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Tag Archives: Centurion

10/13/14 (Part Two): The Way Out Is Through

22 Wednesday Oct 2014

Posted by phillipkaragas in Uncategorized

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31 Days of Halloween, Alex Reid, all-female cast, auteur theory, cave system, Centurion, cinema, cult classic, cult films, Dog Soldiers, Doomsday, favorite films, female friendships, feminism, Film auteurs, film reviews, films, friends, horror films, horror-adventure, isolation, Molly Kayll, Movies, MyAnna Buring, mysterious cave, Natalie Mendoza, Neil Marshall, Nora-Jane Noone, Oliver Milburn, Saskia Mulder, Shauna Macdonald, spelunking, subterranean monsters, The Descent, underground exploration, unexplored cave system

GhoulishGaryPullinDescent

One of the biggest problems with the horror film genre, practically from its inception, has been the way it tends to marginalization women. In many cases, female characters exist solely as either cannon fodder or eye candy: the concept of the “male gaze” is so intertwined with the slasher film, for example, that it’s nearly impossible to separate that particular sub-genre from its inherent misogyny. One of the laziest defenses of these decidedly old-fashioned ideals, of course, is that the genre has “always been this way”: Dracula chased virgins, masked maniacs hunted nubile co-eds and T & A was just something to hold interest in-between creative kill scenes. This is, quite obviously, a pretty huge load of horse-shit: these things “have always been like this” because they benefit the status quo, pure and simple. Audience enjoyment of a horror film shouldn’t be precipitated on the need to constantly see bare breasts any more than it should be precipitated on the need to constantly see gore: the horror genre is so much more than the sum of (some of) its small, mechanical parts.

For the time being, the film world (particularly the horror genre) is predominantly a “boy’s club”: male directors still overwhelmingly outnumber female directors, although there are certain small in-roads being made. The Soska sisters, to name but one example, seem poised on the cusp of a massive filmmaking revolution…if ever there were folks duly suited to picking up the torch and burning down the institution, the fearless creators of Dead Hooker in a Trunk (2009) and American Mary (2012) seem like them. We’re a far cry from anything actually approaching equality, of course, but the same could be said for the subject, in general. The most important thing to keep in mind, I think, is the notion of the doctor “doing no harm.” If filmmakers are not willing (or able) to completely right the imbalance, then they should, at the very least, not be contributing to it. It may be a small gesture, in the end, but it’s often the smallest gestures which can lead to the biggest breakthroughs.

British auteur Neil Marshall’s sophomore feature, The Descent (2005), is one film that I honestly feel “does no wrong” as far as the subject of gender politics goes. For one thing, Marshall’s film features an almost exclusively female cast, a complete rarity in the horror genre: the only male in the film is featured in the intro and he’s out of the film within the first five minutes. For another thing, Marshall’s neo-classic is informed by feminism to the degree that patriarchal notions and power dynamics are largely left by the wayside: the focus here is firmly on the various interpersonal relationships between the women, rather than having the female characters serve as plot devices to complete a male character’s arc. The Descent is that most impressive of “message” films because it’s message is so basic, yet important: women are capable of kicking as much ass, sowing as much chaos, getting in as much trouble and being just as strong as their male counterparts.

Like Tarantino’s From Dusk Till Dawn (1996), The Descent is, basically, a two-fer-one: a bracing, thrilling caving adventure and a claustrophobic, terrifying monster flick. For the first half of the film’s running time, there’s no notion whatsoever that this will develop into anything more than a thrilling drama about the ways in which best friends can drift apart. Via a gripping white-water-rafting intro, we’re introduced to our protagonist, Sarah (Shauna Macdonald). Sarah’s happy, now, but sudden tragedy will strike, stripping her of her family and her old life all in one fell swoop. In order to help their friend recover from her devastating loss, Sarah’s friends, led by alpha female Juno (Natalie Mendoza), decide to “get the band back together” for one more spelunking trip, just like the good old days. The friends haven’t seen each other since Sarah’s family was killed, so this is an excellent time to re-ignite old friendships…and reopen old wounds.

Seeking a suitable “adventure” for her decidedly less-experienced friends, Juno ends up taking the group to an unexplored caving system rather than the “beginner” cave that she promised she’d take them to. Once the truth is out, Juno’s thrill-seeking new friend, Holly (Nora-Jane Noone) is stoked but everyone else is decidedly less enthused: what was supposed to be a nice get-away among former friends has now turned into something decidedly more intensive and, potentially, life-threatening. As they continue to explore the cave, a roof collapse cuts off their way back, forcing them to push forward into the unknown. There’s a great sense of thrill and adventure here: as the friends press on, they fear the unknown but there’s a visceral punch to the notion that they’re all boldly going where no one has ever gone before.

No more is this sense of hesitant excitement more pronounced than the white-knuckle scene where they must make their away across a seemingly bottomless chasm: as Rebecca (Saskia Mulder) makes her away across the cave ceiling, one agonizing inch at a time, there’s a genuine sense of the pioneer spirit. And then, of course, Marshall drops the other shoe: as Rebecca traverses the ceiling, she comes across something not only unexpected but existentially terrifying – an aged, rusted climbing spike driven into the otherwise untouched cave ceiling. The realization hits the friends hard: they’re obviously not the first cavers to explore the system, yet it doesn’t exist on any maps. This, of course, means that the previously explorers never actually made it out alive.

With this new knowledge firmly in mind, the group begin to notice odd things here and there: an abandoned mining lamp, strange cave drawings, mysterious shadows that seem vaguely humanoid but melt into the background whenever examined…it all culminates in the jaw-dropping reveal where they find themselves in a huge antechamber filled with all manner of skeletal remains…including, of course, human bones. From this point forward, The Descent becomes a no-holds-barred battle for survival as Sarah, Juno and the others engage in bloody, life-or-death combat with a group of subterranean creatures that appear to be an awful combination of human and bat. As the friends are hunted through the darkness by creatures that thrive on the inky emptiness, they must pull reserves of strength from deep within themselves, reserves that many of them never knew they possessed. Old rivalries and betrayals will surface, pitting friend against friend, even as the ravenous monsters press in from all sides. Far under the ground, hidden from the “normal” world above and completely off the grid, they most wage the most desperate fight of their lives or snuggle into their cavernous new tomb and accept that there are just some places that humans do not belong.

The first half of Marshall’s film is so gripping and enthralling, similar to the nature-based adventure setpieces from Deliverance (1972), that the appearance of the monsters seems destined to tip the film’s serious edge into total pulp territory. Instead, the horror-based second half actually dovetails perfectly with the more adventure-oriented first part, creating a beast similar to Master Blaster from Mad Max Beyond Thunderdome (1985). It’s a nifty hat-trick but one that Marshall pulled off with similar aplomb in his feature-length debut, Dog Soldiers (2002), which grafted an action-packed military film onto a werewolf movie. As an interesting parallel, Marshall’s first film featured only one female role (albeit a prominent one), whereas the follow-up featured only one (brief) male role in an otherwise all female cast.

While The Descent’s casting is certainly noteworthy, there’s absolutely nothing gimmicky about the concept: the film never feels like a jaded attempt to shoehorn diversity into a largely male-oriented genre but, rather, an honest, genuine attempt to tell a horror story from a feminine perspective. Most impressively, the cast never feel like female actors subbed in for their male counterparts: the themes and ideas explored here – friendship, betrayal, the importance of the family unit, the need for emotional honesty – all feel organic to the characters and there’s appears to be a genuine focus on the female characters. Despite a plot point that involves infidelity, there is a refreshing lack of male needs guiding the overall story: these are women who are perfectly capable and happy on their own, without the need to be intrinsically connected to male counterparts. In the truest notion of equality, the characters in The Descent are just allowed to be their own characters, for better or worse, and there’s no notion, at any point, that they’re merely marionettes being forced to dance for the male gaze. In a genre that seems to thrive on finding inventive ways to showcase distressed young women wearing as little clothing as possible, Marshall’s extraordinary film does the zaniest thing possible: it opts to just treat them like human beings and let the drama arise organically from the characters and situations. Fancy that!

As with Marshall’s debut, The Descent is an absolutely stunning bit of craftwork, featuring some truly gorgeous cinematography (the scenes lit solely by red flares are genuinely beautiful, conjuring up a haunted atmosphere that’s equal parts dreamy and Stygian) and some of the most impressive locations ever committed to celluloid. Truly, The Descent stands as one of the crowning achievements of the cinematic caving subgenre (narrow as that might be) and is practically the first and last word on caving-based horror films: there have been a handful of others but they all look pretty impoverished compared to Marshall’s flick.

The acting, as befits all of Marshall’s films, is note-perfect. Shauna Macdonald, in particular, is an absolutely riveting hero: while she doesn’t possess the steely reserve of someone like Lt. Ripley, there’s an honesty to her character’s actions that feels both suitably dramatic and grounded in reality. Sarah is not a fearless character strutting through an apocalyptic wasteland with gum in one cheek and her boot up someone’s ass: she’s a regular person whose preservation instincts propel her forward, even as her options seem to be running out right and left. Similarly, Natalie Mendoza could have played Juno as a shrill, one-note antagonist, someone whose sole function was to awaken a change in the main character. Instead, Mendoza infuses Juno with enough nuance to allow audiences to empathize, at least to some extent, with her actions. One of the most powerful moments in the entire film comes from the scene where Juno accidentally kills one of the party: her character has been cocky and obnoxious, up to that point, but the fear, pain and horror in her eyes are new emotions and Mendoza is a capable enough performer to allow each to bubble to the surface, in time, even if only briefly.

I fell in complete love with The Descent after my very first screening of the film (which happened to be in a theater, thankfully) and my opinion hasn’t wavered one iota in the decade since. The film is easily one of my favorite horror movies, of any era, and is one of the modern horror films that I feel completely comfortable with canonizing: I think that The Descent is a film that audiences and critics will be returning to for many decades, similar to any of the greats in the genre. Even viewed as critically as possible, I can find very few real faults with the film and the high points soar handily above the high points of many, many other films. The fight sequences are visceral assaults to the senses, the feeling of claustrophobia is so complete as to be almost suffocating and the film has one of the single greatest, most perfect endings in the history of cinema. No lie: if I were Marshall, I’d get a bumper sticker that says “My film kicked your honor student’s ass.”

 

10/13/14 (Part One): Going to the Dogs

21 Tuesday Oct 2014

Posted by phillipkaragas in Uncategorized

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31 Days of Halloween, action films, aliens, auteur theory, British films, Centurion, Chris Robson, cinema, cult classic, Darren Morfitt, Dog Soldiers, dogs, Doomsday, Emma Cleasby, extreme violence, feature-film debut, Film auteurs, film reviews, films, horror films, horror movies, isolation, James Cameron, Kevin McKidd, Leslie Simpson, Liam Cunningham, Movies, Neil Marshall, Sam McCurdy, Sean Pertwee, soldiers, The Descent, Thomas Lockyer, war games, werewolves, writer-director-editor

DogSoldiers

Like horror-comedies, action and horror hybrids walk a pretty fine line: too much of the action side of things and you get, well, an action film. A film which features endless scenes of zombies engaged in bone-crunching MMA action might be thrilling but it probably won’t be very blood-chilling. Likewise, traditional zombies that pop out of the background, stumble around and bite people might be horrifying and blood-chilling but probably won’t elicit the kinds of fist-pumping responses we might get from our mixed-martial artist gut-munchers. It’s a real formula, in a way, a formula which very few films really get right. The gold standard for these types of horror-action hybrids, as far as I’m concerned, is James Cameron’s classic Aliens (1986), the direct sequel to Ridley Scott’s horrifying sci-fi classic. Coming in at a close second, however, would have to be writer-director Neil Marshall’s extraordinary feature-film debut, Dog Soldiers (2002). Soldiers fighting werewolves? It doesn’t get much more thrilling than that, friends and neighbors.

As befits its no-nonsense style, Dog Soldiers jumps us into the action fairly quickly and keeps the accelerator floored for the majority of its running time. A small squadron of British soldiers, led by Sgt. Harry Wells (Sean Pertwee) and including Pvt. Cooper (Kevin McKidd) among their ranks, are in the Scottish Highlands for a run-of-the-mill training exercise. They seem to be a good bunch of guys, close-knit and good at what they do: we’ve already spent a little time with Cooper as he tries out for a Special Forces position and know that he’s a helluva fighter with a strong moral center and a particular respect for dogs, which seems to befit the protagonist of a werewolf film.

In short order, our intrepid group of soldiers begins to get the idea that things might not be as copacetic as they originally thought: they constantly hear odd noises in the surrounding forest and someone/thing tosses a slaughtered cow in their general direction, which would be enough to unnerve just about anyone. The situation gets even more extreme once they stumble onto the destroyed campsite of Capt. Ryan (Liam Cunningham) and his Special Forces unit. Ryan was the son of a bitch from the intro to shot the innocent dog but he appears to have seen much better days: he’s cut up pretty bad and looks as white as a ghost. He’s also babbling that “They tore them apart!” and the even more sinister, “There was only supposed to be one!”

Faster than you can say “Full moon,” the squadron are under siege and end up taking refuge with a passing Good Samaritan (Emma Cleasby) at a nearby abandoned farmhouse. As the enraged werewolves try to storm their meager safe house, the soldiers must band together against a foe that seems to be not supernaturally strong but also unbelievably cunning and vicious. There’s more than meets the eye here, however, and the odious Capt. Ryan appears to be right at the very heart of the mystery. What is the secret behind their hirsute attackers and will any of them survive to greet the new day?

Horror films have incorporated action elements for generations but this really became explicit with the rise of horror franchises, such as Friday the 13th and A Nightmare on Elm Street, in the ’80s. One of the conventions of these type of films, perhaps best exemplified in something like A Nightmare on Elm Street 3: The Dream Warriors (1987), are the scenes where the protagonists engage in heated battle with the main villain. These “action” moments are almost always qualified, however, with the knowledge that the “normal” people are never a match for foes like Jason or Freddy: they might temporarily get the upper hand (at least until the finale) but they’re way to “wimpy” to ever pose any real threat to these super-strong monsters. This is one reason why Scott’s Alien (1979) can be considered a horror film, whereas Cameron’s follow-up is distinctly horror-action: in Alien, the human characters (with the exception of Ripley) are all too weak to even finish off one Xenomorph, let alone a handful of them. The hat-trick that Aliens pulls, then, is to give us a group of protagonists who are utterly and completely badass: Space marines, as it turns out, and set them loose against the alien menace.  This way, we don’t question when the marines are kicking alien ass up one side and down the other (although this doesn’t happen quite as easily as I’ve, obviously, made it sound) because that’s what rough-and-tumble space marines are supposed to do: kick ass.

By making our protagonists tough-guy soldiers, Dog Soldiers levels the playing field quite a bit and allows us to suspend disbelief for the resulting action sequences. We don’t question that these guys have sharp reflexes and are able survivalists because, well, that’s kind of what we expect of soldiers. Since the opponents are more evenly matched (at least slightly more, as the werewolves are still towering, mountainous and furry buzzsaws), this allows for a more even balance between the action and horror elements. There are genuine horror elements in the film, not least of which is the ultimate “reveal” about the werewolves identities, which are allowed to play out at a more leisurely pace. For the most part, however, Dog Soldiers definitely plays like one all-out action sequence after another, similar to the way that Dario Argento liberally sprinkled murder set-pieces throughout his early classics.

For a debut film, Dog Soldiers is a remarkably assured and nearly flawless construction. Marshall also handled the editing of the film and displays a deft talent for putting action scenes together in fast-paced and evocative yet clear ways: this isn’t the chaotic chop-chop editing of Greengrass’ The Bourne Ultimatum (2007) but something that’s altogether more fluid, with characters being much more delineated on the screen. The cinematography, by extension, is also crystal clear and sharp: Sam McCurdy, the director of photography on all of Marshall’s films, thus far, has a real eye for color and detail that gives the proceedings a rich look.

Effects-wise, Dog Soldiers is a complete marvel: the violence is sudden, harsh and well-done, while the creature effects are simply stunning, recalling nothing so much as Rick Baker’s groundbreaking work on The Howling (1981). Unlike films that hide their monsters behind shadows and off the edge of the frame, Dog Soldiers is (rightfully) proud of its lycanthropes and takes every opportunity possible to trot them before the camera. Thanks to the stellar effects work, the creatures look equally imposing whether shot in a long shot or in close up: you won’t see any zippers on these costumes.

One of the most important aspects of any “squadron-based film,” of course, is the effectiveness of the ensemble cast: as with everything else, Dog Soldiers knocks this out of the park. Sean Pertwee does a great job as the Sarge who just wants to get his guys out of the shit and Kevin McKidd (from TV’s Rome) injects enough grit into his performance of Pvt. Cooper to prevent the character from seeming like too much of a “goody-goody” cliché. Cunningham is a rather teeth-gnashing, over-the-top villain, but the performance ends up working, perhaps because it gives the group someone entirely more “manageable” to fight against.

One aspect of Dog Soldiers that sets it a bit apart from similar films (and parallels it with Cameron’s Aliens) is the film’s overall serious tone and intent: while there are the occasional clever one-liners and cheeky moments, the emphasis is definitely on adrenaline over the easy release that comic relief affords. Truth be told, the film’s funniest moment is also one of its most badass: as Spoon (Darren Morfitt) is about to be devoured by a werewolf, he tosses out the immortal retort, “I hope I give you the shits, you fucking wimp!” Epic, indeed.

For my money, Neil Marshall is, hands-down, one of the single most impressive genre directors in the business. While I’ve enjoyed some of his films more than others (Dog Soldiers and The Descent (2005) occupy a pretty lofty perch, whereas Doomsday (2008) and Centurion (2010) reside a bit closer to solid ground), I’ve never been anything less than completely entertained with any of his work: he’s the kind of director that can get me excited for any project, sight unseen, and is a filmmaker that I expect to follow for several good decades to come. It’s always handy, however, to go back to the beginning and see how it all started. For Marshall, it started with this thrilling, edge-of-the-seat classic about werewolves and the soldiers who fight them and it doesn’t show any signs of stopping anytime soon. Utterly essential for genre fans and anyone who relishes a ripping good, military-themed action film.

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