the first film (the over-the-top action setpieces, the sly humor) and downplaying or eliminating the elements that weren’t quite as successful (namely the fact that Martin is kind of a drippy hero, for much of the film). While the first film had plenty of creepy, more traditionally horror-related scenes (such as the outhouse stalking), Dead Snow 2 is almost completely action-oriented. There are plenty of scenes devoted to zombie mayhem, don’t get me wrong, but nearly all of them are pitched as frenetic, over-the-top action moments, rather than more traditionally “scary” ones. Some of the best scenes in the film are the impossibly mean-spirited ones where the zombies rampage through veritable mobs of innocents, dispatching them in some truly inventive, eye-popping ways. Nothing’s sacred in the film (literally, as one of the plot points involves killing and resurrecting a priest), which anchors the film completely and totally in “early Peter Jackson” territory. From the gag where a tank rolls over a sandbox full of kids to the one where a zombified Nazi guts someone, uses the intestines to siphon gas out of a car and then gives a cheerful thumbs-up, Dead Snow 2 practically holds up a banner that says “Anything’s possible” and dares you to think otherwise.

In fact, this element of “anything goes” is one of the most intoxicating aspects of Wirkola’s film: there’s invention, originality and individuality to burn here, yet it always feels like the biggest surprises/delights are still over the horizon. By the time we get to the resurrected Russians, a ridiculously thrilling fight atop a moving tank and the simply fantastic finale (featuring, quite possibly, the best use of Bonnie Tyler’s “Total Eclipse of the Heart” that anyone could come up with, ever, period), the film feels like it’s going to keep piling on badassitude until our collective heads explode. This is the kind of film where the final credits roll and you realize that your chest hurts because you’ve been holding your breath without realizing it.

As with the first film, Wirkola and Henriksen’s script is rock-solid and almost impossibly funny: they’ve doubled-down on the number of gags in this go-round, gifting us with classic moments like the one where Herzog tries to Sieg Heil without his missing arm, the outrageous scene involving Martin and the kid in the hospital that manages to be horrifingly hilarious and some truly inspired bits involving a friendly zombie (Kristoffer Joner) that manage to one-up Bub in every way. The film is a lot funnier than the original, yet still manages to deliver plenty of hardcore/badass moments: the bleeding stained-glass windows as Herzog strides into the church deserve to be iconic and the scene where Daniel turns into a full-on zombie slaughterer is a real thing of beauty. As with the first film, Wirkola perfectly melds the horror and humor: this time around, everything just hits harder because it’s all so much better. Talk about a success story!

As with the first film, Dead Snow 2 looks and sounds absolutely killer: the effects are all top-notch and, with the exception of a few dodgy CGI blood shots, look as real as they need to. Acting-wise, the sequel is head-and-shoulders above the original (which was, itself, no slouch): besides the reset of Martin as a more traditional hero (ala Ash), we also get the always reliable Martin Starr as Daniel; another great, silent turn from Gamst as the vile Herzog (he really gets into the character this time around, giving us a handful of scenes that do the impossible and almost (just barely) begin to humanize the monster) and the brilliant addition of Hallvard Holmen as the impossibly obnoxious Gunga, a rural police chief who’s half-way between a Keystone Kop and James McAvoy’s repellent Bruce from Filth (2014). DeBoer and Haas are quite wonderful as Daniel’s perpetually feuding cohorts (DeBoer’s “May the force be with you” is a definite highlight) and Henriksen is equally great as Glenn: the scene where he, singlehandedly, stands up to the entire Nazi battalion is pure poetry and a real fist-raiser.

I’ve always enjoyed Wirkola’s films (I’ve seen the original Dead Snow quite a bit in the five years since its release and I seem to be one of the few people in the world who really enjoyed Hansel and Gretel: Witch Hunters (2013)) but there’s no denying that Dead Snow 2 marks a new evolution in his filmmaking. At this rate, Wirkola stands a very good chance of becoming the reigning clown-prince of horror-comedy: the level of polish and quality here is astounding. With one foot firmly in the outrageous gore comedies that influenced him (those looking for the red stuff need not fear: Dead Snow 2 is, quite possibly, one of the most splatterific films since Romero’s unassailable Dawn of the Dead (1978)) and the other in the kind of bright, big-budget multiplex fare that have always been anathema to “real” horror, we might be looking at the next, great “uniter,” similar to Edgar Wright. With a sequel to Hansel & Gretel in the works, I’m willing to wager that Wirkola plans to take his game to the next level. Bully for him: as a die-hard member of Team Tommy, I, for one, cannot wait.

2/8/15: After the Freeze, the Thaw

11 Wednesday Feb 2015

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

action film, aliens, Atticus Mitchell, Bill Paxton, Canadian films, cannibals, CGI, Charlotte Sullivan, cinema, civilized vs savage, climate change, co-writers, Doomsday, Dru Viergever, dystopian future, extreme violence, film reviews, films, foreign films, frozen wasteland, horror, ice age, isolated communities, Jeff Renfroe, John Healy, John Tench, Julian Richings, Kevin Zegers, Laurence Fishburne, Movies, multiple writers, post-apocalyptic wasteland, quarantine, sci-fi, sci-fi-horror, science-fiction, Screamers, self-sacrifice, siege, Snowpiercer, survival of the fittest, survivors, The Colony, underground colonies, violent films, voice-over narration, writer-director

download

Sometimes, you don’t expect much more from a film than you can get from a cursory glance at said film’s box art: in this case, I expected Jeff Renfroe’s The Colony (2013) to be a serviceable sci-fi/action flick, set in a frozen, dystopic future, with Laurence Fishburne and Bill Paxton butting heads…nothing more, nothing less. For the most part, this is exactly what I ended up with: while the film throws a few minor twists into the mix, nothing here will be unfamiliar to viewers who’ve seen films like Screamers (1995), Doomsday (2008) or any of a hundred other similar sci-fi/horror/action hybrids. That being said, The Colony is fast-paced, reasonably tense and features a handful of truly impressive fight sequences: if the film ends up being rather silly and over-the-top, in the end, it at least manages to keep the courage of its convictions.

We’re immediately dumped into one of those frozen-over worlds of the near-future that forms such an integral part of recent sci-fi films like Snowpiercer (2014): in this case, we’re not given any real reasons for the catastrophe, although a handy voice-over does let us know that the common cold is now a lethal killer, which positions this somewhere between climate change and bacteriological devastation on the “We’re Fucked” scale. Regardless of the reason, humanity has been split into two separate groups: the ones who made it underground, to protected colonies, and the ones who stayed above-ground. To make it even easier: underground = alive, above-ground = dead. Suffice to say, the future ain’t such a hot place to be, in every sense of the term.

Our entry into the narrative is Colony 7, one of the last, surviving colonies. Run by the even-handed, level-headed Briggs (Laurence Fishburne), the colony is also home to hot-headed, reactionary Mason (Bill Paxton), proving the old film adage that everyone needs an antagonist, especially those who lead post-apocalyptic societies. Our narrator (and defacto hero) is Sam (Kevin Zegers), a nice, upstanding young man who happens to be sweet on Kai (Charlotte Sullivan), the tough-as-nails supply controller who’s more than capable of taking care of herself in an unforgiving world. Life in Colony 7 is harsh and violent death is always around the corner: any residents who develop the sniffles are given one of two options – let Mason put a bullet in their noggins or take a long, cold walk into the oblivion of the snow-blasted wasteland above-ground. It’s not, exactly, how Briggs would prefer to get things done but it’s a balance that works, for the time being.

In a development that vaguely echoes the under-rated sci-fi chiller Screamers, Colony 7 receives a distress signal from the only other known, surviving colony: Colony 5.  In the interest of trying to preserve as many human lives as possible, Briggs, Sam and a young go-getter by the name of Graydon (Atticus Mitchell) set out on a perilous journey to check out the signal. Briggs leaves Kai in charge, which sits about as well with the ludicrously macho Mason as you’d expect. With tension back home at an all-time high, the trio set out for the blinding-white environs top-side, determined to find out what’s going on with their closest “neighbors.”

After a short series of adventures through the CGI-created frozen world that used to be ours, our trio ends up at Colony 5, only to discover what appears to be the remnants of violent conflict. Upon further exploration, the trio finds a single survivor, Leland (Julian Richings), who spins a  tale that begins hopefully, with a potential thawed zone on the surface world, and ends horribly, with news of some kind of attack that wiped everyone out. Since our heroes really can’t leave well enough alone, they continue to explore Colony 5 and run smack-dab into a rampaging horde of bloodthirsty cannibals led by a leader (Dru Viergever) who manages to be a teeth-gnashing, chest-beating amalgam of pretty much every savage/feral/cannibal/evil warlord leader in the history of dystopic cinema. This then begins a protracted chase, as our heroes must return to the safety of their colony while being careful not to lead the cannibal army directly to their next smorgasbord. Who will survive and who will become toothpicks? In this colony, it’s anyone’s guess!

For the most part, The Colony is a pretty run-of-the-mill, bargain-bin type of dystopic action flick. It’s got all of the visual and aural hallmarks of said subgenre (morose score, muted color palette, panoramic wide shots), as well as many of the pitfalls (extremely dodgy CGI, extraneous use of slo-mo and overly flashy editing, over-the-top acting). The cannibal angle isn’t so much a twist as an inevitability and this particular iteration of feral savages is much less interesting and singular than, say, the flesh-eaters of Doomsday, who at least had the foresight to barbecue their victims with an industrial size backyard grill. Here, we just get the typical filthy, snarling, rampaging cannibal Berserkers, albeit with the added lunacy of watching them run around in snow gear. If it sounds silly, it is but no more so than many films of its ilk.

For their part, the non-cannibal actors turn in fairly workmanlike performances, with both Fishburne and Paxton all but fading into the background. Paxton, in particular, seems to be moving on auto-pilot: I expected at least a little gonzo nuttiness but his performance was surprisingly subdued and more than a little grumpy. Zegers and Sullivan make a blandly attractive couple as Sam and Kai but there’s not much spark to their turn, while the rest of the colony passes in a blur of rather similar, generic characterizations.

In truth, there are only two ways that The Colony really distinguishes itself: the computer-designed backgrounds, prior to arriving at Colony 5, are astoundingly fake and the film is surprisingly violent and brutal, even for a post-apocalyptic fable about rampaging cannibals. The violence isn’t really an issue, since I doubt that any shrinking violets in the crowd are going to be drawn to a cannibal film, but it is certainly impressive: there’s one setpiece, involving cutting someone’s head in half, that’s gotta be one of the most bravura effects spectacles I’ve seen in a while. The excellent gore effects are made even more noticeable by contrast to the awful CGI, which seems to exist at a sub-mockbuster level. There’s never a point where the backgrounds look like anything less than a green screen: in one particularly egregious moment, the trio walk into the cheesiest CGI fog that has ever been committed to screen and I’ll go to my grave believing that. I can deal with dodgy SFX: growing up on Corman flicks has a tendency to lower one’s inherent expectations regarding B-movies. The CGI work in The Colony is so rudimentary, however, that it’s all but impossible to suspend disbelief anytime our intrepid group is outside (which is often enough to be a huge problem). Once we get to Colony 5, the film actually doesn’t look bad: close quarters seems to suit the filmmakers better than the wide-open, fake vistas of the surface world. The trip there, however, leaves a bit to be desired.

Ultimately, The Colony isn’t a bad film, although it is a cheesy, largely predictable one. While Fishburne and/or Paxton fans might be a little disappointed at the disposable performances here, fans of dystopic future, cannibal or “frozen world” scenarios might find at least a little something to sink their teeth into. Think of this as a poor man’s version of Snowpiercer (extremely poor, mind you), minus any of that film’s political or sociological significance: if that’s up your alley, pack your long johns and head for The Colony. Otherwise, you’d probably be better off just hibernating until spring.

10/28/14 (Part Two): Leave Your Brain At the Door

26 Wednesday Nov 2014

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

31 Days of Halloween, Adelaide Clemens, America Olivo, Beau Knapp, biker gang, cinema, Daniel Pearl, David Cohen, Derek Magyar, extreme violence, film reviews, films, George Murdoch, gory films, hostage situation, isolated estates, isolation, kidnapped, Laura Ramsey, Lee Tergesen, Lindsey Shaw, Luke Evans, Movies, No One Lives, psycho killers, Ryuhei Kitamura, The Midnight Meat Train, The Texas Chainsaw Massacre, Trojan horse, Versus, wrestlers, WWE

no_one_lives_ver4_xlg

There’s nothing that frustrates or irritates me quite as much as a film that completely squanders its potential. Films that are consistently bad can sometimes be entertaining, in their own rights, but a movie that manages to scale the heights before plummeting to the depths all within the same 90 minute time span really gets my goat. Films like this can take many forms: top of the class in one aspect, class dunce on others…great plot, crummy filmmaking…solid film with an excruciating ending/twist that manages to ruin everything that came before…by this point in my film-viewing, I’ve seen just about every permutation of this issue and it never ceases to cut me to the core each time. It’s like a runner who leads the marathon only to blow out his/her knee at the finish line, crumpling into a broken, sobbing heap mere inches from victory.

Case in point: Ryuhei Kitamura’s ridiculously uneven No One Lives (2012). After (almost literally) blowing me away with the jaw-dropping ode to grievous bodily mayhem that was his adaptation of Clive Barker’s The Midnight Meat Train (2008), I found myself eagerly awaiting  the Japanese gorehound’s next descent into horror. Where Meat Train was a consistent, if hammer-headed, effort, No One Lives is more of a rollercoaster of badass/suckitude: for every scene like the completely unforgettable “Trojan horse” bit, there’s a block of dialogue so poorly written that it comes across like lines from a badly translated video game. For every ingenious plot twist and thrilling kill scene, there’s an actor so extravagantly terrible that they rip the viewer kicking and screaming from the film and deposit them back into the cold water of reality. Very rarely have I found myself watching a film that could, literally, have me jumping from my seat, fist triumphantly raised one minute, only to be seconds from turning the damn thing off the next moment. Believe me when I say that getting through No One Lives is an endurance match, a trial which ends up having very little to do with the ocean of extreme gore that runs through the film. Would it surprise you to discover that the film was produced by the WWE? Me neither…me neither…

From the get-go, No One Lives seems to jump us into several simultaneously occurring storylines, all of which will come to make sense in due time. We meet a terrified young woman, Emma Ward (Adelaide Clemens), as she runs frantically through the woods before getting caught in a rope trap. We also meet what appear to be a husband (Luke Evans) and wife (Laura Ramsey) as they take a car trip through the countryside: as they drive, we get some hint of trouble in their relationship, perhaps something to do with infidelity. Finally, we witness a biker gang, led by Hoag (Lee Tergesen), as they rob a wealthy family’s home: when the family returns unexpectedly, psychotic gang member Flynn (Derek Magyar) flies off the handle and executes them all post-haste, including a young child. When the gang heads to a local bar to blow off some steam, they end up running into the husband and wife, whom Flynn seems to take an instant dislike to.

From this point on, one of No One Lives greatest strengths (sometimes its only strength, to be honest), is the consistently surprising ways in which this characters all manage to collide together. No one, as it turns out, are really who they appear to be, least of all the husband and wife, which leads to some genuinely surprising revelations. Once the big reveals are out of the way, the film ramps up into something that approximates Adam Wingard’s You’re Next (2011), as the gang find themselves at the mercy of a foe who’s not only their equal but their better in almost every way. Blood will spill (lots and lots of blood), loyalties will be tested and secrets will be revealed. Who is the mysterious young woman from the beginning? What’s the husband’s connection to everything? Why the hell is Flynn such an obnoxious, insane asshole? The answer to these, and many more, can be found within. But remember: as the title points out, no one lives…at least, not without a good fight.

Here’s the thing about this movie: while No One Lives is technically well-made – Kitamura makes excellent use of legendary cinematographer Daniel Pearl, the cameraman behind a legion of classic films, including The Texas Chainsaw Massacre (1974) – and features ferocious action scenes and some incredibly well-staged gore effects, the film is also nearly brain-dead, at times, relying on contrived plot elements that stink to high heaven and constantly reveal the pitiful wizard behind the curtain. In particular, the psychopathology of the main villain is so loopy, so head-smackingly stupid, that it manages to drag the whole film right into the gutter. Ditto the frequently moronic dialogue: screenwriter David Cohen has but one film to his credit, which might be a blessing in disguise. The awful dialogue is made even more reprehensible when compared to some of the genuinely brilliant plot developments: did Cohen actually write the whole script, just the dialogue or just the story? At times, it feels like there were several cooks in the kitchen, none of whom were going off the same recipe.

Did I mention before how frustrating this is? Let me reiterate: there is nothing quite as frustrating as witnessing something as truly awe-inspiring as the “Trojan horse” setpiece (I would never dream of ruining the surprise but suffice to say that my jaw literally fell open during the sequence like some kind of cartoon character) only to have it followed by some of the worst, most wooden acting in the history of the business. I’ll admit that I got nervous when the WWE was listed as producer on the film (wrestlers and high-minded cinematic fare very rarely mix, after all) but the real puzzler comes from the fact that only one of the actors in the cast, George Murdock (aka Brodus Clay) appears to be a professional wrestler by trade…and he wasn’t even one of the film’s worst offenders! Topping the Hall of Shame here has to be Derek Magyar who manages to make the character of Flynn so completely silly and unbelievable that he loses any impact whatsoever: when you have a character who savagely massacres a family yet fails to possess any actual menace whatsoever, you may have a big problem.

Despite the cavernous depths to which No One Lives sinks, however, I still found myself torn between complete condemnation and grudging respect. When the film is good, it’s great: no two ways about it. The action scenes are genuinely visceral and nasty and some of the twists are incredibly smart. Luke Evans makes a decent enough “hero,” even if he often seems a bit bland, although he manages to carve out a handful of memorable scenes, one of my favorites being the bit where he gets picked up by a car full of frat boys: “This should be fun,” he leers at the camera, and for once, we wholeheartedly believe him. Lee Tergesen is pretty good as the gang leader, although many of his best scenes are effectively cancelled out by the ridiculously over-the-top performance by Magyar. Clemens also acquits herself fairly well, getting one really great scene where she weighs the pros and cons of aligning herself with the bikers (the lesser of two evils, we suppose) before realizing that the odds suck no matter what. I can’t help but feel that more Clemens and less of the others (particularly Magyar) might have helped matters to no end.

For all of its victories, however, No One Lives is nearly suffocated by its missteps. Unlike The Midnight Meat Train, No One Lives is a completely inconsistent mess, full of dreadful dialogue, terrible acting and some truly stupid plot developments. For all of that, however, I would feel remiss if I didn’t recommend this, if only in some tiny way, to hardcore gore fans: folks who’ve become jaded on violence in horror films would do well to give No One Lives a shot, as several of the setpieces are thoroughly unique, hardcore and pretty damn amazing: not to beat a dead horse but that “Trojan horse” scene…yowza! Ultimately, No One Lives is a decent enough film, all things considered, but that ends up being a pretty back-handed compliment when the film had the makings of a modern classic. Here’s to hoping that if Kitamura ever goes back to the horror well, he decides to use Meat Train instead of No One Lives as a template.

10/17/14 (Part Two): The Scarecrow That Wasn’t

07 Friday Nov 2014

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

31 Days of Halloween, abandoned plantation, Alex Turner, American Civil War, cinema, cornfields, curses, Dead Birds, extreme violence, favorite films, feature-film debut, film reviews, films, Henry Thomas, horror, horror film, horror films, horror movies, horror westerns, Isaiah Washington, Mark Boone Junior, Michael Shannon, Movies, Muse Watson, Nicki Aycox, North vs South, Patrick Fugit, racism, scarecrows, set in 1860s, Simon Barrett, slavery, Steve Yedlin, stolen gold, The Burrowers, voodoo curses

dead-birds-movie-poster-2004-1020344598

In the world of horror films, hyphenates and hybrids are king: horror-comedies, sci-fi horror, teen slasher flicks (as opposed to geriatric slasher flicks, one assumes), rom-zom-coms, found-footage films, military-based horror films…if two disparate styles/genres/things can be forcibly jammed together, the horror industry has probably already done it. Of all of these various amalgams, however, one of the most under-represented, but endlessly entertaining, variations must certainly be the horror-Western.

While horror-Westerns appeared to have a bit of a renaissance in the ’50s and ’60s (albeit one composed entirely of questionable fare like Billy the Kid vs Dracula (1966) and The Beast of Hollow Mountain (1956)), you can count the number of “modern-day” horror-Westerns on a remarkably small number of fingers. Among exceptional films like The Burrowers (2008) and Ravenous (1999), there are also odious entries like the obnoxious Wesley Snipes-starring turkey Gallowwalkers (2012) and The Quick and the Undead (2006): while a Western setting can be glorious fodder for a horror film, it can also lead to any number of tired, stupid “zombie gunslinger” clichés, lazy ideas that are easily as tedious as cheap, cash-in found-footage films or dime-a-dozen zombie flicks.

Of the modern-day horror-Westerns that “get it right,” Alex Turner’s Dead Birds (2004) is easily one of the highlights, ranking right there with the aforementioned Ravenous and The Burrowers as some of my favorite modern horror films. There’s a quiet elegance to Dead Birds that’s almost hypnotizing, a notion of stepping off the beaten path and into a world that’s just slightly askew from ours. Thanks to an excellent script by genre mainstay Simon Barrett and some truly gorgeous cinematography courtesy of frequent Rian Johnson collaborator Steve Yedlin, Dead Birds is a subtle chiller that looks great and is smarter than the average bear. The resulting film is a slow-burner that still manages to incorporate jump scares (albeit fewer than the typical modern horror film) to good effect, while offering up an ending that should give audiences something to mull over for days to come.

The film begins in Alabama, in 1863, at the tail-end of the American Civil War. A group of gunmen – William (Henry Thomas), Sam (Patrick Fugit), Joseph (Mark Boone Junior), Clyde (Michael Shannon), Todd (Isaiah Washington) and Annabelle (Nicki Aycox) – have just made off with a large shipment of gold after a brazen, bloody bank robbery. After making it out of the town, the group decides to bunker down at an old homestead, the Hollister place. When they finally make it to the place, it ends up being a sprawling, abandoned plantation, the main house decrepit and unbelievably creepy at the end of a massive cornfield. Trudging through the wall of corn, the group makes two equally unsettling discoveries: a scarecrow that’s probably a human body stuck up on a pole and a bizarre, small, hairless creature, vaguely humanoid in shape, that Sam handily kills with a bullet to the head. As foreboding moments go, it doesn’t get much more foreboding than that.

Once the group makes it to the farmhouse, the usual tendencies to fight and form sub-groups take over: Clyde and Joseph hate that they’re getting paid as much as Todd, who’s black, and scheme to keep all the gold for themselves; William and Annabelle continue the courtship that appears to have begun in a military field hospital and Sam seems to be getting more fidgety and paranoid by the minute. When the group begins to see strange apparitions throughout the house, demonic things that look like children with hollow, empty eyes, they come to the realization that they might have stepped smack-dab into quite a bit of trouble. As the group try to make sense of what’s going, they’ll gradually come to learn the full story of the plantation’s former owner and the terrible steps he went through to get back his lost love. If they’re lucky, the group will make it out with their hides, if not their minds, intact. If not, however, they’ll find themselves as just another part of the plantation’s terrible past, trapped in the cornfield until the end of time.

There’s an awful lot working in Dead Birds’ favor (great cast, good effects, fantastically creepy setting, authentic period detail) but the feather in the cap definitely ends up being Simon Barrett’s exceptionally sharp, intelligent script. Rather than traffic in tired horror movie clichés (other than the nearly ubiquitous “scary-faced” people, of course), the film comes up with a fresh, nicely realized mythology of its own, one that manages to incorporate voodoo curses, demons and no small amount of irony. In a genre where story often feels like something you trip over on your way to the next gore shot, Dead Birds is definitely a breath of fresh air.

As a horror film, Turner’s movie hits all of its marks: the violence can be sudden and intense, the atmosphere is thick with tension and the scares are genuine and frequent. While the film doesn’t really traffic in setpieces, ala something like Suspiria (1977), there are still plenty of memorable scenes, such as the moment in the final third where we get a good look at the scarecrow and some really spooky bits involving the demonic children. Unlike more “cookie-cutter” films, we get to know and like (for the most part) the characters in Dead Birds, making their inevitable fates all that much more impactful.

In particular, Henry Thomas (yeah, Elliott from E.T. (1982)) is a great square-jawed protagonist, while genre vet Michael Shannon and Sons of Anarchy’s Mark Boone Junior make a great pair as the evil-leaning Clyde and Joseph. Most importantly, the ensemble works really well together, bringing a sense of cohesion to the production that’s likewise missing in more slap-dash films. None of these characters exist as mere cannon fodder, which makes the overall film that much more meaningful.

Despite positively adoring Alex Turner’s debut feature, I ended up being massively let-down by his follow-up, the Iraq-set Red Sands (2009), a sloppy affair which was full of great ideas and ramshackle execution. Here, Turner gets everything just perfect, turning out an absolute modern classic, in the process. Here’s to hoping that Turner has another Dead Birds up his sleeve for the future: films like this don’t come along every day but you can’t fault me for being greedy and wanting a few more.

10/13/14 (Part One): Going to the Dogs

21 Tuesday Oct 2014

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

31 Days of Halloween, action films, aliens, auteur theory, British films, Centurion, Chris Robson, cinema, cult classic, Darren Morfitt, Dog Soldiers, dogs, Doomsday, Emma Cleasby, extreme violence, feature-film debut, Film auteurs, film reviews, films, horror films, horror movies, isolation, James Cameron, Kevin McKidd, Leslie Simpson, Liam Cunningham, Movies, Neil Marshall, Sam McCurdy, Sean Pertwee, soldiers, The Descent, Thomas Lockyer, war games, werewolves, writer-director-editor

DogSoldiers

Like horror-comedies, action and horror hybrids walk a pretty fine line: too much of the action side of things and you get, well, an action film. A film which features endless scenes of zombies engaged in bone-crunching MMA action might be thrilling but it probably won’t be very blood-chilling. Likewise, traditional zombies that pop out of the background, stumble around and bite people might be horrifying and blood-chilling but probably won’t elicit the kinds of fist-pumping responses we might get from our mixed-martial artist gut-munchers. It’s a real formula, in a way, a formula which very few films really get right. The gold standard for these types of horror-action hybrids, as far as I’m concerned, is James Cameron’s classic Aliens (1986), the direct sequel to Ridley Scott’s horrifying sci-fi classic. Coming in at a close second, however, would have to be writer-director Neil Marshall’s extraordinary feature-film debut, Dog Soldiers (2002). Soldiers fighting werewolves? It doesn’t get much more thrilling than that, friends and neighbors.

As befits its no-nonsense style, Dog Soldiers jumps us into the action fairly quickly and keeps the accelerator floored for the majority of its running time. A small squadron of British soldiers, led by Sgt. Harry Wells (Sean Pertwee) and including Pvt. Cooper (Kevin McKidd) among their ranks, are in the Scottish Highlands for a run-of-the-mill training exercise. They seem to be a good bunch of guys, close-knit and good at what they do: we’ve already spent a little time with Cooper as he tries out for a Special Forces position and know that he’s a helluva fighter with a strong moral center and a particular respect for dogs, which seems to befit the protagonist of a werewolf film.

In short order, our intrepid group of soldiers begins to get the idea that things might not be as copacetic as they originally thought: they constantly hear odd noises in the surrounding forest and someone/thing tosses a slaughtered cow in their general direction, which would be enough to unnerve just about anyone. The situation gets even more extreme once they stumble onto the destroyed campsite of Capt. Ryan (Liam Cunningham) and his Special Forces unit. Ryan was the son of a bitch from the intro to shot the innocent dog but he appears to have seen much better days: he’s cut up pretty bad and looks as white as a ghost. He’s also babbling that “They tore them apart!” and the even more sinister, “There was only supposed to be one!”

Faster than you can say “Full moon,” the squadron are under siege and end up taking refuge with a passing Good Samaritan (Emma Cleasby) at a nearby abandoned farmhouse. As the enraged werewolves try to storm their meager safe house, the soldiers must band together against a foe that seems to be not supernaturally strong but also unbelievably cunning and vicious. There’s more than meets the eye here, however, and the odious Capt. Ryan appears to be right at the very heart of the mystery. What is the secret behind their hirsute attackers and will any of them survive to greet the new day?

Horror films have incorporated action elements for generations but this really became explicit with the rise of horror franchises, such as Friday the 13th and A Nightmare on Elm Street, in the ’80s. One of the conventions of these type of films, perhaps best exemplified in something like A Nightmare on Elm Street 3: The Dream Warriors (1987), are the scenes where the protagonists engage in heated battle with the main villain. These “action” moments are almost always qualified, however, with the knowledge that the “normal” people are never a match for foes like Jason or Freddy: they might temporarily get the upper hand (at least until the finale) but they’re way to “wimpy” to ever pose any real threat to these super-strong monsters. This is one reason why Scott’s Alien (1979) can be considered a horror film, whereas Cameron’s follow-up is distinctly horror-action: in Alien, the human characters (with the exception of Ripley) are all too weak to even finish off one Xenomorph, let alone a handful of them. The hat-trick that Aliens pulls, then, is to give us a group of protagonists who are utterly and completely badass: Space marines, as it turns out, and set them loose against the alien menace.  This way, we don’t question when the marines are kicking alien ass up one side and down the other (although this doesn’t happen quite as easily as I’ve, obviously, made it sound) because that’s what rough-and-tumble space marines are supposed to do: kick ass.

By making our protagonists tough-guy soldiers, Dog Soldiers levels the playing field quite a bit and allows us to suspend disbelief for the resulting action sequences. We don’t question that these guys have sharp reflexes and are able survivalists because, well, that’s kind of what we expect of soldiers. Since the opponents are more evenly matched (at least slightly more, as the werewolves are still towering, mountainous and furry buzzsaws), this allows for a more even balance between the action and horror elements. There are genuine horror elements in the film, not least of which is the ultimate “reveal” about the werewolves identities, which are allowed to play out at a more leisurely pace. For the most part, however, Dog Soldiers definitely plays like one all-out action sequence after another, similar to the way that Dario Argento liberally sprinkled murder set-pieces throughout his early classics.

For a debut film, Dog Soldiers is a remarkably assured and nearly flawless construction. Marshall also handled the editing of the film and displays a deft talent for putting action scenes together in fast-paced and evocative yet clear ways: this isn’t the chaotic chop-chop editing of Greengrass’ The Bourne Ultimatum (2007) but something that’s altogether more fluid, with characters being much more delineated on the screen. The cinematography, by extension, is also crystal clear and sharp: Sam McCurdy, the director of photography on all of Marshall’s films, thus far, has a real eye for color and detail that gives the proceedings a rich look.

Effects-wise, Dog Soldiers is a complete marvel: the violence is sudden, harsh and well-done, while the creature effects are simply stunning, recalling nothing so much as Rick Baker’s groundbreaking work on The Howling (1981). Unlike films that hide their monsters behind shadows and off the edge of the frame, Dog Soldiers is (rightfully) proud of its lycanthropes and takes every opportunity possible to trot them before the camera. Thanks to the stellar effects work, the creatures look equally imposing whether shot in a long shot or in close up: you won’t see any zippers on these costumes.

One of the most important aspects of any “squadron-based film,” of course, is the effectiveness of the ensemble cast: as with everything else, Dog Soldiers knocks this out of the park. Sean Pertwee does a great job as the Sarge who just wants to get his guys out of the shit and Kevin McKidd (from TV’s Rome) injects enough grit into his performance of Pvt. Cooper to prevent the character from seeming like too much of a “goody-goody” cliché. Cunningham is a rather teeth-gnashing, over-the-top villain, but the performance ends up working, perhaps because it gives the group someone entirely more “manageable” to fight against.

One aspect of Dog Soldiers that sets it a bit apart from similar films (and parallels it with Cameron’s Aliens) is the film’s overall serious tone and intent: while there are the occasional clever one-liners and cheeky moments, the emphasis is definitely on adrenaline over the easy release that comic relief affords. Truth be told, the film’s funniest moment is also one of its most badass: as Spoon (Darren Morfitt) is about to be devoured by a werewolf, he tosses out the immortal retort, “I hope I give you the shits, you fucking wimp!” Epic, indeed.

For my money, Neil Marshall is, hands-down, one of the single most impressive genre directors in the business. While I’ve enjoyed some of his films more than others (Dog Soldiers and The Descent (2005) occupy a pretty lofty perch, whereas Doomsday (2008) and Centurion (2010) reside a bit closer to solid ground), I’ve never been anything less than completely entertained with any of his work: he’s the kind of director that can get me excited for any project, sight unseen, and is a filmmaker that I expect to follow for several good decades to come. It’s always handy, however, to go back to the beginning and see how it all started. For Marshall, it started with this thrilling, edge-of-the-seat classic about werewolves and the soldiers who fight them and it doesn’t show any signs of stopping anytime soon. Utterly essential for genre fans and anyone who relishes a ripping good, military-themed action film.

7/12/14: Hack For More

10 Sunday Aug 2014

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

Adam Green, BJ McDonnell, Caroline Williams, cinema, Danielle Harris, different director, extreme violence, film reviews, films, franchise, Friday the 13th, gory films, Gremlins, Hatchet, Hatchet 3, Hatchet II, Hatchet III, horror films, horror franchises, inspired by '80s films, Kane Hodder, Marybeth, Movies, Repeaters, series creator, Sid Haig, slasher films, swamps, The Texas Chainsaw Massacre 2, Victor Crowley, voodoo curses, Zach Galligan

Hatchet-3-poster

Of all the modern horror movie franchises, from Saw to Paranormal Activity and back to Wrong Turn, Adam Green’s Hatchet series is easily the most ’80s-oriented of the bunch. When the original Hatchet (2006) was unleashed upon the world, it would’ve been hard not to draw parallels to that classic “slasher in the woods” franchise, Friday the 13th: Hatchet featured hulking Kane Hodder in the role of the villain, was top-loaded with just about as much ultra-gore as could be crammed into one film (whatever didn’t fit into the first was handily saved, like excess chicken stock, for the sequels), featured violent death by as many different, inventive sources as possible and stuck a group of people (or “cannon fodder,” if you prefer) into an isolated location (a New Orleans swamp versus a summer camp in the woods) so that they could be summarily wiped from the face of the earth.

After Hatchet was a surprise hit amongst genre fans, Green followed it up with an even more over-the-top sequel, Hatchet II (2010), which managed to ramp the carnage up several notches (how that was humanly possible, I’ll never know) while simultaneously toning down the more explicitly humorous elements. While the sequel wasn’t quite as dynamic as the original film, it was still an awful lot of fun (for very strong stomachs, obviously, but that pretty much goes without saying) and actually served as a direct continuation of the first film, picking up right where Hatchet ended and using many of the same actors (the ones who actually survived, at least). When the sequel became another fan favorite, the future seemed clear: Hatchet was well on its way to entering franchise territory.

This, of course, brings us to the third film in the series, the cleverly titled Hatchet III (2013). For the first time in the relatively short-lived franchise, creator Green steps away from the director’s chair, although he did write the script and “present” the film. Turning the bullhorn over to BJ McDonnell, Green finds himself at that most formative stage of a young franchise’s life: that pivotal moment where the series must shake off its original progenitor (F13 did it with Cunningham, NOES did it with Craven), sprout it own set of moldy, mutated wings and fly away for parts unknown. Does it work? Does Green’s Hatchet really have what it takes to stick around in the world of franchise horror and hang with the big boys? Or is this strictly going to be direct-to-video fodder like the Wrong Turn series?

Picking up immediately where the second film ended, with series heroine Marybeth (Danielle Harris) blasting franchise villain Victor Crowley’s (Kane Hodder) face into red pulp with a shotgun, we hit the ground running. As Marybeth rests in the foreground, Victor rises in the background, leading to a short chase, a rather jaw-dropping moment where Marybeth does something extremely rude to Victor’s face-hole, followed by the equally eyebrow raising bit where Victor falls backwards onto an enormous chainsaw (used for cutting down 1000 ft tall oaks, I would imagine), where he’s split asunder, vertically, showering Marybeth in more blood than could possibly be contained in five Victors, all while Gwar’s “Hail Genocide” blasts on the soundtrack. The scene ends with Marybeth stumbling into town, a shotgun in one hand, Victor’s bloody scalp in the other. Roll credits, strap on your seatbelt, folks.

It bears mentioning, at this point, that Hatchet III is not for very sensitive sensibilities. This is, for lack of a better word, an ultra-gore epic, a film that not only revels in the depiction of inventive bloodshed on-screen but positively wallows in it. While the first two films in the franchise were gore-drenched, Hatchet III takes things into heretofore unheard of arenas: as someone who’s been watching these kinds of things for the better part of two decades, I was still surprised by some of the things I saw. Again, I only feel that it’s necessary to drive this home because I’d hate for a curious neophyte to think, “How bad could it get?,” assuming this was a more commercial type of horror confection: if the opening sounds stomach-churning, understand that it’s probably the least intense “kill” in the film and let your conscience (and your gut) be your guide.

Back in the “real world,” Marybeth stumbles into the local police station, setting off a bit of a panic (shotguns and bloody scalps have a tendency to do that, after all) and is promptly arrested and thrown into lockup by the tough-as-nails, foul-mouthed Sheriff Fowler (Zach Galligan). He sends his deputies out to investigate Marybeth’s claims of a huge swamp massacre, which they end up finding more than abundant evidence of (mostly numerous small pieces of former living folks). Back at the jail, Marybeth is being harassed by Sheriff Fowler’s ex-wife, the tenacious local reporter Amanda (Caroline Williams), who wants vindication for the entire town thinking her belief in Crowley is a load of zombie-shit. Seems that Amanda has been doing her research and knows a thing or two about Crowley that Marybeth doesn’t: namely, the hulking, unstoppable monster is also a “Repeater,” a cursed individual doomed to be reborn each night so as to continue its cursed killing streak again and again, ad infinitum. Uh oh. As the night creeps in, Sheriff Fowler and his deputies are going to learn one thing the hard way: you just can’t keep an enormous, undead, hatchet-wielding maniac down. It’s now up to Marybeth and Amanda to delve deep into Victor’s disturbed childhood, find the source of his “returning” and put an end to the curse once and for all.

As the third film in a growing franchise, Hatchet III occupies a rather interesting position: at this point, can the film ever stand on its own or it only valuable as a part of a greater whole? Personally, I feel that it’s possible to watch individual franchise entries in any horror series on their own, without the benefit of the “bigger picture,” as it were. That being said, however, Hatchet III is a true sequel, picking up, as it does, from the end of the previous film and actually manages to expand on the original mythos. As such, we’re actually left with a situation a little closer to Peter Jackson’s Lord of the Rings films (bear with me here), where the overall feel is of one, long film hacked into three separate pieces. It’s certainly possible to watch Hatchet III on its own but I think the experience is actually made richer by mainlining all three at the same time: talk about your bloody weekends, though!

As a film, Hatchet III is a bit closer in tone to the second film than the first: there’s less obvious humor and more of a reliance on jaw-dropping practical fx and ultra-violence. There are also quite a few appearances from genre vets, including the hilarious performance by Galligan (Gremlins (1984), Gremlins 2 (1990), Waxwork (1988)) as the ridiculously tough lawman, Williams (The Texas Chainsaw Massacre 2 (1986), The Stepfather II (1988)) as the pushy reporter and an amusing cameo from all-around badass Sid Haig as a cranky old descendent of Crowley’s. Galligan, in particular, is pretty great, even if he’s never once convincing: there’s something awfully funny about watching young Billy all grown up and test-driving cuss words like he just learned them the other day.

Despite a slightly “direct-to-video” aesthetic, Hatchet III actual looks pretty good, certainly no worse than the previous sequel, at least. The swamp setting is used to good effect, once again, and the stuff about Repeaters is a really intelligent way to “explain” that old slasher movie conceit about the “unkillable killer.” The film is stuffed to the gills with some genuinely tense moments, although the emphasis is always squarely on the completely over-the-top gore sequences. To this end, we see limbs ripped off, heads power-sanded into oblivion, people hacked into bits, et al: it really is like a “greatest hits” of slasher-movie pandemonium and fans of the subgenre should be in hog heaven here. More sensitive stomachs, however, should certainly bolt for the hills.

Ultimately, what can I say? I genuinely enjoyed the first two films in the franchise, finding them to be fairly clever, well-made and fun throwbacks to ’80s gore films, perfect for a booze-soaked party or a little rainy-day weekend marathon. Marybeth is a suitably great “final girl,” Crowley has a nicely sketched in backstory and the supporting acting is always decent, bordering on quite good. At first, I was a little worried that handing the reins to another director might result in a lesser product but I needn’t have feared: Adam Green seems like he’s got the franchise pretty well under control, at this point. Here’s to hoping that he keeps finding inventive new ways to continue the misadventures of everyone’s favorite bayou baddie. Victor goes to Manhattan? Victor in Space? I’m ready for it, Green: bring it on!

6/22/14: It Came From Space! (Circa 1983 or Thereabouts)

30 Wednesday Jul 2014

Posted by phillipkaragas in Uncategorized

≈ Leave a comment

Tags

alien impregnation, alien invasion, aliens, Almost Human, Anthony Amaral III, B-movies, body horror, cinema, directorial debut, drive-in fare, extreme violence, feature-film debut, film reviews, films, Friday the 13th, friendships, gory films, Graham Skipper, Hobo With a Shotgun, horror, horror films, horror movies, Jami Tennille, Joe Begos, John Ethier, lights in the sky, low-budget films, missing friends, Movies, period-piece, psycho killers, sci-fi, sci-fi-horror, science-fiction, set in the 1980's, slasher films, The House of the Devil, UFOs, Vanessa Leigh, violent, writer-director

almosthuman

It’s not much of a secret that modern horror productions seem to be particularly enamored with the 1980s. Whether filmmakers are crafting straight-up remakes of popular ’80s titles or crafting films that are, basically, homages to ’80s horror, such as Gutterballs (2008), The House of the Devil (2009) or Hobo With a Shotgun (2011), the decade between Friday the 13th (1980) and Puppet Master (1989) certainly seems to be fertile soil, as of late. My theory on the reasoning behind this is pretty simple: as the folks who grew up on ’80s horror get older and move into positions where they can begin to create their own content (directors and writers, for sure, but I’m thinking specifically of producers and studios, here), it’s only natural for them to return to the stuff that first fired them up as kids. Whereas previous generations might have been influenced by weekly serials, ’60s-’70s pop-culture/societal issues and the Cold War, the generation of filmmakers who came of age in the ’80s were influenced by their own particular set of issues and found comfort in their own “new” subgenres, such as slasher films and graphic sci-fi/horror combos like Creature (1985) and The Fly (1986). When it finally came time for the “children of VHS” to make their own films, it shouldn’t be surprising that they returned to their formative era: once the folks who grew up in the ’90s begin to take over, we should be seeing lots of rebooted ’90s properties (there’s already a Scream TV series in the works, so the cycle appears to have begun a little early). Life, as Stephen King so eloquently put it, is such a wheel that it always, in the end, comes round to the same place again.

One-man wrecking crew, Joe Begos, is a little young to comfortably fit within my above theory (he was born in 1987, making him a good decade younger than his “peers”) but he fits the bill so perfectly that he must be an old soul. The writer-director-producer-cinematographer-camera operator behind Almost Human (2013) announced his entry to the world of feature filmmaking with a sci-fi horror movie that could have fit perfectly within the ’80s, sandwiched somewhere between Xtro (1983) and The Hidden (1987). Far from being just a clever approximation of a bygone decade, however, Begos’ film manages to combine all of the necessary ingredients (rudimentary acting, gory practical effects, plenty of action sequences, goopy makeup, intense violence) with a loopy sense of energy and comes up with something that’s suitably rough but just endearing enough to make you want to write Begos’ name on your Trapper Keeper. If ever there were a new genre filmmaker to watch, this guy might just be it.

Set in 1987, Almost Human kicks off in sci-fi high-gear with our terrified protagonist, Seth (Graham Skipper, looking like a slightly doughy Daniel Radcliffe), rushing to the cabin of best friend Mark (Josh Ethier) and his wife, Jen (Vanessa Leigh). Seth has just watched as mutual friend Rob was sucked up into the sky, via a shaft of blue light, and the event has him a little unsettled…actually, he’s in a complete panic but why split hairs? Mark is a burly, Brawny Towel-kind of a dude, so he doesn’t seem too ruffled over Seth’s jibber-jabber. Too bad, since Seth is absolutely right: there’s something otherworldly out there and it sucks Mark straight up into the sky, leaving his terrified wife and buddy standing around as the air is filled with intense screeching and blinding, flashing lights. Smash-cut to the title, white letters on a severe, black background and you might be forgiven for thinking you’d booted up the VCR instead of the Blu-Ray.

Two years later and Seth has been cleared as a suspect but nothing else has really gone right for him: Mark and Rob never turned up, Jen moved on to a new guy, Clyde (Anthony Amaral III) and Seth is prone to headaches, nose bleeds and a generally shitty lifestyle. After two years of relative “peace,” however, things have started to happen again: power outages have become common-place again and folks have been seeing weird lights in the sky. Something appears to be brewing and a pair of unfortunate hunters stumble, literally, right into the middle of everything when they happen upon Mark’s naked body in the middle of the woods. Mark seems to be alive but doesn’t seem quite right (he appears to be covered in amniotic fluid which, for a grown, naked man is usually a dead giveaway that shit is not, in face, okay): his eyes look weird, he seems to be in shock and doesn’t say much more than “Jen,” over and over. He also ends up killing the two hunters with his bare hands, which is probably as good an indicator as any that the Mark we now see ain’t the Mark we once knew.

After taking some clothes and a rifle, Mark proceeds into town, cutting a bloody swath through anyone unlucky enough to confront him. His goal appears to be some kind of reconciliation with his former wife but to what end? As Seth finally reconnects with Jen, the two are forced to team up against a truly otherworldly force: you see, Mark is finally home but he’s both a lot less and a lot more than he used to be. What exactly does he want? Why, he just wants what anybody wants: he wants to start a family with the person he loves, that’s all. Unfortunately, Mark’s notions of fatherhood are more in line with Alien (1979) than Leave It To Beaver, leading to a desperate, all-in fight to save humanity from an evil, insidious force from beyond the stars…a force that, like a shark, knows only a few imperatives: eat…procreate…repeat. Can Seth and Jen survive? Can any of us?

From the above description, one could be forgiven for believing that Almost Human is a pretty traditional Alien/Xtro clone about an alien creature that uses humans for feeding and breeding: in reality, the film is actually much closer to a traditional slasher film dolled-up in sci-fi trappings. This actually allows Begos to do two different things: he can create a more traditional slasher, right down to the emphasis on varied methods of death, and he can throw in enough body-horror/sci-fi ickiness to make sure that this doesn’t just read like a Friday the 13th clone. How’s it work out? Pretty damn nicely, to be honest. The slasher elements are strong and well-done, if not particularly inventive (axes, close-range shotguns, scissors and knives all get workouts) but they’re given an additional shot in the arm by the sci-fi elements. While this definitely helps reign the film’s budget in (Begos, like other low-budget horror filmmakers, has learned that the cheapest villains are always the ones who look the most like us, even if they’re filled with aliens/ghosts/mystery juice/a dose of the crazies), the mixture is good enough that it never feels like a cop-out. Indeed, Bego’s sci-fi elements lead to some of the film’s strongest, strangest scenes such as the ooky “pod people” and Mark’s attempted rape/impregnation of Jen via nasty alien tube thingamabopper. Too many scenes of Mark trooping around with a glare and an ax and we get a pretty generic “dead teenager” film: too much outer space mumbo-jumbo and we get the equivalent of one of Corman’s micro-budget ’80s sci-fi curiosities (many of which were the Asylum/Syfy films of their era, as it was). It’s to Begos’ immense credit that the film always feels perfectly balanced: it always feels like a cheaply made B-movie but never feels awkward or disposable.

From a filmmaking standpoint, Almost Human can be hit-or-miss but most of the issues can be chalked up to “first-time filmmaker jitters” or any of the woes normally associated with micro-budget productions: the acting is pretty iffy, the sound mix is absolutely awful (when will low-budget filmmakers ever learn that sound is too fucking important to be handled by whoever has a free hand?) and some of the plot developments felt completely arbitrary, even for a low-budget horror film. That being said, Almost Human never feels sub-standard and is never difficult to watch: whatever minor flaws the film may have, Begos’ cinematography and the film’s editing style aren’t two of them. I’ve seen plenty of low-budget horror films that are practically painful to sit through: wildly inconsistent acting, poor lighting, crappy camera-work, lame scripts and ridiculous CGI effects. While Begos’ film isn’t a masterpiece, it also doesn’t fall prey to any of these potential deal breakers. The acting may be rough but it’s consistently rough, which makes it a lot harder to notice, ironically enough. The lighting and cinematography are good, as are the practical effects (truth be told, the effects work is actually very good, budget notwithstanding) and the script is solid, if less than spectacular.

Ultimately, as a life-long horror fan, it was impossible for me not to be suitably impressed by Begos’ feature-film debut. While the film was far from perfect, it also revealed a genuine love of the genre and an inherent ability that speaks extremely well for future projects (Begos interned with Stuart Gordon, which may go a long way towards explaining not only the younger filmmaker’s “older” aesthetic but also his affinity for nasty effects work). Begos may have been all of three years old when the ’80s slid into the ’90s but his aesthetic (both visually and thematically) is strictly old-school video store. When a 27-year-old writer/director includes a credit listing for a “Fake Shemp” in his debut film, let’s just say that it’s pretty obvious his head (and heart) is in the right place. Anyone who grew up in the era of direct-to-VHS shockers, low-budget slashers and ultra-gory sci-fi chillers should find something to like about Begos’ Almost Human. If you require the relentless polish and shine of “modern,” CGI-endowed horror films, however, look elsewhere: Begos ain’t for you. For me, however, I’m gonna be sure to keep the kid in my sights: after all, if Almost Human is the first lap, I can’t wait to see how this race progresses.

Subscribe

  • Entries (RSS)
  • Comments (RSS)

Archives

  • January 2023
  • May 2020
  • November 2019
  • October 2019
  • November 2018
  • October 2018
  • November 2017
  • October 2017
  • July 2017
  • June 2017
  • May 2017
  • February 2017
  • January 2017
  • December 2016
  • November 2016
  • October 2016
  • July 2016
  • May 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • June 2014
  • May 2014
  • April 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013

Categories

  • Uncategorized

Meta

  • Register
  • Log in

Blog at WordPress.com.

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Follow Following
    • thevhsgraveyard
    • Join 45 other followers
    • Already have a WordPress.com account? Log in now.
    • thevhsgraveyard
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...